Immortal Wars: The Summoning Part 11 #fiction #throwback

(Previously on Immortal Wars.)

Disclaimer: Immortal Wars was the book I came up with and wrote in high school.  I hadn’t even hit college by the time I wrote the first two books.  That means I hadn’t developed my style yet, wasn’t good at self-editing, and the story was fairly basic. So, you’ve been warned that this is the ultimate author throwback segment for my blog and will show my author origins.  FYI-  I put the first book (The Summoning) through a Print-on-Demand publisher and the second one (Light, Blood, & Tears) never saw the light of day.  Enjoy!

In the central hall there are several bright, turquoise lights in the ceiling, but there aren’t any windows.  Weird alien symbols, written in olive paint, cover the murky brown walls and black ceiling.  The villains’ hovering chairs are set around a rectangular table in the middle of the central hall and at the head of the steel table is a hovering, pure ebony throne.  The throne’s thick arms are shaped like the necks and gaping mouths of ferocious dragons.  Currently, six of the evil immortals are seated when their seductive and voluptuous leader, Adriana arrives along with the resident moron, Hellax.

Hellax is a tall, muscular man, whose bright red eyes make him resemble a slightly terrifying monster.  His brown hair is slicked back because he claims that it gets into his eyes, even though it only reaches the middle of his forehead.  He wears a suit of golden armor along with red, clawed gloves that are always on him since he has trouble figuring out how to get the suit of armor off.  Strapped to his back is a heavy battle-axe with crimson edges on the axe-head and glistening, oval jewels all over the wooden handle.  Hellax is almost as strong and fast as Draveon, but Hellax’s intelligence is so low that he has forgotten his entire past and occasionally forgets his own name.

The true leader of this vile band is the conniving Adriana.  Unlike her small-minded ally, she clearly remembers that she came from a village outside of Athens.  Before she had discovered her immortality, Adriana lived an easy and carefree lifestyle.  Her father was a rich merchant and her mother had died during childbirth.  One of the first lessons Adriana had learned was how to use her beauty to get what she wanted from men.  Adriana’s birthright power, to seduce any man she wants, had helped her get everything she had ever desired.  Her braided, blond hair and enchanting, emerald eyes make the opposite sex stop before her, even without the aid of her birthright powers.  She only uses her powers in case of emergencies, so Adriana depends on her intelligence and cunning instincts to maintain her position.  The evil leader’s outfit of dark pink, skin-tight fabric and a tiny, red tiara allow her to rely on her natural beauty if everything else somehow fails.  As always, in her right hand is a strange four-foot staff that silently radiates a blue light.

“Since all of you are probably wondering where Mindtrigger is, I will tell you.  He is . . . He’s. . .Um.  Where is he, Adriana?” stutters Hellax as he walks over to his chair.  All of the villains stay silent and some of them shake their heads in disbelief, except for Kilanus who starts giggling at the fool’s mental lapse.

“Ahem.  Stop laughing, Kilanus.  What Hellax is trying to say is that Mindtrigger is currently studying the potential problem that we could encounter when our plans finally reach fruition,” explains Adriana as she sits on her throne and turns away from the team’s blundering idiot.  He is still trying to remember where their absent friend is and a sudden look of intense pain shows up on his dull-witted face.

“What is this problem that you say we will encounter?  Is it what all of us have feared since we returned to this galaxy?” says Startrix, who has a truly magnificent weapon with her.  In front of her, on the smooth table, is an elegant silver longbow with a thin black string.  But from what one can see, Startrix does not seem to have any arrows, or even a quiver, with her.

“Yes.  I had hoped that we succeeded in preventing their appearance.  Actually, it is too soon to find out if they are going to be either a real problem or just a minor headache in our future.  You see we have discovered four of the new planet guardians on Earth.  Need I remind you of the 1985 trip we took to Earth in order to dispose of the second generation of guardians before they matured?  We exterminated four of the new guardians before they could get to Solix and develop their powers.  But it seems that four others have survived and Solix has made contact with them.  Now we kind of know why these problems have come up, but there are still some mysteries.  For some reason these four did not show any signs of their guardian potential until now.  Thankfully the fifth one has not shown up yet nor is there any indication of one appearing any time soon.”

“Hold on, Adriana.  What’s the point that you’re trying to make?  We slaughtered the original guardians centuries ago without breaking a sweat.  None of us can possibly be scared of these four amateurs.  They should be pushovers!” exclaims Tegam as he sits on the cold table instead of his chair.  Attached to his green, turning orange, belt is a six-foot long whip that he occasionally pets like a cat.  The simple weapon is made out of a copper rope, which could only have been forged by a being of pure, raw magic.

“You should be severely embarrassed, Tegam.  That is exactly what Hellax said before we walked in.  But these new guardians are definitely more powerful than their predecessors were.  These new immortals are not experimental creations from a test tube like the originals.  They are natural immortals just like most of us here, which makes them a lot more powerful than the ones we killed.  They could even be as strong as we were when we had just started out.  Without enough training they can’t possibly get any stronger,” responds Adriana while she stretches her arms over her head.

“You forget that we are a lot stronger and much deadlier than we were before,” argues Psylon.

“So?  Not to steal Tegam’s cliché, but what’s your point?  We still don’t have any idea of what these fledgling immortals’ birthright powers are.  The information we have is only based on their dormant fighting abilities.  Even that data is somewhat lacking in the very important details.  Mindtrigger has not been able to do a full gene scan.  He’s working on it as we speak, but something is disrupting the scanners.  As our leader, I see no reason to assume that these infants are incapable of defeating us.”  Adriana hops off of her throne and slowly begins to circle the large table like a cunning lioness.

“Regrettably, I am forced to agree with Adriana’s concerns.  No matter what any of you think, we were very lucky to defeat the original guardians.  We were even luckier to survive the full power of the Solstar medallion.  At least most of us were lucky in that respect.  May I remind all of you that my body took the brunt of that attack.  Anyway, we might not be so lucky this time around,” says Cybro.

“Don’t forget about Solix.  The sun guardian is still alive.  I can just feel his presence in my blood,” mentions Draveon.

“Every offense to my old teacher, but who cares about that weakling?  He’s probably too weak to use the Solstar medallion at full power again without bringing extremely serious harm to himself.  And by extremely serious harm, I mean total oblivion.  The end of his miserable, despair-filled life will come to pass,” replies Adriana with a small, half-hearted laugh.

“What do you mean by he’s too weak?  He didn’t have any trouble, or get hurt, the last time he used it at full strength,” says Tegam.

“That is because he was much stronger back then.  Mindtrigger has discovered that the sun weapon draws the extra life energy from the person that uses it.  Centuries of mourning for his dead friends and moping around have turned Solix into a weak and senile, old man.  He doesn’t possess the internal power that he used to have.  He’ll be shooting blanks like every other being whose time is up,” explains Adriana when she stops behind her daughter’s chair.  She flips onto the back of the hovering chair and crouches on the top like a cat, so that everyone can see her.  The silence that follows lets all of the words Adriana has spoken slowly sink into everyone’s mind.

“Who are the guardians?” asks Kilanus.

“What?  We have gone over this before.  They are the people who guard this particular solar system from people like us.  That is why we must destroy them,” answers Cybro as he moves next to Kilanus’ chair.  Adriana swiftly kicks the cyborg in his head from her perch.  His head goes flying across the room and the rest of his body gets up to reattach it.

“I still don’t understand.”

“Just ignore Cybro.  He must have another one of his short circuits.  Mindtrigger must really look into that.  You see, the guardians are the creatures who unfairly exiled us from our home.  We may have done something that was slightly wrong.  But we didn’t deserve the pain of losing contact with our families and never being able to see our home again,” states Adriana as she pats her daughter’s head.

“Now I get it.  They’re the bad guys.”

“I can’t fool you, little angel.  Now, I think we have said enough about our past, current, and future problems.  All of you can go about your business until I have to call for you again.  Which, if I’m lucky, won’t be for a very long time,” orders Adriana.

Everyone slowly leaves the central hall one by one and goes about their business.  Some of them wander about the warship and look out at the galaxy that they want to conquer.  Others begin to prepare themselves for the violent war on the darkening horizon.

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Putting Cliffhangers in a Series

This came up in conversation and I thought about while coming to the end of War of Nytefall: Eradication.  When writing a series, you tend to have 3 types of books:

  1. The opener, which introduces at least some characters, begins world building, and may hint at the main plot.
  2. The finale, which closes up all or most of the plot lines.
  3. Everything in the middle, which I tend to call ‘Bridge Books’.  They have their own internal adventure while carrying what was established in the previous books into the next one.  You don’t always bring all of the subplots and characters through a bridge book, but you do enough that the main plot can continue.

What does this have to do with the topic at hand?  Well, that 3rd category (and the 1st as well) needs an ending that brings some closure, but also has the audience ready for the next volume.  One of the best ways to do this is by creating a cliffhanger.  Compare it to TV series that do a mid-season finale or have a multi-episode story arc.  Enough is made clear to leave the audience with a good idea of the events, but you end it in a way where they won’t know what is happening next.  That’s basically what a cliffhanger is because it’s intended to carry on to more story.

Of course, people have become very twitchy about cliffhangers and you can’t really blame them for wanting to avoid such things.  How many times have we been given a suspenseful season finale or bridge book only for the series to die?  That’s not the fault of the author since they never intended for it to end that way.  At least, one would hope not.  Still, there is a fear that a finale with no closure is doomed to leave things open forever because the next volume will be blocked.  This is why cliffhangers require two important things for them to be truly effective:

  • The audience must trust the author that they will continue the story.  Faith can make or break a cliffhanger.
  • The author must be dedicated to the story or at least have some way to transmit the closure in a worst case scenario.  Maybe it isn’t an episode or a book, but at least be able to tell the audience what would have happened.

That last part isn’t really pretty and it’s a nightmarish backup plan because we always want to see our projects to the end.  If not then that’s fairly sadistic because you’re gathering a following and then crushing their spirits.  Doesn’t really make for a follow up series if you plan to keep going.

Anyway, cliffhangers should be utilized very carefully and with a sense of foreshadowing.  You don’t have to know exactly what is going to happen next, but the threads you weave have to go somewhere.  It would cause a lot of damage to the overall series if you create a ‘bridge book’ that destroys or ignores all of the previous stuff.  It would be like rebooting the series and creating no true closure.  Then, you have a problem with the next volume because you either have to start fresh, work with the new, or try to phase out the ‘bridge book’ to continue the original plan.  Honestly, all of these have problems because people will notice the choppiness of the story.  Safest bet is to work with the new and try to gradually show how the original stuff continues or factors in.  This may extend your series longer than intended, but it saves you from destroying everything with a terrible or ignored cliffhanger.

So, what do you think about using cliffhangers?  Are they overdone, a high risk, or a necessary part of writing a series/episodic story?

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How to Publish with KDP: Part Six B

Harmony Kent's avatarStory Empire

Image courtesy of bigstock.com

Hello SErs. Harmony here. As promised earlier, here is the second part of the sixth installment in the post series dedicated to taking a step-by-step look at how to get your finished manuscript from your computer and on sale on Amazon in both ebook and paperback.

If you’d like to take a look back at the previous posts in this series, please click on the links below:

Outline: https://wp.me/p7OGru-29c

Part 1 (Software for Writing) : https://wp.me/p7OGru-29t

Part 2 (General Formatting Necessities) : https://wp.me/p7OGru-29J

Part 3 (Ebook Conversion) : https://wp.me/p7OGru-2ah

Part 4 (Paperback Formatting) : https://wp.me/p7OGru-2eS

Part 5 (Image Software for Making Book Covers) : https://wp.me/p7OGru-2gi

Part 6 (Using Amazon’s Cover Creator Tool for eBook) : https://wp.me/p7OGru-2gQ

To make it easy to browse back and forth, I’ve set all links to open in new tabs. As this series progresses, I will update the links for you so…

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Teaser Tuesday: The Past or the Present? #vampires #fantasy

War of Nytefall (CLICK ON IMAGE FOR AMAZON SITE)

Got a little weirdness coming in from War of Nytefall: Eradication.  Nothing much I can say about this since it might be a wee bit out of context.  Still hope it’s fun and mysterious to read.

Continue reading

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Infographic: Selling your Business with Ebooks

Nicholas C. Rossis's avatarNicholas C. Rossis

Did you know that a great way to promote a business is through an ebook?

As regular readers of this blog know, I have been focusing on freelance writing this past couple of years. So, this is a tip that may be of particular interest to non-fiction writers and anyone else who is looking to make a living through their writing.

Good content has become the brute force that drives a majority of the marketing strategies on the internet today.

Indeed, that is why writers are as popular as ever – it is a golden era for content marketing (although things are still hard for fiction writers). Whether it is explainer videos, blog posts, or infographics, every form of online marketing requires high-quality content that attracts more clicks and revenue.

So, say a company has hired you to write an ebook for them. How can you use it to promote…

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7 Tips to Using Cults in Fantasy

Originally, I was going to talk about cults and religions in fantasy, but I realized that it could paint the wrong picture.  Does Leo Kandrel lead a cult in War of Nytefall: Eradication?  Yes.  Is the cult connected to Durag the Sun God?  Yes.  Am I doing this question thing too often?  Probably.  Anyway, a cult doesn’t always have to be religious, but it tends to be that way in fantasy.  Here are some ways to work them into a story and possibly even drift away from the religious side of it.

  1. It doesn’t have to be magic that makes everyone join the cult.  Sure, that can give the followers an easy out if they’re freed and they can go about their lives.  Yet, many times, people join a cult because it promises to answer questions and give them comfort in their lives.  They’re made to believe that the cult is their home and the only place where they are accepted.
  2. One would assume that because there needs to be full faith in a cult that questions would be handled with drastic measures.  Violence or dragging the person away to be ‘fixed’ are common responses to drive home the ‘bad people’ factor.  It creates an army of mindless drones, which is how we tend to see cults.  Yet, you can get better results by having the leader answer questions in a way that brings the curious member even further into the fold.  These leaders are supposed to be smart and charming, so why not have them act that way in the face of doubt?
  3. If you go the religious route for your fictional cult, you need to decide on if it’s an offshoot or the whole temple system.  You may feel that religions are already evil cults, so you don’t make any difference between the two.  That makes things easier, but you will have to show if religion has any influence on the lives of the heroes.  Makes no sense for the War God temples to be crazy cults, but one of the adventurers is a level-headed follower who is fairly casual about the whole thing.  This is why having there be the core following and groups of zealots that the core doesn’t even like can give you more flexibility.
  4. While it isn’t a requirement that they have a central location, it would make things easier if they’re a major player in the story.  Of course, they can be a wandering band of cultists that descend on towns to gather new followers.  That’s a big reason for a local ruler to want them gone or a way for adventurers to stumble into them.  Yet, if they are going to have a large amount of reach and influence at any given moment then they may need a headquarters to operate out of.  This also reduces the chance of outsiders altering the perceptions of their followers, which is why you tend to hear of cults having compounds.
  5. There should be a personal stake when it comes to the cult and your heroes.  It could be a relative is in there or they were once a member.  Another possibility is that the heroes stand for something that the cult is against.  For example, you could have a group composed of multiple races and the cult is against such things.  This is also a non-religious cult since they simply believe the fantasy races shouldn’t even be friends much less more.  Yeah, I’m saying you can go the racism route here.  Don’t act like it hadn’t already crossed your mind.
  6. Most of the members should probably be weak and simple because they are the ones being controlled.  If you have a cult where every member is a powerful caster or a demonic warrior then there better be a massive spell keeping them in check.  The stronger the character, the less likely they are going to blindly follow someone else unless they have a personal code that explains it.  So, the leader and trusted group of agents should be the main threat from the group while the rest are fodder who may not even fight.
  7. You may find yourself making a strict dogma for this cult and then running into a wall where their actions don’t fit your creation.  Well, there’s an easy way to fix that.  It’s called hypocrisy by their leadership.  Say it’s a cult of pacifism, but they end up killing people that break their laws.  This doesn’t make any sense to those of us outside of the cult, but you can have it make sense within.  The leader could do it themselves and say that they are taking the sin for the entire organization.  Maybe they’ve designated someone for that job.  It could be construed as saving them, so it isn’t really murder.  A final option is that the act is done without the followers knowing or in a way that they don’t realize the target is being killed.  Your logic doesn’t have to work as long as cult logic fits the pieces together.

You know, this post is a little scary in some ways.  I can see how these tips can be used to make a real cult.  Maybe?  I could be giving myself too much credit.

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Lords of Hyperscape: Still Viable as an Idea?

I was trying to think of something to write about and I had a run of bad luck.  Every time I had an idea, I was pulled away and forgot it.  So, I finally sat down and began to wonder about my future stories.  Were there any giving me trouble?  Maybe I could toss one out and see if blogging about it clears things up.  That doesn’t typically go too well since I don’t share everything and that makes it hard to respond.  Yet, this one could be more of an overall idea.  Doesn’t hurt to try.

At some point, I came up with the series ‘Lords of Hyperscape’.  Can’t remember when, but it was probably around the end of college.  I had tons of ideas that weren’t connected to Windemere, Vampire Earth, or Super Earth.  Actually, this might have been long after that since I believe it was inspired by Zoids and IGPX.  These involved team tournaments where a newbie or ragtag players join up to climb the ranks.  ‘Lords of Hyperscape’ had a similar premise and world:

People connected to an international game world that had a hub where you hung out and meet.  There were various worlds such as RPG, Shooter, Sports, Racing, Platformer, etc.  For each world, a player would have a different avatar.  Competitions began to form, so a league was established with massive sponsors.  These would become the new celebrity athletes of the world.  (I designed this before ‘Ready Player One’ and multiplayer gaming getting big became a thing.  Figures that I’d miss this boat.)

The story itself involved a new team being run by an eccentric millionaire who simply wants in.  He recruited various people including a former soldier, a gaming fanatic, personal announcer (every team has one), a statistic worker, and a woman who turns out to be the league owner’s daughter.  Things aren’t going well until a young man sneaks in to the practice zone and wins the match.  They recruit him and then realize something is weird, which includes a smell.  The gaming fanatic followers him to learn he’s homeless and living in an old arcade that he’s maintained and redirected power to.  Not that he’s a natural, but he’s spent a lifetime playing games.  They go on to have several adventures against the other teams and some other big things happened like rogue A.I. making death real (Sword Art Online before it came out) and a cheating team that is crippling others somehow.

That was the original and then I ran into trouble when I did the merging of everything into Windemere.  There are no video games here.  An old arcade wouldn’t make sense, so what in the world could I do?  My answer ended up being illusions.  The sport became one where characters would be placed into illusions and compete in various fashions such as manhunts, dungeon adventures, reenacting battles from opposing sides, and whatever else I could figure out.  The league would continue and so would the heroes, but I think the young man would be a tough one.  Would the audience really connect with him being in a place with older technology that they’ve never seen before?  Totally different vibe if he’s using an out-of-date illusion tech than an Atari 2600.

Another challenge is the story type.  I’m leaning more towards a collection of short stories that entail a single season instead of multiple volumes.  This would mean I streamline things and can handle dropping various stories that required high tech.  Not everything can switch to magic with ease.  The rogue A.I. could be an issue, but the cheating team may be combined with that idea.

It’s just so hard to figure out how this works.  I’d have to design the sport and tech with a hope that it makes sense.  I considered having it all be psychic with the players and audience transported to the same astral arena by a group of telepaths.  Those people could be the masters/nobles, so each team would have one.  This gets in the way of the ‘Phi Beta Files’ idea, which might be next Sunday’s problem child.  I also considered not doing the illusions and go with Clutch Ball, which is a sport that involves teams using a variety of riding beasts.  Honestly, the illusions felt more fun and gave more flexibility.  I could have them be one thing for a race and another thing for a manhunt.  Could even have characters put on the guise of the Windemere champions vs the Dawn Fangs.  So, you can see that I’m stumbling around here.

Maybe a big part is that this isn’t a ‘core’ book, so I’m not sure what to do.  I’ve been wondering if these ideas are worth it even though they still interest me.  That dwindling time issue causes me to stress.  A collection of short stories based around this could still work out:

  1. Team Made
  2. First game
  3. Getting attention
  4. First loss
  5. Friction in team
  6. Cheating team
  7. Romance story
  8. Tourname—-

I really can’t list ideas right now until I think more about this.  Sorry.

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I Can’t Even Think of a Title Here

I’m just stunned and confused now.  Leave out the stuff with taxes and the ex-wife as well as the application to graduate school.  All of those have been kind of dwarfed by the big thing going on.  Been trying to decide on if I should talk about it or not since I’m seeing many online demand that others stop whining.  Yet, I have many loved ones who are high risk in regards to this crisis.  This post might be what I need to get some thoughts out into the open.  I’m not being coy either.  We all know what’s coming:

Coronavirus

First, after a week of uncertainty, my school was closed for two weeks.  I’m sure someone will say the silver lining is that I can write my books.  You’re right, but that’s a hard pill to swallow.  My son’s school is still open, so I’m worried about him.  I want it to close for his safety, which means I’ll be his teacher for the day.  That takes away the writing unless he agrees for us to have writing/learning mornings.  Another issue here is that my Spring Break got moved to March while his, as long as his school stays open, is remaining in April.  I can’t take time off, so all of those plans are junked.  Happy 40th birthday to me at that time too.  It’s all such a flood of chaos and changing situations, so I’m having trouble wrapping my head around things.

One of the things making it worse is seeing people tell others to chill out or that this thing isn’t that bad.  Seen many claim it’s just a bad cold.  Well, a ‘bad cold’ can still turn into pneumonia and kill you.  Better to be cautious and a little scared than ignore the dangers that can get other people killed as well.  I think a big part of this mentality is the ‘not a problem for me’ and ‘Internet safety’ stuff.  You can spout this nonsense pretty easily when you don’t have to look others in the eye.  Easy to do it when you don’t know anyone who is high risk either.  There’s that lack of empathy, which I fear will continue and make the situation worse.  Imagine those who don’t think it’s bad go out, catch the virus by accident, and then interact with someone who is high risk.  Ignorance and arrogance can be really dangerous in these times.

Now, I know this is where some people will say I’m overreacting.  Many have told me this because they live in areas that aren’t as affected.  A few even told me that it isn’t so bad because barely anyone had the diseases around them.  Wuh?  Keep in mind where I live for a minute.  LONG ISLAND!  You have NYC, which is a major international hub for cruise ships and airplanes.  People travel in and out of that city from Westchester and Long Island for work and play every day.  A lot of transmission points and chances.  We’re tightly packed down here too.  I can get to the next town over in 5-10 minutes by car.  It would be 2-3 if I didn’t have other cars and red lights in the way.  So, diseases can flow across this area faster than the more open and widespread upstate region.  It’s a terrible place to be for a global pandemic because I feel our chances of being infected are higher than those with more space.  You laugh at people stockpiling toilet paper and I’ve done it too.  Yet, I can see a reasoning for it here.  We are terrified and have no idea if Long Island is going to be locked down completely.  Block those bridges, stop that ferry, and we’re trapped to let the disease runs its course through the population . . . Okay, being a fiction author in this situation leads to horrific thoughts.

I have my son this weekend and I’m waiting to see if he goes in on Monday.  We have only one appointment, which is for a quick haircut.  At this point, such an outing isn’t too bad and we’ll see if anything else happens.  We’ll go over his Google Classroom stuff to get an idea of what we’re doing if he’s home.  My mind isn’t letting me wander beyond all of this too.  Maybe I’ll write tonight after he goes to bed.  Got 7 sections left on War of Nytefall: Ravenous.  Once I’m done, I might just do the outline for the next volume and dive right into War of Nytefall: Savagery.  The last 3 books are going in a different direction because of things I did in this volume, so I need time to focus.  2 weeks means I can finish one book, outline another, and get maybe 3-4 chapters into the next one.

So, goals of the week . . . I don’t know.  I do a list here, but my mind is so frazzled.  There’s this weird part that is screaming to run into Windemere.  Not physically, but to grab my outline and start typing while I forget this world for a bit.  I’m at the start of the final fight chapter and Clyde’s Lord’s Rage is roaring.  I can use that escape, but I have people here who need attention.  My son is top priority.  Keep him entertained and maybe try to do a little of the classwork in case Monday is a wash.  Oh yeah, Jurassic World Live Tour was cancelled. He took it better than me.  At least we got the holographic tickets and a full refund?  I was so looking forward to that all week.

Starting to tear up for no reason because of the stress.  Going to call it a night since I’m writing this on Friday evening.  I’ve reached a wall and need sleep.  The sad song playing on Pandora isn’t helping.  Traitorous bastard of a program.  Hope everyone is safe and healthy out there.  Remember that some people in ‘mild’ areas and others are in high risk spots, so don’t think your situation is the same for someone who is freaking out or shrugging it off.  Talk and tell your story.  Maybe enough of those on the Internet will turn this pandemic from something we hear about on the news every day into something both human and tangible.

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#New Book – Come This Time To Float by Stephen Geez

Salutations! Consider me giddy that you’ve come for Day 13 of my extended blog tour! Please join me in praise for my most excellent host for sharing …

#New Book – Come This Time To Float by Stephen Geez
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Homebody Characters: There Are Wolves Out There

Actions and adventures help to mold characters when it comes to fantasy.  Even if they aren’t on the road, they get involved in home issues like politics or social problems.  It causes conflict that they grow from.  Unfortunately, not everyone is big into going out of the house even if they have an important role in the plot.  Withing the pages of War of Nytefall, you have quiet a few homebodies like Gregorio Roman and the nobles.  They don’t leave their lairs very often, so what are ways to include them in the overall story and help them grow?

  1. Bring the action to them in some fashion.  I don’t necessarily mean a fight, but have the other characters go to these homebodies for help.  Just because they don’t go out doesn’t mean they are useless.  You made them for a reason, which is probably more for intelligence and advice-giving.  For example, it could be a mystery that their knowledge can bring clarity to.
  2. Give them a method of communication to the outside world.  This can be a magic item in fantasy or a communicator in science fiction.  Heck, a cellphone works for modern day tales.  This allows them to interact with scenes that they are not physically present for.  It might not lead to growth because they aren’t able to touch things and might only be a voice, but they will know what is going on.  This also eliminates any future ‘report’ scenes to get them up to speed.
  3. Have them venture out at times.  They might prefer to be home, but there can be specific events that they’ll leave for.  Saving their friends or a once in a lifetime experience are examples.  Homebodies aren’t necessarily agoraphobic.  They simply don’t have an interest in going outside for various reasons.  For example, Gregorio Roman doesn’t leave his lair that often because he’s been alive for centuries and feels that he’s seen it all.  Yet, he will leave if he has to confront someone for the sake of vampire society or he thinks he’ll experience something new.
  4. Fear isn’t a bad reason to have them stay at home, but this becomes a crutch that needs to be overcome.  For heroes, they’ll need to be faced with a decision to leave their home or let others down.  The decision is a turning point, which either open them to the outside world or lock them in forever.  Failing to do so once pretty much seals their fate with the audience.  For villains, the fear is shown more to be caution and is covered by the use of minions.  You can shrug it off as them feeling that the heroes aren’t worth getting personally involved, so they are able to get away with being homebodies more than heroes.

Any tips that you can think of to keep these characters growing and/or in the action to some extent?

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