7 Tips to Writing Hot/Sunny Day Battles

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We’ve had rain and snow, so now let’s go to their opposite.  A sunny day that might be really hot.  You’d think the risks and issues with this day are minimal.  It’s basically the standard fighting weather when you don’t want to do anything special.  Still, there are a few ways to spice things up.

  1. Hot weather is a brutal on a body that’s in motion, especially if that body is dressed in armor.  Muscles cramps are possible and the risk gets higher as the character continues fighting.  Vision can blur if things go on for too long and breathing will become labored if there aren’t any chances to cool off.  Think of a warrior like a computer here.  If they keep going without any way to reduce their temperature, they’re going to crash and it won’t be pretty.
  2. With heat and exertion comes sweat.  Aside from the smell, this can lead to a few minor issues.  Anybody be working out and get sweat in your eyes?  It stings and can blind you for a bit.  At least when exercising, you can pause to rub at your eyes.  In battle, you have to push through and keep fighting.  If a character isn’t wearing gloves them their hands can become slippery.  One with limited experience can find themselves swinging wildly out of exhaustion and sending their weapon spinning away.  It’s a foolish accident, but still a possibility.
  3. If we’re talking a heat wave that’s lasted a while, the fight could happen in a desolated area.  Water would be minimal if available at all, which means not much to cool off or drink prior to the fight.  The ground can become cracked and crumble easily as combatants move around.  This may lead to tripping or slowed movement similar to mud.  Like with frozen ground, hitting this earth can stun because it could be dry and hard.  Of course, this is extreme heat instead of the ‘nice day’.
  4. Let’s talk about the sun, which is responsible for the heat.  It can also be the source of sudden blindness.  The light can hit a warrior in the eyes if they look up at the wrong time.  A way to avoid this is to have them remember where the sun is, so they won’t look in that direction.  Of course, that isn’t foolproof.  If you have a lot of warriors in metal armor then you have a chance at polished spots reflecting light.  It’s similar to using a mirror to bounce beams and it can accidentally blind a person if bright enough.
  5. A lot of sun can mean a lack of shadows in some terrains.  This means there are very few places for enemies to hide.  It’s why ambushes tend to happen at night, during bad weather, or in areas with a lot of cover.  If you have a sunny day in an open plain or hilly region then it might not be possible to hide.  Even forests can be an issue because the good weather can draw out enough animals that they’ll be spooked by the intrusion of warriors.
  6. Characters can be lulled into a false sense of security by a sunny day.  They won’t think of the dangers of traveling since there isn’t any clear sign of danger.  We’ve all been there on summer days.  The weather is so nice that we get lazy without realizing our guard is dropping.  I’ve found that there’s a higher chance if you spend a lot of time stressed and then hit this pleasant body.  You think it’s a chance to relax, which is fine for real life.  During an adventure, this instinct can cause trouble and mean that they start the fight in a weaker mindset.
  7. Even with the negatives I mentioned, the hot and sunny day is easier to pull off without making the weather a major factor.  Most readers won’t pick up on these patterns in the same way they think of rain, snow, fog, hail, frogs, and meteors.  So, this is the perfect weather pattern to use if you don’t want the environment to be a major factor in the battle.
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Characters and Diversity. Part 2 – Wealth

Hello Story Empire friends, Gwen with you today. Last month I initiated a series on including diversity in our stories. I explained that I would …

Characters and Diversity. Part 2 – Wealth
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Poetry Day: Blitzkrieg of Alarms

(Written after an insanely noisy night.  How anyone else in the house slept through that is beyond me.)

Singing bird outside my window.

Joined by honking horns.

Sirens blaring two streets down.

Setting off three barking dogs.

A pair of wildcats being to fighting.

Knocking garbage cans about.

Early workers starting engines.

Late night shifters slam car doors.

A pack of people shouting high.

Shattering bottles as they pass.

A car alarm overtakes them all.

The baby cries until all noises stop.

Five minutes pass to sleep again.

Then the damn alarm goes off.

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7 Tips to Writing a Snow Battle

Kenshin Snow Fight

On the surface, a battle in the snow isn’t different from one in the rain.  Yet, there is enough of a difference to force a change of focus.  Let’s get right into the tips and you’ll see what I mean.

  1. Snow means that it’s really cold.  While rain can be during a variety of temperatures, snow can only be around when it’s cold.  This means that the warriors’ bodies will suffer the effects of low temperatures.  There’s a risk of hypothermia if they aren’t properly insulted.  Metal armor can be an issue because it will get cold even with moving around.  Muscles cramp, noses run, and the list of detrimental responses goes on.  Just think discomfort, especially if the fight wasn’t planned.
  2. Snow builds up over time instead of spreading out or getting absorbed by the dirt.  If the storm started prior to the fight then things begin with at least a few inches for warriors to move through.  Similar to the mud issue, this will impede movement and slow everyone down.  As the battle progresses, this problem may go away, but it depends on the strength of the storm.  It could even be that snow builds up on people and their steeds.
  3. We have that visibility problem again, but this is actually worse than rain.  You can still usually see through rain even if you have to shield your eyes.  Snow is white and can get thick enough in the air to block the view of everything.  Helmets can be covered by snow to make it even worse.  Even without a helmet, snow can stick to the face and freeze the skin to force a person to keep their head down.
  4. Avalanches.  This is really area specific, but we all know this is a tried and true threat to fighting in the snow.  Do I really have to explain it?
  5. Ice and slippery ground are common with snow, but it depends on the terrain.  If the battle is happening around a place that had a lot of water then it makes sense to hit some ice.  Some areas may be prone to having really hard ground.  While rain makes sticky mud, snow/cold can freeze the earth.  A person falling down would find that it doesn’t give as much as softer ground.  This can have a major effect during a battle where the person can be stunned or hurt by the landing.
  6. Snow gives an advantage for anyone who is planning attack.  It can be shifted and moved to create ambush points.  Some areas may have a natural abundance of hiding places.  This doesn’t help when two armies are on the move towards each other, but helps with smaller skirmishes and adventuring parties.
  7. I already mentioned the effects on the body, but I want to end on one that is very important.  BREATHING!  It is harder to breathe in colder temperatures, which is what you have when snow is whirling around.  Not to mention breathing in the snow can cause some issue.  Characters may take precautions like having clothes or something over the lower part of their faces to keep that area warm.  It won’t be perfect, but it could help a little.
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Teaser Tuesday: The Twins

I love my weighted blanket. This helps me sleep along with my sleep apnea mouthpiece.

I should really introduce the rest of Darwin’s friends.  This time it’s the twins, Maeve Darkholm and Brid Lightholm.  They’re actually conjoined twins, which is a big part of their story.  Originally, they were both female, but I changed Brid to a male because I felt that would give them a more understandable reason for wanting to be separated.  Also, I couldn’t bring myself to write another character based around my ex-wife, so I switched him around.

*****

“I say we flay him.”

“But the poor thing is exhausted.”

“Means he won’t put up any resistance.”

“Why are you so cruel, Maeve?”

“Because I’m stuck with a goody-goody like you, Brid.”

“Mom and dad would be very disappointed in you.”

“Well, they sold us to this freakshow, so I don’t care what they think.”

“I’m sure it was-”

“Oh, thank god he’s waking up before you finish saying that.”

Arlinger shifts and squirms as if he is still in the wicker basket, but ends up falling off a short bed. He lands on the dirt floor and groans from the stiffness in his joints, which goes away as he stretches. The halfling stops with his arm bent behind his head and stares at the people sitting on a nearby bench. On one side is a handsome man with golden hair and azure eyes, which sparkle even in the gloomy tent. His skintight shirt made from orange silk and glossy black pants leave little to the imagination in regards to his physique. In his hand is a lute, which has the crescent moon and panpipes symbol of Jinx engraved on the back. The warm smile on the man’s face stands in contrast to the angry scowl of the woman sitting next to his left. Unlike her tanned companion, the raven-haired woman is pale and has crimson scars on her exposed skin. The black leather suit she wears looks uncomfortable, especially after Arlinger notices there are barbed straps placed randomly along her body. Meeting the woman’s brown eyes, he shivers and backs away, which causes her to lick her lips like a hungry cat. He is unnerved more at the sight of a metal charm, shaped like arms covered in scars, which is fused to her flexible tongue.

“Sorry to disturb you,” the halfling says with a polite bow. He jumps back when he realizes the man and woman are physically connected, their clothes specially made to fit their shared bodies. “You two are . . . You’re a man . . . You’re a woman. How do you play a lute with one arm? By the gods, I think I’m having a Darwin moment. What’s with the barbed whip? Can I just leave?”

“This little guy clearly doesn’t mean any harm,” the man whispers while gently pushing the angry woman’s arm down. He tries to stand up, but she refuses to follow, so he flops back into his seat. “That’s very rude. My name is Brid Lightholm and I’m a passion priest of Jinx. This is my twin sister, Maeve Darkholm, who is a pain inflictor of Incu. What’s your name?”

“That’s all you’re going to tell him?” Maeve asks with a roll of her eyes. Reaching into a bowl, she takes out a handful of bitter cherries and pops one into her mouth. “We both know what you’re going to ask after you say your name. No reason to wait. My brother and I were born this way. It wasn’t a curse or an accident. Our parents hated it, but raised us as best as they could, which was terribly. We joined our temples with the hope of finding a way to separate because it’s a nightmare being physically connected to your brother. It’s made worse when he’s a cheery optimist like this one. The sleeping pills I have to take when he has one of his passion rituals are so sweet, they make me want to puke. It’s a headache torturing a follower of Incu with this yutz singing about flowers and waterfalls. Obviously, our plan failed and our parents decided it was time to get some use out of the freaks they call children. They sold us to this circus where we’ve been stuck for about three years. You can see the chains on our ankles, which are enchanted to trap us among the tents. The only times we’re let out is for temple responsibilities and shows. Now, grab a shirt from that pile and leave.”

The halfling reaches into a pocket on his belt and pulls out a fresh shirt, which has a ketchup stain on the front. “Thanks, but I always carry this spare. Could use some boots though. Never mind. My name is Arlinger and I’m trying to figure out what happened to my cousin. I fell asleep and he wandered off. Sounds like he was over by the river and caused some damage. Now, I’ve got the mayor and guards after me. So, I think I’m going to leave and not drag you into my mess.”

“Is there anything we can do to help?” Brid asks before his sister kicks him in the shin. The pain does not cause his beaming smile to waver, which infuriates Maeve. “I know we can’t leave the circus, but maybe we have some advice. It is part of a holy figure’s duty to bestow wisdom on those in need. Although, I do have to ask if you’re a criminal of any kind. I understand that you want to help your cousin, which is beautiful. I’d simply like to know the situation before I speak my mind. Otherwise, I will have to remain silent.”

“Why stop blabbing now?” Maeve mutters under her breath.

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The Stakes are High

Let’s all welcome Judi Lynn today. She’s a long-term blogger/author friend, and she has a new book to tell us about today. Please check it out, maybe…

The Stakes are High
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Clearing Up Some Misconceptions About In Medias Res – by K.M. Weiland…

on Helping Writers become Authors: One of the most significant challenges for writers is crafting a beginning chapter that immediately grabs readers.…

Clearing Up Some Misconceptions About In Medias Res – by K.M. Weiland…
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7 Tips to Battling in the Rain

LOTR

I’m going to do three ‘7 Tips’ posts this week.  Each one is going to touch on a specific weather pattern and how it influences battles in fiction.  Many authors go for one of these three, but they don’t always factor in the effects.  Weather typically is done for atmosphere instead of influence.  So, let’s get started with:

RAIN BATTLES

  1. Visibility is hindered by rain.  Not only the pouring rain and darkness caused by the clouds, but wet hair and drops getting in the eyes.  You can’t turn on windshield wipers like when driving too.  Now, you can get around this a little by having it be a drizzle during the day, but we’re talking about storms.  Without spells, racial abilities, and magical devices, a character can’t see their usual distance.  This is very important for archers.
  2. Rain greatly affects the ground, especially if there’s a lot of it.  Fighting in the wilderness means the ground will become muddy, which hampers movement.  It becomes more difficult to walk, run, and get up if you’ve fallen.  In a city, the stones can become slippery and increase the risk of losing your balance.  Warriors will typically be aware of this danger, so adjust without much issue.  At least with the slippery stones because you can only do so much with mud.
  3. Anything made of cloth will become drenched and weigh a person down.  This includes anything worn under armor because water may be able to get in.  It may just be some areas like the joints, but it’s enough to add weight.  Like the mud and slippery stones, this can reduce mobility.  More importantly, it creates discomfort, which can have a psychological impact on the warrior.
  4. With rain, one typically gets a lot of wind.  This makes talking very difficult, but, more importantly, messes with hearing.  Listening for enemies coming or orders being shouted becomes a challenge.  Even without the wind, the battering of rain on armor and bodies can cause enough of a din to be a problem.  This is why many rain battles are depicted as descending into chaos.
  5. Any weapons with fire need to have an explanation of why they aren’t put out by the rain.  If everyone is launching fire arrows then there has to be a mention of how that’s possible.  Many eagle-eyed readers will pick up on the potential issue and be drawn out of the events.  Oils and other flammable materials can be shown even in passing as a single line.
  6. Flooding is a potential danger if the raining is strong enough.  This becomes a bigger issue if there’s a river nearby.  Think about the storm being so much that the fighting area may gradually be submerged.  Even if full flooding isn’t a possibility, you will have puddles that may be deeper than they look.  Ever drive through a puddle that ended up being bigger than you expected?  Imagine doing that with a battle horse or in the midst of a battle.  You’d be a little shocked and disoriented for a bit.
  7. If the rain is cool enough then it can help with overheating.  Unlike a hot day, a warrior who is getting hot in their armor may be able to rest for less time.  The rain will cool them down and provide a quick drink.  Look, I’m trying to find a positive on this one, so it’s the best I’ve got.
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Expansion Pack: Canon

Hi Gang. Craig with you again today, and I have an idea for three different, but related topics. These are extras to the writing game, so I’m …

Expansion Pack: Canon
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The Okapi: Ghosts of the Forest

The Okapi is a relative of the giraffe discovered in the 1900’s. It’s even called the forest giraffe, Congolese giraffe, and zebra giraffe.  Yet, it doesn’t have a long neck, so you wouldn’t think this.  There are only an estimated 5,000 living in the Democratic Republic of the Congo, which is their only territory.  This limited range is one of the reasons it is considered endangered.

So, what is an Okapi?  They look like an antelope with a dark brown body, except for their forelegs and hind-quarters.  Those areas are striped like a zebra, which helps the Okapi blend into the jungle.  This camouflage is one of the reasons they weren’t discovered until the 1900’s and have the nickname ‘Ghost of the Forest’.  The stripes mimic the light shafts coming through the thick canopy.

I’m just going to throw out some Okapi facts though because they are very interesting creatures.  I got all this off the OKAPI CONSERVATION PROJECT SITE:

  • They are one of the oldest living mammals even though they were discovered a little more than 100 years ago.
  • They are solitary creatures.
  • Females are usually larger than males, but the males have tiny horns.
  • Okapi can eat toxic flora because they eat charcoal and clay, which absorb the toxins.
  • Their ears can move independently of each other.  This allows them to sense danger from multiple angles.
  • They have scent glands on the bottom of their feet to mark their territory.
  • Okapi have the same type of dark tongue and splay their legs to drink water like the giraffe.
  • They are the national and cultural animal of the Democratic Republic of the Congo.  It is fully protected by Congolese law.

Of course, they are still at risk.  Habitat loss caused by the logging industry and spread of human civilization is a big one.  Reserves have been made, but this is still an issue.  Illegal mining is another situation that threatens the Okapi.  They are poached for bushmeat and their skin, which is illegal, but always an issue.  There have been cases of poachers attacking conservation stations too.  This leads to another problem, which is the civil unrest of the area.  Territories where there are guerillas and fighting end up preventing conservation efforts.  So, the Okapi in these places are easy prey for poaching.  Some of these zones are simply too close to the reservations, which also blocks and hinders those wanting to help.

Finally, there are about 100 Okapi in zoos, which run breeding programs.  Antwerp Zoo in Belgium was the first zoo to get an Okapi in 1919 and had a successful program.  The Bronx Zoo was the first in the USA to get an Okapi in 1937.  They’ve had 13 calves between 1991 and 2011.  I’ve gotten to see those Okapi too and they are so cool.  Of course, the San Diego Zoo has bred 60 calves between 1962 and 2017, which is awesome.

So, let’s get to the pictures and videos.

Okapi from Bronx Zoo

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