Revisited: Unlimited Ammo and One-Handed Greatswords?

Originally posted on July 10th, 2013 . . . It seems this was my first big theme that carried for a while.  I’ve become a lot more lax about this topic, but not with my own writing.  Keep needing to explain why certain things happen like archers never running out of arrows or a small character wielding a giant weapon.  Probably a good thing in the long run.

Tooth Sword

We’ve all seen or read about it.  An 8-shot revolver having 10 bullets?  An enormous sword being wielded by a slender warrior?  Standing a few feet away from an explosion and not getting touched?  These can be great scenes and effects to use, but you trade believability for this.  The only way to pull it off is to make it a standard for the world and that only works with melee weapons.  Take Cloud for example.  He’s an enhanced human and in a world where other people are wielding gigantic butter knives, so he can get away with it.  If your guy is the only one who can do such an act without any explanation then you’re probably being lazy.

Next week, I’m going to post about this topic and hit the three major combat categories.  Range, melee, and bare-handed each have their own rules and research requirements.  I’m still thinking about one on explosions/lasers/magic, so we’ll see how that one goes.  For today, I’m going to do an overall.  I’ll end this entire series on a ‘How to Write Action Scenes’ list.

This might be me nit-picking or being paranoid about my own writing, but you how to know your weapons if you plan on using them.  Not down to the final part unless you’re having a character take a gun apart and explain it.  You need to know how they work, their strengths, their weaknesses, and their maintenance.  For example, The Lion, The Witch, & The Wardrobe had it right.  You have to clean off your sword.  I can’t tell you how many times I’ve read a book or seen a movie where somebody sheathes a bloody blade.  It’s horrible maintenance, at least that’s how I see it.  The blood would dry in the sheathe and the blade can rust.  As for magic blades, show some respect for them.

The key to solving this issue is research.  I’m not talking about reading fiction books and watching movies to see what has been done.  You’ll get an idea of what you can get away with like the jumping through air while firing two guns cliche.  Another favorite is the precision hurling of full-sized swords, which weren’t designed to be thrown.  A hilt is not aerodynamic.  I’m rambling, but my point here is that you should know what you’re doing with weapons and combat to make it clear and somewhat believable.  A reader/viewer might be willing to give you some leeway on a few issues, but don’t push it.

Here is what I do for my weapon research.  Remember that I work in fantasy, so this is mostly for melee weapons and bows:

  1. Research the specific blade or bow that I want to use.  By research, I mean read about their use and analyze pictures of the weapon.  Get it in your mind.  For example, I looked for sabers to get a better idea of Luke’s fighting style.
  2. See if you can find videos that show the weapon being used.  It’s not easy for melee weapons when you get to the obscure, but it really helps you get an idea of the limitations of a weapon.  For guns, it can help you see how it is held and the power of the kickback.  Is that the term?
  3. When writing an action scene and putting in the moves, feel free to stop.  Then stand up and slowly try to imitate the actions.  Go for a few moves to see where they will lead because many times you will write into a trap.  For example, your hero swings and misses, leaving his side open with no hope of recovery.  Oops.
  4. Learn it yourself.  If you have the opportunity to get some hands-on practice then you should take it.  Try archery for your bowmen and fencing for your swordsmen.  Visit a firing range if you wish.  One thing that I’ve done at times is friendly sparring with fake weapons.  There are groups for this kind of stuff and I’m sure they would let you in if you asked them to help.

Those are the big rules of mine when it comes to combat research.  As with most things, research is key.  Hopefully this series of informative posts helps people with their action scene writing.

Posted in Thoughts | Tagged , , , , , , , , , , , | 15 Comments

Poetry Day: Lust Rondelet

Yahoo Image Search

(A rondelet is a 7-line poem where the first line is repeated on line 3 and 7.  The refrain lines are usually 4 syllables and the other 4 lines are 8.  These were tough, so I hope I got them right.)

Is Lust your sin?

Do you crave the touch of bare flesh?

Is Lust your sin?

You stare at others with hot thoughts.

Judging everyone by body

And how you dream they are in bed.

Is Lust your sin?

 

Posted in Poems | Tagged , , , , , , , , | 2 Comments

Revisit: Dangers of Writing with Children

Originally posted on July 3rd, 2013, this is the companion to Monday’s post.  Clearly, I hadn’t settled completely on sticking to 7 items per list.

 

This is part 2 of possibly 2.  Last week I talked about the benefits of writing with children.  Today, I discuss the flip-side and make all of the non-parent writers breathe a sigh of relief that they don’t have to deal with this.  To make this authentic, I’m writing this while my son screams and cries a few feet away.  He refuses dinner and demands a cupcake?  Then he goes to bed hungry.  Seriously, he only wants to eat cupcakes these days.

  1. Ink Reloads–  The new ink cartridges for children are very expensive.  When you’re done writing with a child and they’re out of ink, it’s better to throw them out and buy a new one.
  2. Squirming–  The little guys and gals do not stay still when you’re writing.  Everything comes out like drunken cursive.
  3. Can’t Fit in Pocket–  They aren’t the most portable things when you need to write on the go.  The notepad models run away and the pen models leak all over the place.

What?  Wrong type of writing with children?  Fine.

  1. Theft–  Children want what you have.  This ranges from your notebook to your laptop to that Chinese hot pepper on your plate (raises hand in guilt).  If you leave your notebook and pen in reach, you’re coming back to doodles.  My son once got his hands on the manuscript for Family of the Tri-Rune.  I found drawings on the reverse side of ten pages.  I’m lucky that he knows not to draw on something with words on it, but you are probably not that lucky.
  2. Caterwauling–  Children scream, cry, yell, and make noise.  Try writing a romance scene with a tantrum erupting a few feet away.  Try writing this blog post with an epic screaming fit in the next room that includes a bathtub full of water.  Glad that bathroom can only fit one adult and he told me to get out.  Anyway, your focus is going to be shattering and splintered on a routine basis.  Accept this as part of the payoff for having sex.
  3. Editing!–  Leave your laptop unattended when you need a drink, some food, or the bathroom.  Remember to save before leaving because you’re about to return to aeaihfdoiafeaubvaejneateahufoaeyfaui.  Little fingers will find your laptop and add their own twist to your manuscript.
  4. Imitation Distraction–  Occasionally, your child might want to set up something that looks like a computer.  They’ll take the seat next to you or across from you.  Then they start typing away or playing the keyboard if that’s what they think you’re doing.  It’s an adorable event that will suck away an hour before you realize it.  They use their cuteness to full effectiveness.
  5. Stealing Snacks– A writer needs a drink and a snack on hand in case they start running out of energy.  Children love drinks and snacks.  They will get your drinks and snacks.  If you hide it, they will simply wait for you to reveal the location.  They’re natural scavengers that cannot be tamed.
Posted in Thoughts | Tagged , , , , , , , , , | 10 Comments

An Invitation to a Creative Call

Author and blogger Michele Lee has been hosting a monthly Zoom meeting that has been unofficially called Creative Call. The time spent is unscripted …

An Invitation to a Creative Call
Posted in Uncategorized | 3 Comments

Teaser Tuesday: Monster vs Monster

War of Nytefall (CLICK ON IMAGE FOR AMAZON SITE)

This is a minor scene from War of Nytefall: Eradication, but it’s an exciting one.  I don’t use the Weapon Dragons as often as I used to, which is a shame.  Part of it being what their role was in Legends of Windemere, but you need to read that series to know what I mean.  Enjoy the battle.

Continue reading

Posted in Teaser Tuesday, War of Nytefall | Tagged , , , , , , , , , , , , , , | 7 Comments

How To Clean Dirty Book Links

All our links need to work. Especially buy links. What if the link to your new release prevents your ARC readers from leaving reviews on Amazon? What…

How To Clean Dirty Book Links
Posted in Uncategorized | Leave a comment

Revisited: Benefits of Writing with Children

Posted on June 26, 2013, this was apparently part of a set that I did for a few weeks.  I haven’t written about writing and parenting combined for a while.  So, it seems like a good time to repost it.  This might be where my ‘list of 7 habit’ started as well.

Today, I’m going to explain some of the benefits to writing with a toddler in the house:

  1. No Need for the Radio– Sure, the DJ is stuck on the same song for a few hours, but you save electricity by not having the radio on.  Just think of it as a type of hypnosis that allows you to zone out on your work.  Also, you can interact with the toddler from your work station by singing along.
  2. Cardio!– Being sedentary is a bad idea because your body starts getting sluggish and lock up at times.  That energetic toddler could be the key to your salvation from atrophy.  When you hit a block or a point you can pause, get up and find that toddler.  Check under tables and chairs.  Once found, tickle that child and chase him/her around for 15 minutes.  Play wrestling, horsey rides, and dancing can work too.
  3. Easy Snacks–  Kids always have food on them by the afternoon.  It can be a pain to stop writing and cook something or rummage through the cupboards.  Locate that toddler and teach him/her about sharing whatever snack they have.  If they snack is gone, but there are remnants then subtly get those.  For example, kiss that pudding splotch on their cheek for a quick taste.  Important note: DO NOT eat your child if they’re covered in ice cream.
  4. Thrilling Conversations–  If you find yourself in an author’s bind then try talking it out with the child.  You would be surprised how good a listener a toddler can be.  They might even have some amazing insight.  Not sure how to kill off your character’s girlfriend?  Ask a toddler.  It will be one of the most unique death scenes in the history of literature.
  5. Set an Example–  Having a child can be very motivating in terms of reaching for your dreams.  When you say ‘shoot for your dream’ or ‘you can do anything you put your mind to’, there will be some weight behind those words.  Your child won’t look at you like an over-priced Hallmark card when they’re older and struggling to figure out what to do with their own life.
  6. Maintain an Acute Sense of Hearing–  You work in one area while they’re on the go.  It isn’t like you can follow them while typing on a computer or writing.  Some of us get motion sickness.  So, your hearing becomes your most important sense.  This can help you write scenes where the hero has to work by sound or they’re on edge.  The distant clanging of a pot or the subtle sound of the bathroom door closing can make you nearly superhuman in the auditory department.  Also, the lack of noise helps build tension and atmosphere in both parenthood and writing.
  7. Hugs!–  You’re in an emotional scene.  It’s taking its toll on you and you’re tearing up whether you like it or not.  Maybe it’s a scene of rage and you’re feeling your temperature rise.  All of a sudden, you feel tiny arms wrap around your side and here ‘I have daddy!’ (Mommy if that’s your role.)  Everything washes away and you smile at the little mini-you that simply wanted a hug.  Better than energy drinks and coffee.  Also, short-lived as the toddler climbs into your lap and proceeds to use your laptop like a piano that owes him/her money.
Posted in Thoughts | Tagged , , , , , , , | 10 Comments

The Hoatzin: This Is A Real Bird

I don’t know where I stumbled onto the Hoatzin, but it looked and sounded interesting enough to make a post.  This is a bird found in the Amazon and is the only member of the order of Opisthocomiformes.  That means it’s the only surviving species of an avian evolution broup, which appears to have branched off from other birds around 64 million years ago.  They have no close relatives and there isn’t enough fossil data to figure out exactly where these guys fall in the evolutionary path.

Hoatzins aren’t good fliers and tend to jump through the canopy when they need to move around.  Unlike other birds, their sternum and flight muscles are underdeveloped.  They don’t survive in captivity, so the wild is the only place to find them.  As interesting as that is, there are really two big things about these birds aside from their mysterious evolutionary path.

First, they don’t digest food like other birds and are considered ruminators.  That means, they digest food using bacterial fermentation, which is similar to cows and sheep.  Instead of having a sack called a rumen, the Hoatzin has an bigger esophagus and crop.  These foregut areas are where the leaves are broken down, which can take 45 hours and is why they are usually just sitting around.  The fermentation also creates foul-smelling vapor, which is why they are also called stinkbirds.  Due to the process, their meat tastes terrible, which is why they aren’t hunted.

The second interesting aspect deals with their babies having two claws on each wing.  This reminds many people of the ‘first bird’ Archeopteryx.  Hoatzin nests are made over the water and the babies have these claws for 3 months.  They will drop into the water if a predator approaches and swim away to hide.  Once the coast is clear, they will use the claws to climb up the tree and return to the nest.  This usage is what makes them unique because they aren’t vestigial like in other species.

So, what does the Hoatzin look like?

Posted in Animal Posts | Tagged , , , , , | 10 Comments

Goal Post: Summer Break Trip

By the time this post goes live, I should be on the road for a father/son trip.  We aren’t going too far, but it should be fun.  A nice change of scenery, a fun museum trip, and just time to relax.  We have a lot to discuss about the upcoming school year, next summer, and future plans too.  That’s what the car trip will be.  I’ll be happy to not have to wake up early and head to work.  Don’t get me wrong.  I enjoy my job, but I need a breather for a week or so.

The trip won’t be for the whole week that my son is with me.  We’ll be back with enough time to . . get haircuts and handle a few appointments.  I think both of us are in a state where rest and minimal planning is needed.  Although, I’ve already made all of our dinner and lunch plans for the trip and following week.  This is to make sure I bring enough money on the trip AND don’t buy any food that I won’t end up using.  Meal planning is a great money saving activity that I need to utilize more often.

With the editing of Darwin & the Beast Collector finished, I didn’t really do any writing this week.  I perused the next outline and poked at ‘Phi Beta Files’, but life was too busy.  I was doing a lot of bus matron shifts at work and a sleepless Tuesday night gave me little energy.  Most of my post-work energy went to physical activity like Pokemon Go or biking depending on the weather.  Can’t afford to be sedentary during the days when I can be active.  Sadly, this means no writing, which isn’t too bad since I’m still struggling with my doubts.

Things will change in the coming week.  I’m bringing my notebook along, so ‘Phi Beta Files’ will get some work done.  I will try to work on more of it after coming home because I should move on to another story plan.  Once next Saturday hits, I’m going to start writing Darwin & the Joy Path.  It will probably be in the afternoon after I participate in the big Pokemon Go event, but I’m fine with that.  Walking around in the morning and socializing should get me in a better mood for writing.  Can’t be dour and depressed when writing Darwin.  Although, I won’t get to him until Monday because the weekend will be the prologue.

Everything seems rushed and scattered lately.  Feels like there is constant noise and activity around me until 9:30 PM.  Can barely concentrate even when I’m in my room because either my phone is going off or people keep shouting for me.  There hasn’t been much in the way of peace.  Could explain why my nocturnal panic attacks are back with a vengeance.  That’s another reason I’m looking forward to this trip.  I need the mental respite like I got with Oswego.  Praying I don’t come home to an immediate erasure of my calm though.

This might be another reason why I’m scared to start in on a new book.  So much is going on that I can’t guarantee I’ll have the energy, mindset, or freedom to write more than once or twice a month.  Ever since I stopped publishing and the books stopped selling, certain people have pushed harder to get me to stop entirely.  I will admit that work, parenting, and taking time for my physical health have nearly granted them their wish.  It’s hard to rationalize getting time to write when there’s no financial gain.  Keep in mind that I don’t mean rationalizing to myself, but to those who repeatedly request my time whenever I’m free.  A person asking to hang out or do something from time to time is one thing, but a constant barrage whenever I appear to be free is too much.

With any luck, the upcoming school year won’t be as hectic as the last one.  I doubt it since I know of various changes coming and I don’t have my schedule yet.  Trying to be positive, which isn’t in my nature.  I’d just like to get a bit of writing time in during the week, which might only be Thursday.  That requires enough energy to focus and get a chapter section done.  It’s also my day to treat myself to take-in, so I try to have an hour of Pokemon Go to work up an appetite.  Wednesday is shot due to it typically having an appointment and then the weekly Pokemon event.  I tend to need extra sleep that night anyway, so maybe I can make that an early bedtime day to make sure I have the proper amount of energy for Thursday.

I’m overplanning and stressing.  Part of the rambling is because I can’t talk about what’s really eroding my sense of safety and sanity.  The specific situation is getting worse and showing no signs of dwindling in frustration.  As far as I know, nothing major can happen to shake up what’s going on.  Yet, it could only be that I can’t do anything and the other person involved is able to throw a nuke onto the battlefield without any negative consequences to themselves.  The unfairness of what I’m dealing with is weighing on me every day.  Could this be why I’m scared to write since Darwin Slepsnor is inherently a positive, happy character?

Anyway, goals of the week:

  1. Drive safely to and from trip.
  2. Enjoy time with son away from home.
  3. Tinker with ‘Phi Beta Files’.
  4. Watch movies we’ve picked out when we come back.
  5. Join in various Pokemon events.
  6. Cook penne with vodka sauce.
  7. Haircuts!
  8. Back to school shopping if needed.
  9. Puzzle time when home and on my own.
  10. Take out trash on proper days.
  11. Complete more November blog posts . . . Anyone think I should do character interviews on Tuesdays at that point or stick with reviving old teasers?
Posted in Goal Posts | Tagged , , , , , , , , , , | 11 Comments

Revisit- Dungeons & Dragons: A Basic Walkthrough

This was first published on May 10th, 2013.  It was a comedic answer to how ‘Dungeons & Dragons’ work.  Hope people enjoy it.

LOTR and Monty Python

I’ve been asked by many people to explain Dungeons & Dragons.  I bring this game up a lot because my time in the game is the inspiration for my books.  That being said, I’m not even close to an expert.  I never owned all of the manuals or studied the ways to create an unstoppable character.  I was in it for fun and the storytelling, so that’s the viewpoint you’re going to get here.  Also, my whacky humor, so bear with me.

First a brief explanation:  Dungeons & Dragons is a tabletop role-playing game of the high fantasy genre.  You create a character alongside your friends (or random hobos off the street that you’re paying to play) and go on adventures that require the use of paper, dice, imagination, and sometimes little figurines.  Never call them dolls or your more avid (rabid?) players with get angry.

Without further ado, a thorough walkthrough on how to play Dungeons & Dragons:

  1. Buy dice of various sizes, pencils, paper, soda, chips, and at least the basic manual for whatever edition of D&D you’re going to play.
  2. Learn to say the die sizes as D-4, D-6, D-10, and D-20.  There’s also a D-12, but nobody likes the D-12.
  3. Gather your friends and decide who gets to be the characters and who gets to run the game.  If you have a friend that is dying to be the dungeon master, make him give his story pitch first.  Also, have him sign a contract that he won’t start trying to kill your characters within the first 10 minutes.
  4. If you have a female gamer, give the male gamers a 1-minute ogling time then tell them that she has the right to hit them for doing it again.  If need be, arm the female gamer with a blunt object.
  5. Start making your characters by choosing your fantasy race (elf, human, dwarf, halfling, gnome, half-orc, half-elf), your class (fighter, cleric, magic-user, etc.), and flush out the character with the personal details.  Age, hair, eye, gender, and other physical pieces of information are important . . . okay, only gender.
  6. Name your character.  Be creative.
  7. Roll dice to see what your stats are or use a point system where you divide a set number of points between the 6 stats.  These stats are Strength, Dexterity (Agility), Constitution (Stamina), Intelligence, Wisdom, and Charisma.
  8. Use your stats to find out what bonuses and negatives you have to various abilities.  This includes you skills and saving throws.  A saving throw is what you roll when you’re character is about to get fireballed (reflex roll), hurt bad enough to go into shock (fortitude roll), and resist a mental spell (willpower roll).
  9. Choose your skills and special abilities that depend on your race, class, role-playing style, and where you want to go with the character.
  10. Change character name because you thought of something better.
  11. Begin arguing over who has the prettier dice.  Let the woman win and I don’t always mean the female gamer.
  12. After agreeing on how much money each character starts with, buy gear for your character.  Remember that clothes, food, water, and weapons are not immediately given.  If you want to horde your money then prepare to be a naked, starving, dehydrated, defenseless character that will be thrown in a dungeon or eaten by a housecat within seconds.  Yes, stat-wise a housecat can beat a defenseless human in D&D.
  13. For magic-users and priests, choose your spells.
  14. For magic-users, choose a familiar too.  This is an animal companion that can give you a magical boost and deliver certain spells.  Acceptable familiars are crow, owl, mouse, hamster, cat, and other small animals.  Unacceptable familiars are lion, bear, moose, elephant, and anything else big enough to kill the entire group.  NO DRAGONS!
  15. Okay, maybe the first name was better than the second name.
  16. Everyone tired of character building?  Good.  Let’s start the adventure.
  17. Draw straws to get bathroom break order because everyone over-indulged in the soda.
  18. Now we start the adventure.
  19. Dungeon master forgets promise and kills group within 15 minutes.  Beaten with character sheets, empty soda bottles, and dice.  Fun until somebody clocks him with the monster manual, which will probably be the female gamer.  She worked hard on that character and endured a lot of ‘chicks in chainmail’ comments to get to where she is.
  20. Restart game as if nothing happened and have fun.
  21. Get angry at the magic-user for casting a spell that injures everyone.  Review the term ‘area of effect’ and explain that they have to be careful with their doom spells.
  22. Enter a town to let the depleted priest rest and get his healing spells back.  Remind the barbarian that he can’t read, so he should put the tavern menu down.
  23. Sit idly while the thief runs off to do his own thing.  Discuss leaving him in jail when he inevitably gets caught.
  24. Ask if it’s too late to change your character’s name again.  Pout when told your heavily armored warrior from a long line of champions is now named Betsy Cherrypie.
  25. Go through battles, traps, and adventure.
  26. Divide up the game loot.  Money split evenly after barbarian ‘checks’ thief’s pockets. Magical items go to whoever can use them most.  Let female gamer smack the guy who demands everything because he doesn’t understand the concept of sharing.
  27. Dungeon master hands out experience points based on creatures slain, adventure goals reached, role-playing ability, and other rules that are probably made up as people go along.
  28. Hug your character sheet as you see your 1st-level character rise to a temporarily impressive 2nd-level character.  Put new skill points where you want them to go and stare forlornly at the useful skills that your class is forbidden to touch.  Try one more time to beg for Animal Husbandry even though you’re playing a warrior.
  29. Agree to meet again and promise not to lose your character sheet.
  30. Lose your character sheet on your trip home.  Cry into your pillow.

The key thing with D&D is that you have to use your imagination.  The rules, dice, paper, and figurines are simple tools while your imagination is the main ingredient.

Posted in Uncategorized | Tagged , , , , , , , , , | 9 Comments