Immortal Wars: The Summoning Part 8 #fiction #throwback

(Previously on Immortal Wars.)

(Believe it or not, it took this long to get to the start of Chapter 2.  I had no sense of pacing back then.  My relationship with commas is tenuous at best.)

Disclaimer: Immortal Wars was the book I came up with and wrote in high school.  I hadn’t even hit college by the time I wrote the first two books.  That means I hadn’t developed my style yet, wasn’t good at self-editing, and the story was fairly basic. So, you’ve been warned that this is the ultimate author throwback segment for my blog and will show my author origins.  FYI-  I put the first book (The Summoning) through a Print-on-Demand publisher and the second one (Light, Blood, & Tears) never saw the light of day.  Enjoy!

In the farthest part of our solar system, a gigantic warship has come out of an invisibility field.  It is shaped like a thin bullet with several rectangular wings, windows, and fins covering the main body.  From a distance, the alien vessel looks almost defenseless.  But if a person was close enough to it, they would see the many lasers, missile launchers, and other weapons of total destruction that are hidden on the enormous vessel.  The warship silently orbits the planet Pluto and hides from the view of almost anyone by using an alien sensor deflection system.

Looking through one of the many dark-tinted windows is a woman whose face is covered by a black helmet shaped like a horned skull.  The helmet matches her dark armor, which has very long shoulder spikes of dull steel.  Thin and tangled strands of white hair are slipping out the back of her headgear and her eyes are an eerie bright orange.  The strange eyes give the woman an aura of mystery and pure dread.

“What are you looking at, Startrix?” asks a loud, high-pitched voice from somewhere behind her.  The armored figure slowly turns her head from side to side and sees nothing except the empty hallway.

“Why have you come to annoy me, Tegam?” asks Startrix.  Her voice sounds like gusts of wind blowing through dead leaves.

“I really hate the fact that I can never surprise you!  You and your stupid powers of seeing the future have always managed to ruin my fun.  Especially on April Fool’s Day!” yells the voice whose handsome owner appears out of nowhere.  The man’s name is Tegam and he prides himself at being a very talented and creative prankster.  His red, spiked hair and cunning blue eyes can easily be masked by his birthright ability to turn invisible.  Instead of wearing heavy metal armor like Startrix, Tegam wears a color changing jester costume that gives him a somewhat comical appearance.

“Your voice is very unique, Tegam.  It is very hard to hide something that is constantly out in the open.  Still, you may hate my powers, but they have saved our lives on many occasions,” replies Startrix as she looks out the window again.

“Your point is?  My birthright powers have done the same thing, but you don’t see me acting like a friggin antisocial bitch.  Why can’t you just enjoy the fact that we’re back home and are finally ready to cause some really big amounts of property damage?  And, it’s about damn time too.  We’ve been hiding in this Jtla warship and sneaking onto Earth like ghosts since the middle of 1980.  One could get cabin fever like this.”

“Are you forgetting about that immortal guardian named Solix?  Even though our scanners cannot get into the sun, I believe that he is still alive.  How do you plan to handle the final guardian?”

“I don’t know.  Maybe drop a heavy anvil on his balding head or stuff some lit dynamite down his ancient throat.  Something both funny and messy.”

“I think you have been watching too many of those childish cartoons.  You cannot even attempt to consider using all of the power that is at your disposal.  What about that magic whip that you took from those long dead guardians?”

“The what?  Oh!  The whip of matter.  Of course I would use it, gothic one.  I’m not as dumb as Hellax.  I’m also much cuter than him if I say so.  Anyway, how do you think I would be able to get the anvil or the dynamite?”

“I am very sorry that I asked.  If I were allowed to, I would have gladly tortured and slaughtered you long ago.  But, lucky for you, I am not in charge and do not have the necessary authority to do so.”

Without another word, Startrix walks off down the shadowy hallway and leaves Tegam to talk to himself.  The immortal prankster is actually used to being alone, even if he is in a really crowded room.  In fact, he likes being alone so much that he will annoy people until they have no choice but to leave.

“Stupid time bitch.  I could easily leave this moronic gang of criminals whenever I want to.  Not even the power of this Jtla warship can stop me.  I can turn it into a tiny Venutian Moth if I wanted to.  Of course, without me this group wouldn’t have any fun,” mumbles Tegam to no one in particular.

“Who are you talking to, Uncle Tegam?” asks the tiny voice of a young girl from the shadows behind him.

He turns around to look at an attractive teenage girl, with curious blue eyes, standing about three feet away from him.  Even though she is as slender as Tegam, she is slightly smaller than the redheaded jester.  Her shoulder-length blond hair falls down to cover her right eye and she slowly pushes it back with her hand.  She is the youngest of these evil immortals and perhaps the most naive.  In her smooth, ivory hands is a scythe that has a rough, gnarled handle.  Attached to the top of the handle is a blade that is pure black with a swirling white mist moving in it.  It is the planet guardians’ magic scythe, whose last two owners were ruthlessly killed.  The point is dangling a few inches from Tegam’s nose.

“Hello, Kilanus.  I didn’t hear you sneak up behind me.  Must be losing my touch.  Excuse me, but do you mind moving the death scythe’s blade out of my face?  It’s a lot more dangerous than you think.  Honestly, I don’t see why your mother allows you to carry that thing around like it was some children’s toy.  Thank you,” answers Tegam.

“Who were you talking to, Uncle Tegam?” repeats Kilanus.  The reason she calls Tegam her uncle is that she is the mysterious daughter of this sinister gang’s leader.  Everyone on the Jtla warship has been either her uncle or her aunt since she had awoken from a twelve-year coma.  Her long coma was caused by the very early appearance of her birthright powers.  When the traumatic event forced her mind to turn itself off, she mentally stayed at the age of a five-year-old.  Although Kilanus’ body grew into that of a healthy teenager, her mind was stuck in the phase of an innocent child.

“I was simply talking to myself.  It’s just a way for me to . . . relax,” replies Tegam with a friendly smile.

“I usually sleep or watch TV if I want to relax.  There’s this one show with people in it that have powers like us.  They go around and fight each other while helping other people.  It’s fun.  Have you seen Aunt Psylon and Uncle Draveon today?  They promised to show me what planet you all came from.”

“I think they’re still in their room.  Probably torturing something and having sex on the corpses.  Disgusting homicidal maniacs.  Wish they were either dead or neutered, but you didn’t hear that from me.  Wait a sec.  You don’t know what planet all of us are from?  Didn’t we already tell you about seventy-four times in the last week?  And I was told that my memory was terrible,” says Tegam with a smirk.

“Mommy did tell me.  But I just wanna see it with my own eyes.  Or at least a hologramic simulalition.  That is the word, right?  Well, I’ve gotta get going.  I’ll see you later, Uncle Tegam.  Bye.”

Kilanus cheerfully skips down the shadow filled hallway and nearly trips over her large blue cape.  The scythe clangs to the floor just a hair from her head.  Tegam is left alone again and wonders if the teenage child will ever start acting like her real self.

“I guess only time will tell.  Still, to be that young again would be great.  I could easily pull off a lot more pranks if I were smaller and faster.  But then again, I don’t even remember being that young.  It doesn’t really matter anyway.  My past will show itself eventually and right now I plan on enjoying now.  Especially the fun parts,” thinks Tegam.  With a puff of smoke he disappears and only his echoing footsteps on the metal floor are heard.

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War of Nytefall: Eradication

Entertaining Stories

Lisa Burton

Don’t touch that dial! You’ve landed on Lisa Burton Radio, the only show that brings you interviews with the characters you love. My special guest today is Chastity Sullivan, and Chastity is someone I respect. She’s an independent business woman who operates between factions that don’t always get along.

On top of all that, Chastity is a vampire. “Welcome to the show, Chastity.”

“Mab and Clyde told me all about their visits. So, I’m very excited to be here.”

“I think we all kind of know what a vampire is, but you’re something new. Can you give us an idea of what being a Dawn Fang means?”

“When people hear the word ‘vampire’, they are probably thinking of the Old World variety. Weak or killed by sunlight, an array of powers, and uncontrollable blood lust. Dawn Fangs are completely different. We’re actually alive with heartbeats, the ability to breed, eating…

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7 Tips to Forging Magical Weapons: Freebie is That Singing Swords are Annoying

In War of Nytefall: Eradication, events are set in motion due to a mortal wielding an enchanted weapon.  The First of Durag appears to have the strength to eliminate Clyde.  It has already depowered and killed many Dawn Fangs, so all of the vampires are getting nervous.  I haven’t worked with a lot of enchanted weapons.  There was Timoran’s deflection axe, Decker’s elemental axe, Delvin’s shield, and a few other things, but I’ve kept it a lot more low key than I expected.  Kind of odd since I designed so many enchanted weapons in college.  I did learn a lot during that stage of my life, so here are some tips if you’re going to add magical gear to your story.

  1. For the love of all dice rolls, do NOT load every power into one weapon.  Nobody wants to see a hero with a sword the has healing, elemental magic, trap finding, dragon summoning, invisibility, teleportation, enhanced strength, constant charm, water breathing, perfect penmanship, soul stealing, etc. on it.  That’s ridiculous and any normal character would spend most of his or her time thumbing through the manual for the right power.
  2. Sometimes a small, simple power is enough for the character.  They might not be flashy, so their weapon will be more mundane in terms of magic.  Perhaps it’s only stronger than a regular one or it enhances eyesight.  You will be surprised how versatile these abilities would be too.  You’re forced to think outside of the box since you have limited your tools.  (Also, no 3 ton manual being dragged along by a team of yak required.)
  3. The amount and power of magical weapons is determined by the level of magic in the overall world.  If you have it that spellcasting isn’t a thing then you’re not going to see an enchanted tea kettle in every tavern.  There might be things left over from a previous era of high magic, but you need spellcasters to make new items.  Not to mention learning how to use them.
  4. Certain types of magical weapons require knowledge or, at the very least, SAFE experimentation.  A magical lance that stretches a mile long might require a special word, which the user can’t know just by picking it up.  Not unless you’ve established that enchanted items psychically tell people how to use them, but that sounds like cheating.  Constant effects like increased toughness or physical triggers like a jewel that you press on can be substituted for verbal cues.
  5. Things get more complicated with range weapons, especially if the enchantments go beyond increased range and accuracy.  If you use a regular arrow on a magical bow, does it make the arrow magical?  Do you even need ammunition or do all magic range weapons have the ability to conjure as soon as they are aimed?  What happens if you use a fire arrow on a freezing bow?  Draw and stabbing weapons are so much easier . . . Unless you have to wonder about enchantments on the scabbard.  Does a flame spell on the blade include the hilt?  Are these questions making things worse?
  6. Be careful designing a talking weapon.  There’s a reason you see these more in comedy than serious fantasy.  It’s too easy to turn them into a joke because they are ripe for being sassy and critical of the wielder.  If you still do it then you have to decide on if it has a personality or simply answers questions.  It could be nothing more than a verbal warning spell too.  Giving the weapon sentience requires treating it like any other character too.  It gets a personality and you need to have it act accordingly.  If it’s a jerk then it may start chatting away during a stealth mission.  Also, consider developing a way to ‘mute’ it like it can only talk outside of the scabbard or it has a mouth on the hilt that can be gagged.
  7. It shouldn’t be that easy to get these weapons unless you established that they are all over the place.  Being given it by family, friend, or mentor is one thing, but the story gets silly if that keeps happening.  There are only so many dungeons, thieves hideouts, dragon treasuries, and pirate islands with magical weapons that the heroes can run into.  By making them hard to get, you make them appear more special.  Now, if you do have it that magical weapons are as common as chamber pots then you better have it that every character is outfitted with something.  Go big or go back to bed on this one.
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Teaser Tuesday: Never the Right Answer #fantasy #vampires

War of Nytefall (CLICK ON IMAGE FOR AMAZON SITE)

It really is a challenge to find good teasers that show some, but not a lot of what is going on a book.  War of Nytefall: Eradication has a lot of action and many life-changing events for the Dawn Fangs.  Here’s some of the former.

Continue reading

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The Dream of Nytefall

Dean and Benny from ‘Supernatural’

The actions of Leo Kandrel in War of Nytefall: Eradication pose a big threat to Clyde and his people.  They are being hunted and can be returned to their old-vampire or mortal state, which makes them easy prey.  People are starting to gather behind Leo to create a new Duragian army that will march across Windemere to wipe out the Dawn Fangs.  Yet, there is more at risk than lives.  Clyde’s dream for his people can come crashing down if Leo pushes him too far.  Do people even remember that he has a dream?

Remember that Dawn Fangs are being placed among mortals to live and create real bonds without revealing their true nature.  Since they have heartbeats, can eat mortal food, and minimize their blood lust, they can mix with their ‘prey’.  This can be seen as both good and bad.  People may get terrified to learn that there’s a new breed of vampires who are able to pass as mortal, which means they aren’t easy to identify.  That makes it more difficult to avoid getting eaten by them.  Fear would run rampant at this revelation, especially so soon after the Great Cataclysm.  Clyde is well aware of this, which is why he has strict rules about Dawn Fangs being found out.  It is also why he is determined to keep their existence a secret until the war with Nyte is over and the chances of mortals being afraid is minimal.

How will he accomplish this since vampires are notorious monsters?  Well, that’s why he’s planting agents among Windemere’s populations.  They are working as farmers, blacksmiths, florists, sailors, and whatever other trade they have mastered.  They are making friends with neighbors and helping their chosen homeland thrive.  Any feeding is done in a prearranged way with either a distant source, delivery, or a local mortal who is willing to help with the dream.  By the time Clyde reveals the existence of Dawn Fangs, he will be able to point at all of these people and show that they have been living there without doing harm.  Their peaceful coexistence in secret will bolster Nytefall’s ability to make a treaty or at least be left alone.  It’s a difficult path since he has Xavier wanting to wipe the Dawn Fangs out and various enemies who are forcing him to take some very public actions.

Clyde’s main goal tends to get lost by people who focus on his fighting and personal relationships.  No surprise since those are the main part of the book.  You can’t have him utter his dream every chapter without it getting silly.  Doesn’t fit his character either since he doesn’t like repeating himself.  It is hard to recognize that a violence-oriented character like Clyde is determined to create an everlasting peace.  If you read his words more carefully, you can see that he doesn’t expect to benefit from such a world.  It’s almost like he is sacrificing his humanity to make sure the other Dawn Fangs can be treated better than monsters.

As the series progresses, this dream is going to slide more into the spotlight.  War of Nytefall: Eradication shows how many mortals aren’t ready, which may push Clyde back a few steps.  It’ll all depend on what secrets he unearths and how public the battles are.

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What is Your Style of Learning?

Story Empire

Hi, SEers! Mae here on a cold February day. If you happen to live in the southern hemisphere and are enjoying beautiful temperate weather, please bottle some and send it up north! Winter doldrums aside, I thought it would be interesting to take a look at learning. Bear with me as I make the loop from point A to point B, because there’s a small hike in between.

Starting with Point A
For the last few years, I have—on and off—been trying to learn Spanish. Fortunately, there are numerous apps and products to help with language learning, and lately I’ve buckled down. One of the programs I looked into favors speaking Spanish words before learning to write them.

Think about it—when you were a baby, you formed words by mimicking what you heard. You learned to speak before you learned to write. And, herein, lies a problem for me, because…

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The Dawn Fangs Return in War of Nytefall: Eradication! Now Available on Amazon! #vampires #fantasy

Is the Orb of Durag the key to Clyde and the Dawn Fangs destruction?

Cover Art by Alison Hunt

As Dawn Fang vampires are found dead across Windemere, their infamous leader will remember what it is to be afraid.

With the truce between Nyte and Nytefall nearing its end, an old enemy has emerged to rekindle the vampires’ most ancient feud. A Duragian priest is on the move and he is wielding a weapon that can depower and kill Dawn Fangs. This follower of the Sun God has claimed enough victims that Lord Tempest wants the weapon for himself and Clyde is beginning to worry that his fledgling kingdom is in danger of extinction. When it becomes clear that the mysterious relic and Clyde’s transformation into the first Dawn Fang are connected, he will be forced to face a past that he can barely remember.

What can Clyde do to defend his people, his life, and the child he does not know is on the way from the terrifying Fist of Durag?

 Excerpt: Stirring

The thick darkness that greets Clyde’s eyes is suffocating and disturbingly familiar. A disconcerting numbness flows along his skin and plunges all of his senses into a mental fog. He groans as he sits up and touches the warm ground beneath him, his fingers finding it rough and jagged. The memory of being in Gregorio’s lair strikes his mind like a perfectly aimed arrow and he tries to stand up. A dull ache courses through his legs and forces him to remain on the floor, which trembles for a brief moment. Picking up a stone, he can feel the faint carving of half a sun with a grinning face. With a yawn, the vampire throws the rock away and waits for it to land, but the sound of it bouncing takes several minutes to reach his ears. Clyde scowls when the noise ends with a strange thud that reminds him of a fist punching flesh. The distant gurgling of a stream draws his attention to the right and he squints at a strange form that is gradually taking shape in the gloom. Finding the energy to rise, he gets to his feet and wipes the dirt from his body, which he learns is unclothed. The Dawn Fang’s senses steadily return to their full strength and he realizes that his vision has been blocked by his own hair. Luscious and tangled tresses cascade from his head to cover everything from his scalp to his elbows. Wrapping all of the strands around his left hand, he uses his right to slice them off and is about to use his fingers like scissors when his body locks.

The ruins of the Duragian temple are laid out before Clyde, their details making it clear that they are the genuine articles. Bodies of civilians and priests are strewn about the area, all of them having been drained of blood. A white-bricked wall has been marked with scratches that the vampire knows are a foolish attempt to keep track of time, which he abandoned after he had run out of prey. Far in the distance, he can see the tower where he was once held prisoner, its top seven floors having snapped off as it sunk. Light pulses from the enormous structure to drive the cavern’s darkness into the corners. Smaller shrines help to illuminate the streets, which are littered with debris. The smell of rotting meat is thick in the air, the stench emanating from the abandoned food and corpses. Not far away, the vampire sees a cleared area with a burn mark in its center. It takes him a moment to recognize the battered ruins of the execution square, its right side having slumped into a sinkhole.

A pang of doubt and anxiety races through Clyde’s mind as he recalls getting struck by the fake Fists of Durag. He begins to walk through the ruins in search of signs that he is being tricked, but it becomes clear that he is not trapped within an illusion. All attempts to see through the spell are met with failure, which feeds a primal rage in the pit of his soul. Coming to a broken fountain, he kneels and scoops up a handful of stagnant water to drink. The foul liquid makes his tongue burn and his stomach twists to the point where he has to vomit in order to avoid passing out. Focused on his own body, Clyde releases his severed hair when he realizes that his heart is no longer beating. Jamming a finger between his ribs, he touches the organ to find it wrinkled and still. With a growl, he swings his fist at the nearest building only to find that he cannot knock the whole structure over. The vampire stares at the hole in the wall and flexes his fingers, which make the gestures for a claw-growing spell. He curses loudly when he feels his nails lengthen and harden into natural blades.

“What in all of Windemere is going on?” Clyde asks.

Get War of Nytefall: Eradication on Amazon for $2.99!
Add it to your Goodreads To-Read Lists!

*****

Start the adventure from the beginning with War of Nytefall: Loyalty!

Cover Art by Alison Hunt

Then, follow the vampire-filled fun with War of Nytefall: Lost!

Cover art by Alison Hunt

Afterwards, continue the action-packed journey with War of Nytefall: Rivalry!

Cover Art by Alison Hunt

Interested in more Windemere?  Then don’t forget to check out Charles E. Yallowitz’s first series: Legends of Windemere

All Cover Art by Jason Pedersen

About the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After spending many years fiddling with his thoughts and notebooks, he decided that it was time to follow his dream of being a fantasy author. So, locked within the house with only pizza and seltzer to sustain him, Charles brings you tales from the world of Windemere. He looks forward to sharing all of his stories with you and drawing you into a world of magic.

Blog: www.legendsofwindemere.com
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com
Instagram: https://www.instagram.com/cyallowitz/

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