Drama, Drama, Everywhere!

Yahoo Image Search

Maybe it’s because drama has a slightly different meaning these days, but I find it a difficult subject to discuss.  Randomly ask a friend what they think of drama with no context and they’ll talk about the real life stuff.  You know, the stress and headaches of being a living being that interacts with other living beings.  There are days I wonder if the majority of people have no recollection that drama can also be a genre or at least part of a story.  It’s a fairly broad category too since it could be considered more tool than stand alone genre.  We tend to have it be second such as historical drama, cop drama, romantic drama, science fiction drama, comedic drama, etc.  Makes it pretty hard to talk about since it’s so widespread.

Personally, I think drama is one of the best ways to evolve a character.  These are your conflicts that range from personal to global because there are things at stake.  People aren’t involved in drama when they are living a quiet life and that goes for the literary tool as well.  So,  you need it to push a story forward and get your characters to change.  Most times this relates to relationships, which is that different from real life.  The people we interact with cause us to change either through getting along or opposition forcing us to reevaluate our own views.  This should be the same for our characters if we want them to be more relatable.  I’ll go more into this on Wednesday with a 7 Tips post.

So, what do people think of drama in fiction?  Is it possible to avoid it or is this the crux of conflict?

Posted in Thoughts | Tagged , , , , | 24 Comments

Off the Beaten Path & How to Get There

Great post about ‘off the beaten path’ marketing.

P. H. Solomon's avatarStory Empire

“Off the beaten path” is an interesting turn of phrase. It implies traveling in ways that are uncommon or discovery of little-known places of interest. Being off the main path can offer a variety of benefits. I love going to a local state park where I can take the less used trail with the dogs, especially on cooler days when there’s definitely fewer people at the park. It’s like being off the beaten path.

Out there, you may find both wonders and the least expected. Where will your journey take you? Can you make it both enjoyable and informative – for yourself and others?

When it comes to marketing there are some broadly traveled paths. Facebook and Twitter are constantly used and should be. Likewise, many authors use email marketing and blogging as their main reader outreach. Others use giveaways and free books. All of these are frequently used and…

View original post 1,062 more words

Posted in Uncategorized | Leave a comment

When Free Time Appears

Fantasy Magneto

The work is done
And the project is filed
Editing is too soon
No time to start another
As an event begins to loom
What can a person do?

It’s been too long
And life still calls
You lose a day in thought
Guilt and shame
Will come to call
Nurtured by those who judge

Chores and errands
Will be your fate
If people see you idle
No sleeping in
Or watching shows
Without running yourself ragged

You end the week more tired
Stress higher than before
Free time became a curse
Because you were denied
By self and others
To truly enjoy your time

Posted in Poems | Tagged , , , , | 14 Comments

One Step Forward, One Shove Back, Two Stumbles to the Side

Okay, I’m a little worn down here because my son’s martial arts class needed a third adult for the sword-fighting fun.  It was only 5 minutes, but I wasn’t ready.  Those kids are fast and relentless.  Not to mention short.  For a guy who did fencing as the little guy, my instincts are more aiming high.  Low was an experience.  Lots of unexpected fun, but I wanna lie down now . . . I can’t because laundry, some blogging, and then haircuts need to get done.

Good news is that I finished writing Quest of the Broken-Hearted, which is the summer release.  When in the summer?  Not sure because it depends on other events that are up in the air.  I’ll need to look for a cover artist for this since I tend to use someone other than the main series for my one-shots.  I don’t know.  I’ll ask Alison if she’d be interested.  This is going to be an interesting book in general for a variety of reasons.  It gives closure to a character from Legends of Windemere, which means there are series spoilers in there.  That’s unavoidable and I might put a warning the book blurb.  I haven’t figured out how to handle that one.

Also, this is a very action-oriented story where the hero has to defeat a monster in every chapter, except the first.  The trick was to keep the action high while still allowing character growth and development.  This led to some unexpected twists and on-the-spot rewrites near the end, which was exhausting.  I should have known it would happen when an earlier chapter resulted in an addition to the cast.  This might be why the final paragraph of the entire book took an hour to write.  I had altered so much that the final piece of foreshadowing/closure needed to be reconsidered.

That was the step forward, so I’ll get to the shove back.  My wife still doesn’t have a car and we’re hoping that changes this week.  It means I’m still doing all the driving and errands, which includes getting her to work and then getting the kid to school.  I haven’t been able to do my biking in weeks because I need to shower to wake myself up enough to handle the traffic.  Getting my son to school is typically us leaving at 8:30 for a 15-2o minute trip, but we’ve had to leave at 8 for a 40-50 minute trip now.  I’ve come dragging my carcass home to clear social media/email stuff and dive right into writing.  Weekends haven’t allowed me to hand responsibilities over to my wife because she can’t go anywhere unless I drive.  Even if I drop her off, I can’t get too far into things in case I need to get her.  With my son, you never know when you might have to do an immediate exit.

Because of this and my son having his Winter Break the following week, I’m not sure what to do this week.  I was considering another editing run of War of Nytefall: Loyalty, but I found that I’m comfortable with the story and my wife is doing a second read through to check continuity for the reader.  Jumping into it and changing things around might undo what she’s doing.  I considered editing Derailing Bedlam, but that’s a 2019 release if I can even make it that far.  People might suggest lounging around because I’ve been working so hard.  I considered that, but then remembered that I’m made to suffer if I appear idle.  This week might be Ichabod Brooks outlines and preparing more future posts to clear the way for writing War of Nytefall: Lost.  Since I won’t have the summer to do big writing projects, I need to bust my butt.  I will go over the outline for that book and I’m already seeing a problem with the Prologue.   At least, I think it is.  The issue is more that it doesn’t have any of the main characters, so it feels like it will be brief.  Just sets up the new threat that Clyde will face.

Speaking of blog posts, I’m trying to come up with topics for April and May.  March is Hype for War of Nytefall and that will carry over into April.  Possibly even May, but I’ve run into an issue.  I’ll go more into detail on Tuesday, but it’s become very difficult to think of topics.  Part of the issue is that vampires have been done and I’m working with my own species, so some topics won’t work.  Hold a cross in front of Clyde and he’ll think you’re offering it to him as a gift.  Coffins aren’t a thing and the list goes on.  So, I’m trying to focus on flushing out the Dawn Fang’s world.  Yet, it could result in spoilers and they’re still in Windemere.  The overall world was explored and blogged about during the Legends of Windemere years.  This means I’m not sure what to do here and I might be looking for topic ideas on Tuesday after thinking more about this.  Feel free to pose any questions that could be turned into posts here if you have anything.  Follower feedback is always important.

So, what are the week’s goals?

  1. Get my wife’s car back.
  2. Return to biking 15 minutes every morning.
  3. Pizza reward finally.
  4. Ignore criticism for indulging in pizza reward.
  5. Watch Fullmetal Alcheimst: Brotherhood.
  6. The Longbow of Ichabod Brooks outlines.
  7. Revamp outline for War of Nytefall: Lost
  8. April posts if nothing else to do.
  9. Try to get a little extra sleep.
Posted in Goal Posts | Tagged , , , , , | 25 Comments

Let’s Talk About Romance – Guest Post by, Jaq D Hawkins…

Chris The Story Reading Ape's avatarChris The Story Reading Ape's Blog

It’s February and with Valentine’s Day giving the month a romantic flavour, it’s a good time to talk about romance in fiction.

I’m not a Romance reader, but shhh! That wasn’t always so. As a teenager, I used to enjoy a good Romance story and if I’m honest with myself, I still do. Far be it from me to insult a genre or a reader who enjoys it!

The thing is, for me to call a Romance story a good Romance story, it has to satisfy the criteria for a good story. I don’t make allowances for genre. And quite honestly, Romance stories that focus exclusively on the romance aspects of the story don’t often qualify for the standards I set for any genre.

We’ve all heard of the imprints that churn out simplistic stories to feed a hungry readership for a quick emotional romantic fix. Let’s call them H…

View original post 586 more words

Posted in Uncategorized | Leave a comment

Elemental Uses: Earth Can Be Fun

Jura from Fairy Tail

The last of this element series is one that doesn’t get as much attention as the others because it has a lot of limitations.  Earth isn’t an element that can be rationalized very easily if it comes from the human body.  Water and wind can be considered components of the wielder and fire is associated with emotions or body heat.  Earth requires using what is around a person, so it’s almost entirely manipulation of pre-existing materials.  That means an earth user will have areas that prevents them from operating such as the open ocean, the sky, and things composed entirely of ice.  So, I’m going to start by showing a way that these weaknesses can be countered.

Bags of Dirt

Seriously, this is something that such a person would consider.  If the bag is enchanted to hold an incredible amount then that’s even better.  You can also have multiple bags with different minerals like dirt, iron shavings, and gemstones.  Only a few works let metal and jewels fall under this category.  Even then, they’re typically extensions or powerful variations that are only known by a few.  Yet, these don’t fall under any of the other element categories.  There isn’t even a crossing over like magma/lava being both fire and earth.  Anyway, someone who specializes in this could very well bring their medium along to avoid getting caught defenseless.  One could also refuse to bathe and use the dirt from their body, but that’s fairly gross.

Offense and Defense

This element lends itself to brute force pretty easily, which is why you see the standard boulder hurling and creating pillars from the ground.  On a grander scale, a character can create earthquakes, landslides, and sinkholes.  You also have those who will create weapons and armor from the earth around them.  These can get more interesting if you allow the manipulation of metal and gems.  For example, an earth wielder can create a sword from the nearby rocks, but add a diamond edge to it.  Weight is something that can be played with too here.  If they are able to control the material then it’s possible for them to be swinging a giant sword by their power more than their physical strength.

Defenses are your typical shields and walls, but one that is rarely used is weapon and armor destruction.  These tend to be magical or physical strength abilities, but earth wielders can feasibly do these as well.  Metal armor or at least the metal clips can be sundered with a blow.  Swords and spearheads can be shattered as well as the tips of incoming arrows.  This can range from breaking to turning the item into dust, which makes this character even more dangerous.  They become a threat to one’s gear as well as one’s life.  Not easy to get a new suit of armor or weapon in the middle of a fight.

Transportation

Like wind wielders with flight and water wielders with waves, those who manipulate earth can move people around.  It could be as simple as having a chunk of the ground lift and float along, but they can also be more subtle.  Maybe create beasts of earth that carry the group or, in a modern setting, control a car by manipulating the metal parts.  This does make it sound like magnetism falls under this element, which is entirely possible and up to the author.

Daily Life

The list of jobs that this power could help with is pretty long.  Construction is probably the easiest choice since you can make buildings without help.  Of course, this requires training and research to make a stable structure.  Betting we’d love a crew of earth wielders to fix bridges and eliminate pot holes too.  Aside from that, I can see some uses in any job that requires metal tools.  This can range from staplers to kitchen knives.  Other uses can be with jewelry and pottery.

Outside of a career, this power can be used to help with yard work, gardening, and home repairs.  Imagine being able to create or alter a stone patio whenever you desire.  You can keep it looking like new by using your power to protect it from the weather as well.  There’s also a sensory aspect that we’ll get into.

Vibrations and Weak Points

By being in tune the element, an earth wielder gets a similar ability to the wind and water ones.  As long as something is touching the ground, one can pinpoint their direction, speed, and possibly even the weight.  They could get a better picture if you say that the steps create a bridge of vibrations that allow one to pick up a heartbeat and movement of the bones.  This would require a lot of concentration and practice.  In the same vein, one would be able to find the weak points in structures.  This can be done to destroy a building or make repairs.

So, a lot of the earth advice revolves around including more than dirt, mud, and generic stones.  If you include metal and jewels then the versatility of this element grows ten fold.

Posted in Thoughts | Tagged , , , , , , , , , , , | 37 Comments

The 2018 Interview Series Featuring Elle Boca

This gallery contains 5 photos.

Don Massenzio Welcome to the 2018 author interview series. Author interviews will be posted every Friday throughout the year. I am honored to continue this series with fellow Florida author Elle Boca. For those of you that have read my … Continue reading

More Galleries | 5 Comments

Mab: The Dark Mistress

Selene from Underworld

Mab is the only character from War of Nytefall who has already been introduced to readers.  She appeared in Legends of Windemere: The Mercenary Prince and kind of helped Delvin.  This showed an older, more mature, not as friendly version of this character who has turned out to have an interesting personality so far.  She’s serious with bouts of excitement that borders on childishness.  That usually comes about when she’s given a chance to be a thief, which is her true calling.  Similar to Clyde, Mab is very quick to go brutal on someone who has angered her and threatened the gang.  Some people might think this sounds a little like a previous female protagonist in my series.  There is a good reason why too.

While Nyx was my wife’s first Dungeons & Dragons (as well as first overall) RPG character, Mab was her first Vampire: The Masquerade (second overall) RPG character.  So, the two had the same personalities at the beginning since my wife was still learning the rules and how to play.  One typically starts with a persona closer to their real selves and she had the temper back then.  Complete with the punch throwing that Nyx started with.  Mab never got that, but was prone to giving ‘the look’ and mouthing off.  Her origin was rather simple too because it was her being a cat burglar and that was it.  Much of her depth came about as she was used due to her having one unique standing among the characters that my wife played.

I had already been using Clyde for a bit and was helping her make Mab.  We came up with the idea to have them be criminal partners and lovers.  Only half of that actually happened once the game started.  Instead of mushy romance, Clyde and Mab bickered over old mistakes, past transgressions, and repeatedly stated why they broke up.  They still cared about each other and there was sexual tension, but the two of us had a bit too much fun with the bickering.  It’s funny because even though it sounded like they hated each other at times, there was always a very close bond of loyalty between them.  While Luke and Nyx became pseudo-siblings, Mab and Clyde were very much partners with a rather complicated history.  Still, they came the closest to being a couple, which is something my wife and I never really played as.

This relationship was one of the main things I focused on with the first book and may do with the whole series.  The bond between these two is very important to them, which puts it on the front line of subplots.  It’s what helped Mab evolve into something different than Nyx and drives her initial actions.  It’s probably the most important relationship for Clyde who is always at risk of going full monster.  Their odd co-dependence is also why the characters tend to compliment each other.  Clyde is brute force and monstrous aggression while Mab is agility and a predatory savagery.  Both use stealth, but in different ways with Clyde using illusionary tricks and Mab having her shadow powers.  I would go so far as to say the they are the most dangerous pair I have in all of my series.  Not only because of their powers, but how they synch with each other to the point where one can read the other’s plan with a single look.

The powers for Mab were tougher to come up with than Clyde, but they were still easier than some of the other characters.  My wife depended a lot on the claws of her RPG character, so that had to be her thing.  The ‘mind’ power was a tough one that’s also a secret for the book.  Besides, the biggest thing about Mab is her ability to travel through shadows.  It isn’t running along them, but entering a shadowy dimension between words and flying/swimming through it.  This came about because I wanted to give her a unique fighting style that would utilize her claws, her agility, and wreck havoc with large groups in contrast to Clyde just moving people down.  The image of her leaping from shadow to shadow, yanking people into the darkness, and even having only a clawed had come jutting out of the shadows seemed to really work with Mab.  I’m going to have a lot of fun doing her fight scenes.

(Side note: She never had a last name until this series and my wife hated ‘Winthrop’.  It worked for her brother, but not with Mab.  So, I came up with the idea that it’s there, but she hates it and takes the surname as an insult.)

Since I gave a funny game story with Clyde, I might as well do something similar with Mab.  My wife played her in a live action RPG, which requires that you try your best to dress up as the character.  Going cat burglar, she decided that no loose clothing aside from a leather jacket.  This is where Mab’s hydra-scale jacket came from because this item ended up turning into her trademark.  Anyway, the rest of the outfit was relatively skintight.  Now, these games typically start in a safe zone, so you have to hand over weapons until you ‘leave’ and this also requires a search.  That went like this:

Weapons Checker-  ‘I have to search you for hidden weapons.’
Mab-  ‘Really?’
W.C.-  ‘Part of the rules.’  *looks at her clothing, makes eye contact, looks at me, looks back at her’
Mab-  ‘What?’
W.C.-  ‘There’s no way you can hide any weapons on that outfit.  Go on in.’
Everyone with long coats, many pockets, and hidden weapons-  ‘Oh, come on!’

Even worse, she had a knife that was never confiscated.

Posted in Character Origins, War of Nytefall | Tagged , , , , , , , , , , | 9 Comments

Going All In, on #LisaBurtonRadio

coldhandboyack's avatarEntertaining Stories

Lisa Burton

Don’t touch that dial! You’ve landed on Lisa Burton Radio, the only show that brings you the characters from the books you love. I’m your host, Lisa the robot girl, and today we’re going to steam things up a little.

What happens when congenial poker nights among a group of six friends take a turn into dark territory? Someone suggests an alternative payout. Everyone consents to the new stakes. They are all excited – but before long, repressed thoughts and even sinister emotions begin to emerge.

With me in the studio today is Katie Kelly. She and her husband, Steve, were one of three couples who participated in this fateful poker affair, and she’s here to dish all the dirt for our listeners. “Welcome to the show, Katie.”

“Thank you so much for having me, Lisa! I’m happy to be here.”

“Let’s start off with some background. Tell us about…

View original post 1,598 more words

Posted in Uncategorized | Leave a comment

Elemental Uses: Water the Tri-Form Element

Juvia from Fairy Tail (Still my favorite character)

Water users tend to fall into one of three categories with a third rarely showing up.  I’m going to divide it up that way instead of what I did before.  Mostly because water is an element that is infamous for the triad.  Since I already brought up the healing side in Monday’s post, I’ll leave that out.

Liquid

Much like the other categories, water users here tend to work with what is around them instead of creating the water themselves.  There are those like Juvia above who create water from magic and other characters that use the water in their own body.  This can even include the manipulation of blood, which is a dark path.  Since we know that the average human body is 50-65% water, it’s tough to have the power come from inside.  We’d have to explain how the character avoids dehydration and the sheer volume wouldn’t be much if it’s all internal.

Like fire and wind, the offensive capabilities typically take the form of blasts and waves with the additional of whirlpools if the opportunity arises.  Water users are at a bigger hindrance than the others because they won’t always be around a great amount of their element.  There is a lot of recycling here as well with a blast being redirected or drawn back to hover in a snake-like fashion.  Defense is a little tough since a shield of water can be easily pierced.  Another method is to create a bubble around an enemy instead of yourself to deplete their air.

The daily use is fairly issue to figure with cleaning at the top of the list, but it can also be used in trades similar to fire.  People with this ability would be walking water jet cutter or even a pressure washer.  Gardening and farming can benefit as well since drought is one of the bigger worries in these fields.  Since the human body has so much water in it, there could be more medical paths.  I don’t mean magical healing, but sensing problems in the patient’s systems.

Swimming is very important to this user as well and one can see how a caster with water powers could survive underwater.  Having control over the currents means they can reduce pressure on their body as well as get oxygen from the water.  If not an absorption then keep the water away to form a bubble of air with a line that goes to the surface and allows a constant flow.  Similar to the wind sense ability, they would be able to discern forms and movements in the ocean even in complete darkness.  Because of the second form, they can also survive in the cold too.

Gray from Fairy Tail

Solid Ice

Many characters with this power are put separately from the liquid version.  The techniques are obviously different with this being more solid.  Shields and walls can block attacks while attacks are more rigid.  Creating armor, weapons, and other objects are almost standard since ice blasts are always a little funny.  If the target isn’t frozen then what exactly are you hitting with?  This is a very dangerous power in this way because it can suck away all heat and lead to one-shot kill attacks.

Transportation is a common use with ice magic.  Freezing the ground and sliding along seems like it would fail, but the caster has enough control to guide themselves.  They can even plant their feet to one spot and move that along.  Creating boats of ice has been done before with various degrees of success.  Usually best for arctic adventures since this category does have the threat of melting.  The way around this is to say that all magic does that heat absorption, but that means it can’t melt without extremely powerful fire attacks.  Not to mention allies would be at risk.

Ice sculptures can be used as a trade and decoys, but there is another trade.  Arctic and mountain guide could be a good one since an ice wielder would have a natural resistance to the cold.  Unlike fire users who would need to use modest spells to stay warm, this type of character could be entirely immune or even feed off the temperature.  This would make them a perfect ally in regions that are riddled with snow, ice, and sudden freezes.  It does sound like this would be more wind than water, but elementalists tend to be immune to the negative sides of their specialties.

Forgotten Steam

This is the third category that doesn’t get much attention.  Water and ice are more visual and easier to figure out uses for.  Steam can’t be touched, so using it for attacks or shields doesn’t really help.  It can help with ironing and cooking vegetables, so there are a lot of home uses.  Nobody would complain about turning the bathroom into a sauna after a rough day.  So, what else can be done?

One thing that water users do more than others is take the form of their element.  This can be human size, giant, or part of the scenery.  Maybe this is because of the human body/water composition I keep mentioning, but it’s a thing.  By turning into steam, a caster can get into locked rooms or eavesdrop by spreading out somewhere while enemies talk.  People could easily mistake steam for fog if they aren’t close enough to feel the heat.  Even then, it might not cross their mind that it’s out of place.

You can also use steam to help escape or create a thick cloud that only you can move through without a problem.  This is perfect for assassins, thieves, and characters that aren’t interested in fighting.  It might not have to be a cloud too.  Throwing steam in an enemy’s face is enough to drive them away.  Have to remember that steam is more than water vapor, which I’ll get to in a second.  There’s the heat component here that can scald and burn similar to fire.

Water vapor is nothing more than the moisture, which can be manipulated to do anything from dehydrate an enemy to bathing.  I don’t know if I really have to go into this one because it can be seen as the basis for the other categories.  Once you control the tiny particles of water that are vapor, you can turn it into a liquid gusher, an ice shield, or a wave of steam.  Every use I come up with falls into one of these categories, but I figure it should be mentioned at least.

Posted in Thoughts | Tagged , , , , , , , , | 14 Comments