
Jacqui here at Story Empire with the June edition of “What’s happening in the literary world?” What used to be a simple process of penning what we-…
What’s Happening in the Writer’s World–June Edition

Jacqui here at Story Empire with the June edition of “What’s happening in the literary world?” What used to be a simple process of penning what we-…
What’s Happening in the Writer’s World–June Edition
The inspiration for Quest of the Brokenhearted was ‘Castlevania’. I loved the games where you played as a Belmont or Alucard to get through a castle full of monsters. Your goal was to defeat Count Dracula. For a long time, I wanted to write a story like that, but I couldn’t figure it out because the games were primarily platformer explorations games. Didn’t make for a good story. Then, I was nearing the end of Legends of Windemere and came up with an idea.
Now, I had already come up with the concept of Lacarsis. This was a city of monsters, which moved around the continent of Ralian. I tried various stories with different heroes delving into its depths to fight for . . . something. A few times it was just to destroy the castle and be a hero. Others wanted to take control of it. Some looked for missing loved ones, but the whole thing felt empty and lame. All I really had was a great set piece with no characters or story. So, I kept tinkering with Lacarsis and seeing if I had any heroes who I could throw into it. The one that caught my eye:
Kira Grasdon
Part of it was that her weapon was a kusari-gama, which is a chain connected to a sickle. It is similar to the whip that the Belmonts use in the games. I thought that would add to the homage concept and create more interesting battles than a more common weapon. A higher level of agility and cunning would be needed, which Kira was heading towards. So, this was turning out to be a good match for her character development. I threw her into different scenarios, but the goals and reasons weren’t matching up. Something was just off about things.
The issue was that I was trying to plan Quest of the Brokenhearted around who she was at the time instead of who she would be. This would be where I came up with the title and jumped the timeline seven years. Kira was no longer a happy heiress to a wealthy merchant house who was in love with a heroic champion. Now, she was alone, broken, depressed, and working in a brothel (not in the way you think). Her reason for going into Lacarsis was that she felt she had nothing left to live for. Kira no longer cared if she died, so she sets off to take on the challenge. It brought a darkness to the story, which I could gradually alleviate as she grows stronger.
Of course, all of my other ideas couldn’t work with the broken Kira. I came up with the demonic ruler of Lacarsis making a challenge to the outside world. Heroes would enter and never be seen again, but nobody knew why. Kira shows up to find that the ruler is hosting a competition with the intruding hero as the guest of honor. They go one-on-one with various monsters at any moment while being treated like nobility. It was all for the monster’s entertainment until the hero died or did well enough to earn a battle with the ruler.
Going this route, allowed me to flush out Lacarsis into a more self-sustaining society instead of a castle with roaming creatures. There were artisans, businesses, hierarchies, and things you could find in other cities. I was able to create a better supporting character system without having to depend on other humans. Lacarsis now felt alive and complex instead of being nothing more than a backdrop, which is why I tend to look for reasons to bring it back. Not sure if Darwin will go there, but Sin has a visit planned in one of his books.
Quest of the Brokenhearted is also where I started the storyline of Rayne. This was an amnesic elf that someone played in my college DnD game. I had a complicated backstory for her that became convoluted and no longer worked. She would have a connection to Luke Callindor, which gave me a reason to have her debut in Kira’s adventure. This set the stage and explained a lot of Rayne as well. Her odd luck, which could be both bad and good at the same time. I mean, she was a child who was abandoned in Lacarsis (bad), but ended up being raised as a servant by the monsters (good). It explains why she seems to attract creatures too. Given that Rayne was slated to be a major player in Windemere, I liked that she would be drifting through other stories until she finally lands in her big adventure.
Looking back, I might have leaned harder into Kira’s depression. That’s really it, but it would have been tough since each chapter revolved around a different monster battle. I was able to fit character development and relationships in there to build up to the fight or be around it. Yet, I never gave Kira a chapter of total downtime and reflection. I felt that having a chapter with no action in this kind of story would kill momentum and feel very out of place. Must have been some way to fix it though.
How about some questions?

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In fantasy, you may come across the term ‘primordial forces’. It shows up in other genres too, but it tends to pertain to ancient powers. Some may think of ‘primordial soup’, which was basically the goo that started off life on Earth. That’s close to what we’re talking about, but still very far often. So, what would be primordial forces?
Primordial forces existed before everything else and are considered older than the universe or whatnot. They were here at the beginning of time and will exist for all of eternity. This can include reality, matter, energy, magic, space, time, and many other forces. The point is that they have to be something that existed at the beginning of a world’s existence. So, you do have some limitations depending on how the story’s world works.
These forces tend to be what keeps the world together or birthed it as well. This can allow life and death to be included since one could say primordial requires there to be living things. Same goes for time, which would need beings to exist for it to be noticed. Much of this depends on your personal definition and the building of your world though. You can see that there is a lot of flexibility. Still, they all share the traits of being ancient and becoming a building block for the world itself. This is probably why the genetic soup gets the name.
Science has some primordial forces too, which are: gravity, electromagnetism, strong nuclear forces, and weak nuclear forces. Those last two cover a lot of ground, but that does simplify things. Makes sense to me too. These are the forces that keep our universe together, so they had to exist at the start. Otherwise, the universe would never have formed and everything else wouldn’t be created. Space and energy might be the only other forces I could see coming before them, but that might not be scientific enough for this group’s use.
Another possible primordial force is change. Everything changes at some point, so one could say it’s a force. It could be defined as evolution, but that doesn’t include non-living things changing. So, the general term could be change, which explains how the original components of the universe become what people see during the story. Maybe this falls under the strong and weak nuclear forces.
The interesting thing is that I kept finding different sets of primordial forces depending on the world. So, I don’t think there’s a clear set. Science does have the 4, but fiction tends to be different across the board. Yes, the Infinity Gems could count as would DC’s seven forces of the universe. I know at least the first one would be mentioned in the comments if I didn’t do it first. It does prove the variation of systems and how there tend to be stories about people trying to capture all of this power. Makes sense since one who controls the primordial forces of a world would be able to change that world to whatever they want.
So, what do you think of the overall primordial forces concept?

Greetings to one and all. Beem Weeks here with you again. This month, I want to dip into Building the Scene. First, what exactly is a scene? A scene …
Building the Scene
I was going to do an animal post or maybe choose a funny holiday. Then, I noticed that this was today. I know many people who survived cancer. Pretty sure most people can claim that. Been lucky to not have to face this monster myself so far, but I know it’s a brutal battle. Anyone who survives it should be honored. That’s really it. Give a hug to a cancer survivor today. Ask permission first, of course.

The song above was the first thing that played after I turned my car on after work and it’s fairly appropriate. This was a rough week with a lot of stress, pressure, high emotions, and general ugh. It means I can’t really talk about the details, but I will say I’m going to be happy when next week is over. Last full week of classes, which means we’re almost at the kids have half days. Course that means preparing for summer, but I think I can handle the manual labor side of things.
As far as writing goes, I didn’t do anything this week, but I didn’t expect to. Appointments, work, and chores stopped me from tackling Darwin & the Avenging Elf. I’ll be starting those hand-edits today with some breaks to play Pokemon Go, which gives me fresh air and exercise. I’ll be happy to get through the first 3 chapters by the end of the weekend since I’m exhausted. Any more will be a bonus since I won’t be able to touch it again for at least 1.5 weeks. Used to be able to bring it to work and do some editing during my breaks, but that hasn’t been possible since early January. I might still bring a chapter along just in case I get the time, but I won’t hold my breath.
I had my son last weekend, which was a 3-day due to Memorial Day. We played a bunch of Pokemon Go and watched some movies. The big outing was last Saturday when we headed to the park for Fleet Week. All I knew was that they would have some military helicopters, which they do every year. Never went, but I had the time and we got there early enough for parking. Took a bunch of videoes of the helicopters coming in for a landing. There were 5 of them and we got to check them out, but my son was too nervous to get on. Here’s a video of one of the demonstrations:
Speaking of local events, we have a big one going from today until June 12th. If anyone is watching the Cricket World Cup then know that I’m shaking my fist at the stadium built in the park. I know it will bring in money, but the park has been divided by fences and closed to locals for 8 out of the next 12 days. The roads and traffic are going to be a mess, which makes me worried about my commute. Last weekend, my son and I ran into groups of who I think were tourists. All I know is they didn’t speak English and some gave me their phones to take pictures. I’ll find out later if this is going to impact my ability to get pizza from the place near the park. At least there’s another park for Pokemon Go . . . It’s a 15-20 minute drive and much smaller, but it’ll have to do.
The only other big thing to talk about is the cooking I did throughout the last two weeks. I tried 6 new recipes and had a few old ones. Forgot to take a picture of the classic Sloppy Joe dish (last minute meal) and the Honey Glazed Chicken (new one made during chaos of laundry and homework). The rest I’ll put as thumbnails below. Out of the 6 new ones, 5 worked out and one failed. I will note the failure:
Some of the new ones will be easy to do when I need to make a quick meal. Others are called Restaurant Style Chicken Lo Mein and take A LOT more prep work than the recipe makes it sound. Sweet and sour meatballs aren’t much better, but fewer ingredients make it feasible after work. The lo mein was just a crazy rush of adding, removing, putting back, and mixing. Fun and worth it, but not something I can pull off all the time. Wish I could have gotten some of the leftovers of that one, but my son claimed it all for his school lunches. Him asking for something other than Mac & Cheese isn’t something I’m going to mess with.
There isn’t much of a plan for this coming week. My son has studying, a Regents, and an award ceremony. I have work and various appointments until Friday. Both of us are hoping to get a little Pokemon Go in on most days. Really hope we can do some next weekend since that’s going to be the big studying day. I’m going to try to get into the August blog posts too since I finished July. It’s something on the days I can’t get to editing due to only having 30-40 minutes before bed.
Goals of the week:

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There are definitely more than 7 tips that one could give. Nonverbal communication is essential and complicated. So, know that this is the tip of the iceberg tip. After all, I always stick to 7 tips and making it longer would break tradition. Let’s get going!

Hi, gang. Craig with you once more. I’ve been known to post the occasional rant, but I do so with the hope of helping you with your fiction. I’ve …
Let’s Ramble Today

(This was written after a week of bugs getting inside. They always found their way to my room and buzzed me in my sleep. Moths, flies, and mosquitoes a plenty.)
Buzzing among the lights
Skittering in the dark
The infestation has begun
They strike without a care
Causing pain and strife
I try to stop their entry
Yet they also slip inside
Finding holes I did not see
Or waiting by the door
To scuttle in as I come and go
I hear them in my sleep
And find them when I wake
Destroying all I find
But there is always more

Guess this is from ‘Hitch’?
I’m always surprised by the amount of people who forget that non-verbal communication is more potent than verbal. As authors, we can easily forget this because we work with words and think of their power. We focus so much on the ‘perfect’ words to use to carry our stories that we can get tunnel vision. So, we don’t necessarily include the other aspects of communication when writing. This can make a scene stiff and bland because the reader might imagine all of the characters being wooden. Not the way we want to go and it’s easily overlooked.
Nonverbal communication is essential because it can trigger responses from people without them knowing why. Eye rolls, crossed arms, sharp voice tone, and the like will make a person become defensive. Smiles, gentle touches, soft voice tone, and a relaxed posture will put someone at ease. It is a power that all humans have over each other, but not everyone understands or controls. Once we are in an emotional state, we tend to let nonverbal communication go wild too. Another reason an author might not remember to utilize these categories.
There are apparently five types of nonverbal communication, but the fifth is physical appearance. I won’t be touching on that one since character descriptions are typically done and cover this. The others are what we can forget.
Haptics or Touch
This is any physical contact made between characters. Punches and slaps are obvious ones since they denote anger. We don’t really think twice about these, but there are less violent ones that get the same treatment. I’m talking about romance here. Caressing a cheek, hugs, kisses, and holding hands show love and affection. These can be done in a less romantic method between parent and child to show tenderness and care. We all know how these touches feel or should feel, so we can relate. There are others that we might overlook as well. For example, I use shaking hands and touches to the shoulder to reveal comradery. People take these for granted in real life since the emotional reactions are almost instinctive.
An important aspect for haptics is duration too. The length of contact can tell a reader the depth of the connection. A small pat to the shoulder can mean ‘good job’ between two people. A longer one may mean ‘I am here for you in your time of need’ without any words being said. Kissing is another example since we have pecks on the cheek, quick ones to the lips, and full-on tonsil hockey. Each one has its own meaning.
Finally, not touching can mean things as well. This makes this aspect of nonverbal communication unique. If a person refuses to touch another then it could mean hatred, fear, disgust, or even anger. This shows that not doing something in a given situation can communicate an idea just as much, if not more so, than doing it.
Voice
When writing a dialogue, you can adjust your tags to show the tone. Yells, screams, whispers, coos, exclaims, mentions, and the rest of these words can go a long way in showing emotions. In reality, we hear this aspect from the volume and tone of a person’s voice. It can make us react to what is being said more than the words themselves. A sharp tone can hurt even if it’s being done with a compliment since that could be perceived as sarcasm.
Type of voice can be helpful too. We react more positively to those who have a naturally soft and calming voice. Those with more of a rasp or growl can put us on edge. This cannot always be controlled by the speaker too. It’s why voice tone cannot be solely depended on until you get to know a person. Once you discern their natural timber and tone, you can figure out when there are changes to their mood.
Body Language and Gestures
This covers a lot of ground. Posture, arm movements, space from people, firmness of handshake, and general physical demeanor fall under this category. The thing is that we all know about body language and gestures. We are taught about this from a young age such as sitting up straight and no hands in pockets during conversations. It’s stated as good manners, which are to make a person friendlier in appearance and not cause others to feel distressed.
A challenge here is that various gestures and body languages mean different things in different cultures. Some people are okay with wide arm movements or a lot of gesturing with the hands. That is normal to them. Others can be reserved and see such things as rude or aggressive. Authors have to pay attention to this possibility and add other nonverbal cues to body language to clarify what they mean. For example, a character who swings his arms while explaining something can be shown as excited by giving them a wide grin.
Facial Expressions
Finally, we have facial expressions. This includes eye contact since those are part of the face. Similar to body language, we tend to have an innate understanding of this, but don’t always add it to our stories. Part of this could be due to us not always noticing when a facial expression triggers us. We always recognize smiles and frowns, but subtle variations can bypass our senses to set off our instincts. A smirk can make one uncomfortable even if they don’t realize it’s that instead of a smile. This is a big reason why nonverbal communication is so essential to our species, but not talked about or taught like one would expect.
A lot comes from the eyes too. The length and solidness of contact can be the difference between intimidation and romance. Avoiding eye contact is a sign of nervousness, shame, or inferiority. I think this aspect of nonverbal communication can be very useful since we hear about it in regards to animals. Don’t stare into the eyes of a predator or they may see it as a challenge. Stare into a prey animal and they might freeze to see if you’re going to try to eat it. Probably isn’t that different when doing the same with humans.