
Marvel Events
Growing up reading comics introduced me to the ‘Villain Alliance’ pretty quickly. The above group, Sinister Six, Legion of Doom, Hellfire Club, and more. Although, I think Marvel did this more than DC. Makes sense since DC had the Legion of Doom, which seemed fairly effective. That brings me to an issue with people creating Villain Alliances:
Betrayal
Whenever one of these groups comes about, they usually end with the villains turning on each other. This allows the heroes to win even if they weren’t the ones who created the turmoil in the first place. It happens so often that most just wait for the inevitable collapse of the team. Usually it’s the leader revealing he was going to sacrifice the others to begin with or the most vocal critic rallying the others to rebel. I know the heroes have to win somehow, but it’s normally a victory born from the villains giving in to a self-destructive urge.
My issue with this is that it doesn’t always make sense. Having a character of chaos on the team like Loki or Joker can result in fracturing, but then one would wonder why they are there in the first place. They usually have to be the one who really put the team together (Loki) or force themselves on there (Joker). Still, the other villains don’t act like they do when alone. There’s less caution or total paranoia instead of them working towards a single goal. Rarely do they put this aside and agree to turn on each other AFTER the heroes are gone. They also do it at the climactic moment, which makes sense from a story perspective, but not a character one.
I hear people point out that villains tend to be narcissists, egomaniacs, megalomaniacs, and not team players. That’s true, but a desire for victory, especially over a hated enemy, should be able to curb those darker impulses. You see it all the time in human history with evil leaders making alliances, which last until they’re all defeated. I know fiction goes to cartoonish levels at times, but this can hurt the villains’ reputation to the reader since they come off as really stupid. The ‘not a team player’ excuse I see most of all can only do so much to prevent damage.
Maybe I’m seeing this because I think predominantly comics because that does seem to be where this happens the most. Makes sense since those stories can go on for decades and a villain alliance can spice up multiple series. A book series with the same heroes won’t have as many opportunities unless you have different villains for each book. That’s really only for established ones though because non-comic stories can start with a villain alliance, which typically falls apart. Again, this happens so often that many readers pretty much wait for the implosion.
I’ve done two villain alliances in my stories. Legends of Windemere had Baron Kernaghan’s agents, which did include Trinity who would become a hero. I tried to counter that issue by making it clear she was a villain solely to protect her people from her ‘master’. Everyone else stayed loyal to the Baron. War of Nytefall had the Nyte faction led by Xavier Tempest, which was fully loyal. Many of these other characters had their own goals too, but they still worked together. I guess a big difference is that there was a clear hierarchy, which villain team-ups in comics typically don’t have beyond the one who made the team and the others. Lex Luthor being the leader doesn’t mean Sinestro, Black Manta, Brainiac, and Riddler are going to become subservient since they are top level villains themselves.
So, what do other people think about villain alliances?
























