Mab: The Dark Mistress

Selene from Underworld

Mab is the only character from War of Nytefall who has already been introduced to readers.  She appeared in Legends of Windemere: The Mercenary Prince and kind of helped Delvin.  This showed an older, more mature, not as friendly version of this character who has turned out to have an interesting personality so far.  She’s serious with bouts of excitement that borders on childishness.  That usually comes about when she’s given a chance to be a thief, which is her true calling.  Similar to Clyde, Mab is very quick to go brutal on someone who has angered her and threatened the gang.  Some people might think this sounds a little like a previous female protagonist in my series.  There is a good reason why too.

While Nyx was my wife’s first Dungeons & Dragons (as well as first overall) RPG character, Mab was her first Vampire: The Masquerade (second overall) RPG character.  So, the two had the same personalities at the beginning since my wife was still learning the rules and how to play.  One typically starts with a persona closer to their real selves and she had the temper back then.  Complete with the punch throwing that Nyx started with.  Mab never got that, but was prone to giving ‘the look’ and mouthing off.  Her origin was rather simple too because it was her being a cat burglar and that was it.  Much of her depth came about as she was used due to her having one unique standing among the characters that my wife played.

I had already been using Clyde for a bit and was helping her make Mab.  We came up with the idea to have them be criminal partners and lovers.  Only half of that actually happened once the game started.  Instead of mushy romance, Clyde and Mab bickered over old mistakes, past transgressions, and repeatedly stated why they broke up.  They still cared about each other and there was sexual tension, but the two of us had a bit too much fun with the bickering.  It’s funny because even though it sounded like they hated each other at times, there was always a very close bond of loyalty between them.  While Luke and Nyx became pseudo-siblings, Mab and Clyde were very much partners with a rather complicated history.  Still, they came the closest to being a couple, which is something my wife and I never really played as.

This relationship was one of the main things I focused on with the first book and may do with the whole series.  The bond between these two is very important to them, which puts it on the front line of subplots.  It’s what helped Mab evolve into something different than Nyx and drives her initial actions.  It’s probably the most important relationship for Clyde who is always at risk of going full monster.  Their odd co-dependence is also why the characters tend to compliment each other.  Clyde is brute force and monstrous aggression while Mab is agility and a predatory savagery.  Both use stealth, but in different ways with Clyde using illusionary tricks and Mab having her shadow powers.  I would go so far as to say the they are the most dangerous pair I have in all of my series.  Not only because of their powers, but how they synch with each other to the point where one can read the other’s plan with a single look.

The powers for Mab were tougher to come up with than Clyde, but they were still easier than some of the other characters.  My wife depended a lot on the claws of her RPG character, so that had to be her thing.  The ‘mind’ power was a tough one that’s also a secret for the book.  Besides, the biggest thing about Mab is her ability to travel through shadows.  It isn’t running along them, but entering a shadowy dimension between words and flying/swimming through it.  This came about because I wanted to give her a unique fighting style that would utilize her claws, her agility, and wreck havoc with large groups in contrast to Clyde just moving people down.  The image of her leaping from shadow to shadow, yanking people into the darkness, and even having only a clawed had come jutting out of the shadows seemed to really work with Mab.  I’m going to have a lot of fun doing her fight scenes.

(Side note: She never had a last name until this series and my wife hated ‘Winthrop’.  It worked for her brother, but not with Mab.  So, I came up with the idea that it’s there, but she hates it and takes the surname as an insult.)

Since I gave a funny game story with Clyde, I might as well do something similar with Mab.  My wife played her in a live action RPG, which requires that you try your best to dress up as the character.  Going cat burglar, she decided that no loose clothing aside from a leather jacket.  This is where Mab’s hydra-scale jacket came from because this item ended up turning into her trademark.  Anyway, the rest of the outfit was relatively skintight.  Now, these games typically start in a safe zone, so you have to hand over weapons until you ‘leave’ and this also requires a search.  That went like this:

Weapons Checker-  ‘I have to search you for hidden weapons.’
Mab-  ‘Really?’
W.C.-  ‘Part of the rules.’  *looks at her clothing, makes eye contact, looks at me, looks back at her’
Mab-  ‘What?’
W.C.-  ‘There’s no way you can hide any weapons on that outfit.  Go on in.’
Everyone with long coats, many pockets, and hidden weapons-  ‘Oh, come on!’

Even worse, she had a knife that was never confiscated.

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Going All In, on #LisaBurtonRadio

coldhandboyack's avatarEntertaining Stories

Lisa Burton

Don’t touch that dial! You’ve landed on Lisa Burton Radio, the only show that brings you the characters from the books you love. I’m your host, Lisa the robot girl, and today we’re going to steam things up a little.

What happens when congenial poker nights among a group of six friends take a turn into dark territory? Someone suggests an alternative payout. Everyone consents to the new stakes. They are all excited – but before long, repressed thoughts and even sinister emotions begin to emerge.

With me in the studio today is Katie Kelly. She and her husband, Steve, were one of three couples who participated in this fateful poker affair, and she’s here to dish all the dirt for our listeners. “Welcome to the show, Katie.”

“Thank you so much for having me, Lisa! I’m happy to be here.”

“Let’s start off with some background. Tell us about…

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Elemental Uses: Water the Tri-Form Element

Juvia from Fairy Tail (Still my favorite character)

Water users tend to fall into one of three categories with a third rarely showing up.  I’m going to divide it up that way instead of what I did before.  Mostly because water is an element that is infamous for the triad.  Since I already brought up the healing side in Monday’s post, I’ll leave that out.

Liquid

Much like the other categories, water users here tend to work with what is around them instead of creating the water themselves.  There are those like Juvia above who create water from magic and other characters that use the water in their own body.  This can even include the manipulation of blood, which is a dark path.  Since we know that the average human body is 50-65% water, it’s tough to have the power come from inside.  We’d have to explain how the character avoids dehydration and the sheer volume wouldn’t be much if it’s all internal.

Like fire and wind, the offensive capabilities typically take the form of blasts and waves with the additional of whirlpools if the opportunity arises.  Water users are at a bigger hindrance than the others because they won’t always be around a great amount of their element.  There is a lot of recycling here as well with a blast being redirected or drawn back to hover in a snake-like fashion.  Defense is a little tough since a shield of water can be easily pierced.  Another method is to create a bubble around an enemy instead of yourself to deplete their air.

The daily use is fairly issue to figure with cleaning at the top of the list, but it can also be used in trades similar to fire.  People with this ability would be walking water jet cutter or even a pressure washer.  Gardening and farming can benefit as well since drought is one of the bigger worries in these fields.  Since the human body has so much water in it, there could be more medical paths.  I don’t mean magical healing, but sensing problems in the patient’s systems.

Swimming is very important to this user as well and one can see how a caster with water powers could survive underwater.  Having control over the currents means they can reduce pressure on their body as well as get oxygen from the water.  If not an absorption then keep the water away to form a bubble of air with a line that goes to the surface and allows a constant flow.  Similar to the wind sense ability, they would be able to discern forms and movements in the ocean even in complete darkness.  Because of the second form, they can also survive in the cold too.

Gray from Fairy Tail

Solid Ice

Many characters with this power are put separately from the liquid version.  The techniques are obviously different with this being more solid.  Shields and walls can block attacks while attacks are more rigid.  Creating armor, weapons, and other objects are almost standard since ice blasts are always a little funny.  If the target isn’t frozen then what exactly are you hitting with?  This is a very dangerous power in this way because it can suck away all heat and lead to one-shot kill attacks.

Transportation is a common use with ice magic.  Freezing the ground and sliding along seems like it would fail, but the caster has enough control to guide themselves.  They can even plant their feet to one spot and move that along.  Creating boats of ice has been done before with various degrees of success.  Usually best for arctic adventures since this category does have the threat of melting.  The way around this is to say that all magic does that heat absorption, but that means it can’t melt without extremely powerful fire attacks.  Not to mention allies would be at risk.

Ice sculptures can be used as a trade and decoys, but there is another trade.  Arctic and mountain guide could be a good one since an ice wielder would have a natural resistance to the cold.  Unlike fire users who would need to use modest spells to stay warm, this type of character could be entirely immune or even feed off the temperature.  This would make them a perfect ally in regions that are riddled with snow, ice, and sudden freezes.  It does sound like this would be more wind than water, but elementalists tend to be immune to the negative sides of their specialties.

Forgotten Steam

This is the third category that doesn’t get much attention.  Water and ice are more visual and easier to figure out uses for.  Steam can’t be touched, so using it for attacks or shields doesn’t really help.  It can help with ironing and cooking vegetables, so there are a lot of home uses.  Nobody would complain about turning the bathroom into a sauna after a rough day.  So, what else can be done?

One thing that water users do more than others is take the form of their element.  This can be human size, giant, or part of the scenery.  Maybe this is because of the human body/water composition I keep mentioning, but it’s a thing.  By turning into steam, a caster can get into locked rooms or eavesdrop by spreading out somewhere while enemies talk.  People could easily mistake steam for fog if they aren’t close enough to feel the heat.  Even then, it might not cross their mind that it’s out of place.

You can also use steam to help escape or create a thick cloud that only you can move through without a problem.  This is perfect for assassins, thieves, and characters that aren’t interested in fighting.  It might not have to be a cloud too.  Throwing steam in an enemy’s face is enough to drive them away.  Have to remember that steam is more than water vapor, which I’ll get to in a second.  There’s the heat component here that can scald and burn similar to fire.

Water vapor is nothing more than the moisture, which can be manipulated to do anything from dehydrate an enemy to bathing.  I don’t know if I really have to go into this one because it can be seen as the basis for the other categories.  Once you control the tiny particles of water that are vapor, you can turn it into a liquid gusher, an ice shield, or a wave of steam.  Every use I come up with falls into one of these categories, but I figure it should be mentioned at least.

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Infographic: Everything You Need To Know About WordPress

Nicholas C. Rossis's avatarNicholas C. Rossis

Seeing how popular my Everything You Need To Know About Blogging post was, I was excited when WebsiteBuilder allowed me to share their recent Infographic, 51 Amazing Facts You Probably Don’t Know About WordPress.

WordPress has become my trusted friend in website building, as its friendly interface allows clients to maintain their sites themselves, without needing any special skills. It is flexible, easy to use, and has many powerful features. Many leading companies, including Forbes, eBay, and The New York Times, have chosen WordPress to power their websites, making it the most used CMS worldwide. But did you know that 28% of all websites are now powered by WordPress, that it’s actually older than Twitter and Facebook, or that WordPress was the most requested job skill worldwide in 2014?

For that and more amazing facts, read on!

WordPress Infographic | From the blog of Nicholas C. Rossis, author of science fiction, the Pearseus epic fantasy series and children's books

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2 New Agents Seeking Fantasy, Contemporary Fiction, Creative Nonfiction, Travel Writing and More…

Chris The Story Reading Ape's avatarChris The Story Reading Ape's Blog

By Erica Verrillo  on Publishing … and Other Forms of Insanity:

New agents are a boon to writers. They are hard working, enthusiastic, and are actively building their client lists.

Joseph Parson is looking for Non-fiction – Including literary and creative nonfiction, travel and nature writing, current events, history, biography, long-form journalism and scholarly work written for a general audience; Fiction – Contemporary (post-1945) American literary fiction.

Joseph is especially seeking new voices including the work of women, people of color, and others who may have been underrepresented in past years, in particular LGBTQ and immigrant authors.

Natalie Grazian is currently accepting queries for commercial, upmarket, and literary adult fiction. She would love it if you sent her contemporary fantasy.

ALWAYS check the agency website before submitting. Agents may switch agencies or close their lists, and submission requirements may change.

See further details HERE

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For Today We Shall Discuss . . .

Yahoo Image Search

I kept thinking of ideas for a post, but I got nothing.  Was going to post a bunch of the music videos my son keeps asking for, but those never go over well.  Considered starting the War of Nytefall: Loyalty teasers, but it seems too early to start that for an April release.  I even thought about asking if anyone wants a mid to late April guest post revolving around my new series.  For some reason, I just didn’t have it in me.  So, maybe I’ll just post the first question that comes to my mind:

What do you do when you abruptly find yourself with free time?  I mean, nothing planned and no projects looming.  You just wake up and everything has fallen by the wayside with nothing to take its place.  Sky is the limit.

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4 Affordable Ways to Master Book Marketing…

Chris The Story Reading Ape's avatarChris The Story Reading Ape's Blog

 on Jane Friedman site:

Learning the art of book marketing is a pursuit which can often feel like an unending demand on your limited resources. But it’s a craft we must improve over time, as well as keep up-to-date with using newest book tactics. Our book marketing landscape changes, and so we must too.

Keeping up with the latest book marketing trends and learning new tactics can be expensive. Couple this with the growing cost of self-publishing, and it’s important that we be economically shrewd in our endeavors.

Courses are a wonderful way to effectively and efficiently learn how to market our books, but it seems like the price of a course increases every year. Plus, new tactics also pop up, requiring another course to take, like Facebook messenger bots or Amazon ads.

So, how are cash-strapped but talented authors supposed to rise above?

Luckily, there are…

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Winter Warmer on Sale – Last Few Weeks!

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Elemental Uses: The Versatile Wind

Wendy Marvell of Fairy Tail

Unlike fire, wind is used with a lot of versatility.  Many times, you’ll find characters specializing in one style like flight, wind blasts, weather manipulation, or lightning.  That last one is a strange part because it’s a wind/fire combo, but it typically gets put as an ultimate power for wind users.  Avatar: The Last Airbender changed this, but I wonder if that’s more because the main character wasn’t the type to kill and lightning tends to be seen as an evil power.  Heck, Sith Lords get it and Jedi don’t even though they’re all doing force (wind blast) pushes.

Offensive

Wind magic tends to show up in one of two ways.  You have the giant gales that hurl things about and send enemies flying.  These characters are known for brute force in a similar fashion to your stereotypical fire user.  Considering how much destruction tornadoes and hurricanes cause, it’s easy to see how this path is taken.  Yet, the second method involves more condensed air that is thrown in the shape of blades or fists.  These require more precision and aiming, but they can be difficult to counter since wind is an element that you can’t see.  We normally see them in movies and shows because those are visual mediums, so there has to be something to see.  For example, Wendy up above is a Sky Dragon Slayer and that gives her wind magic.  Her attacks glow because they’re spells instead of naturally created magic.  In a book, you have more leeway and can make these attacks harder to see and dodge.

Another offensive method with wind magic is a kind of physical enhancement.  A character can use controlled wind blasts to increase their speed and reflexes.  Their jumps can get a boost both in height and distance as well.  It’s all about having these short or constant bursts behind their actions.  This concept is also why so many wind-based characters are able to fly with very little problem.

Defensive

Wind shields are pretty easy to figure out.  Some of them act like solid walls or bubbles while others hurl attackers away on contact.  A less common defensive use for wind magic is sensory.  A character that controls air could have the ability to sense anything moving in their area.  It isn’t a perfect system, but it means they can’t be surprised and will always know when they are being followed.  The downside here is that they won’t know the intent until an attack is made clear.  So, they could mistake a curious animal for an assassin, but at least they are aware.

In some stories, healing magic falls under wind.  It’s either that or water if it isn’t in a class by itself.  The reason could be that both of those elements are seen as life givers.  We need air and water to survive, so those can be regenerative in nature.

The Mundane

Various tricks for distraction or amusement can be found in this power.  Throwing or even changing one’s voice can fall under this element since they’re vibrations in the air.  Musical abilities can be affected by this magic as well.  Imagine a character who can work an entire band with their powers.  Of course, there has to be some knowledge of how to do this instead of it simply being a thing.  This takes a lot of work, training, and concentration that shouldn’t be overlooked.

Drying and cooling things is another feature, which brings up the housework side.  A wind user could be a little lazy if they’ve learned how to clean from the couch.  Gentle breezes remove the dust while precision control works a broom.  Wind can be seen as hand-like here and it doesn’t leave anything behind like other elements.  So, it makes a perfect tool for dishes, laundry, or simply grabbing something from a shelf.

Lightning

There really isn’t much here due it being a destructive force.  Much of this depends on the degree of power, which can range from a slight jolt to an electric chair attached to fifty car batteries.  Anything beyond causing pain tends to be situational.  For example, using lightning to power a generator during an outage.  Maybe firing off a bolt to get some light or act as a flare.  If there’s enough control then one can make forms with the energy similar to the fire versions.  Yet, this really does come down to one of the biggest offensive parts of this element.

An Evil Use

For the most part, I’ve been focusing on positive or neutral combat uses.  Yet, wind magic can be utilized by villains for some really nasty stuff.  Imagine a bad guy drawing the air out of an enemy’s lungs and preventing them from breathing.  There’s creating a high pressure vortex that slowly crushes a target.  Maybe do the opposite of the first idea and have a compacted hurricane force gale get jammed down a prisoner’s throat.  So, while wind does tend to fall mostly on the hero side, it does have some villain uses that a hero wouldn’t even think of doing.

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Hobby Mocking

This is Patrick

Excitement at the thought
Of indulging
In that you love dearly
Sharing your knowledge
To all who listen
Proclaiming your hobby
As dear to your heart
Who knew you would turn sour

Another love is shown
By others on the ‘Net
Their big event is looming
Feeding their excitement
The fervor growing
As they share their knowledge
To all who listen
It is a holiday for their fandom

You cannot have this
Their hobby is foolish rot
Which you declare
Stepping into chats
To mock and tease
Enjoying the rage and tears
As you sour their big day
Instead of moving on

What is this?
An event for what you love
Everyone must know
You shout it from the rooftops
And dance with your hobby kin
Until the joy is punctured
By one who mocks and teases
How do you like it?

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