Sally’s Cafe and Bookstore – Book Reading and Interview with Dan Alatorre

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Opening Scene: Ichabod Brooks & the Vixen of Errenshar

Ichabod Brooks

Stripped of his gear and dangling from the ceiling, Ichabod Brooks patiently waits for his captors to return. There are no furnishings in the cell, so he hopes that he will be visited soon or the guards will listen when he has to yell for the bathroom. The adventurer is not as worried as he was when the locals swarmed him at the port and dragged him to the hilltop manor. Only a few cuts and bruises on his legs remain from the attack, which he put up little resistance against due to being severely outnumbered. Ichabod has spent the last hour wondering what is going on and doing what he can to stop his muscles from aching. With his own muscular weight pulling on his shoulders, he can feel the joints locking up and repeatedly swings to wrap his legs around the window bars. The awkward stretch is enough to take the pressure off his arms, but his lower back will not take much more. Even with the rising pain, the adventurer remains calm and passes the time thinking of what kind of mess he wandered into.

With a click, the door opens and three muscular men enter the room with a cart that has a bowl of soup on it. The one with a sword lowers the prisoner to the floor, but remains with his hand on the chain in case Ichabod tries anything. A single yank on the tether is all that the barely clothed guard needs to send the dark-skinned man to the ceiling. The other two silently go about feeding the adventurer and removing his clothes. Due to the chains, his shirt and pants are carefully cut apart with scissors and the strips are thrown into the hallway. Once the food is gone, two more guards and three young women enter. Ichabod tenses when they wipe him down with warm sponges that have a familiar perfume on them. He is busy trying to place the smell when a fresh set of clothes are placed on the floor and everyone leaves. A loud snap from the ceiling is enough of a warning that the adventurer can leap away from the severed chain, which lands with a thud.

“That could have killed me,” Ichabod mentions while he frees himself. Squinting at the door, he can barely make out the shadow of someone moving on the other side. “Do you mind telling me why I’m in jail? I came here on a job. Something about a garden that needed magical care that only I could provide. My employer, who I assume owns this estate, even gave me a list of equipment to bring. That should have been a sign that this was a trap. My wife isn’t going to let me live this one down.”

“It is an honor to meet and serve you, Lord Brooks,” the guard says with an odd click of his heels. The man’s voice is devoid of emotion, but its power helps it to be clearly heard through the door. “We have been asked to prepare you for an introduction to our Empress. I apologize on behalf of Errenshar for any confusion you are suffering from. It was our orders to bring you here and hold you until our Empress was ready. She has stated that you have a habit of overreacting and causing trouble, so she thought it best to prepare you in the dungeon.”

“This is a dungeon?” the adventurer asks while he gets dressed. The clean floor and white walls remind him more of an unfurnished bedroom than a place where one would normally place criminals. “Well, your Empress might not want to listen to those bard tales too much. I don’t go out of my way to cause trouble. Just seems to happen. These are pretty fancy clothes. Makes me think there’s something you’re not telling me.”

“My only job is to escort you to lunch when you are ready.”

“Do I get my gear back?”

“All of your equipment has been given to the Empress.”

“Of course it has.”

“Would you like to know today’s menu?”

“We’ll save that for the walk.”

Unnerved by the guard, Ichabod sits on the floor to put on a pair of leather boots that fit perfectly. Putting his arms over his head and stretching, he is surprised that the clothes feel like they were custom made for him. The shirt is his favorite shade of light brown and the buttons are shaped like tiny dread boars. His new pants are comfortable no matter what position he is in and the fabric allows just enough air through to keep his legs cool. Ichabod chuckles when he notices that the belt buckle is an arrow that clicks into a longbow. He cannot stop himself from smiling at the thought of what he has walked into.

“Been a long time since we played games like this,” the adventurer whispers with a gentle sigh. Picking up a dark red cape, he clips it to the latches that are blended into the shoulders of his shirt. “Although, I don’t remember her ever using that kind of perfume. Did I buy that for her during an anniversary or a birthday? Been so many presents from one to the other that we’ve both lost track. Wish she didn’t go to this much trouble though. These actors are very wooden, which gave everything away. Unless that’s part of the trick and she has something else planned that I’ll be distracted from.”

“Are you ready to go, Lord Brooks?” the guard asks, the door shaking as he grips the handle. There is the loud clang of a sword falling to the floor, but there is no scrambling or cursing in response to the accident. “I apologize for the noise. The Empress does not wish for you to be disturbed until you are ready. Please tell me when it is time to go. I must send word of our departure to the cooks, so that the food will be warm. If you would like me to tell you the menu, I will do so to help pass the time while you finish getting dressed. I know that at your age, it is more difficult to move quickly.

The adventurer cracks his knuckles and bites his lower lip to stop himself from shouting at the young man. “I finished a few minutes ago. Just wanted to make sure everything was in the right place. No sense rushing such an important and intimate meeting. Feel free to let me out whenever you’re ready. Be nice to get some romantic time with the wife, especially if she’s going all out with the fun. Really have to make this up to her soon. There’s that enchanted sword she’s been wanting for a while, so maybe we can do a couple’s adventure like the old days. Been a while since we did that together.”

“Excuse me, but we must go quickly,” the young man states as he opens the door. He turns on his heels and marches down the hallway, forcing Ichabod to jog up to him. “Before I tell you what we are having, I have been asked to tell you the one rule. The Empress does not wish for you to talk about your wife. She says that would ruin the fun.”

“Okay . . . Not even-”

“There are no exceptions to this rule.”

A pang of worry and caution seeps into Ichabod’s heart, but he ignores it since his wife may want to play a game. Although he does not remember her ever being this type of playful, he has heard of such couple retreats. One of his employers raved about one that allowed him and his wife to be pirates for a few days. The getaway included gnomish illusions and working with various governments to avoid messy misunderstandings, but the man swore that it was well worth the cost and early hassle. Clinging to the idea that his wife is surprising him with such an exciting adventure, Ichabod fixes his collar and uses one of the many mirrors in the hallway to make sure his hair is neat.

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Heroes Need Villains: 13 Steps to Evil by Sacha Black is Now Available! #writing #bookboost

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Your hero is not the most important character in your book. Your villain is.

Are you fed up of drowning in two-dimensional villains? Frustrated with creating clichés? And failing to get your reader to root for your villain?

In 13 Steps to Evil, you’ll discover:

  • How to develop a villain’s mindset
  • A step-by-step guide to creating your villain from the ground up
  • Why getting to the core of a villain’s personality is essential to make them credible
  • What pitfalls and clichés to avoid as well as the tropes your story needs

Finally, there is a comprehensive writing guide to help you create superbad villains. Whether you’re just starting out or are a seasoned writer, this book will help power up your bad guy and give them that extra edge.

These lessons will help you master and control your villainous minions, navigate and gain the perfect balance of good and evil, as well as strengthening your villain to give your story the tension and punch it needs.

If you like dark humour, learning through examples and want to create the best villains you can, then you’ll love Sacha Black’s guide to crafting superbad villains. Read 13 Steps to Evil today and start creating kick-ass villains.

Click Here and Up Your Villain Game!

***

HERE’S A SHORT EXCERPT

Why Writers Fudge Up Their Villains

Villains are like newborn infants. So much glorious potential. Until we writers get our grubby mitts on them and balls it up. With the careless flick of a pen, we can turn a finely sculpted baby villain into a cringe-worthy cliché because we didn’t make him bad enough, or we create something so heinously evil it’s unrealistic.

A villain might be a plot device, but he still needs a purpose and a goal, or he’s unworthy as an opponent for your hero (See STEP 3 for motives and goals).

While researching this book, writers told me all kinds of problems they encountered while creating their villains. From getting the dialogue right and avoiding clichés, to knowing how evil to make a villain, to how to reveal her motives without using blatant exposition.

Behind all these issues lie two basic barriers that are the Achilles in every writer’s villainous heel:

  1. Depending on the point of view (POV) the book’s written in, the villain is usually seen through the eyes of your hero.

A solitary POV gives you a page-limited amount of time to show your villain’s best, most authentic and devilishly evil side. Page-limited to the point it makes it eye-wateringly difficult to convey her backstory effectively without information dumping. You have to be better, clearer, more tactical and more concise with your words to create superbad villains.

  1. Writers are hero worshippers.

We love our heroes and protagonists more than our spouses. And as a result, we spend shameful amounts of time honing our protagonist’s muscular heroics into shape. But that relegates our villain (the plot-driving conflict-creator) to the corner of our book, complete with a nobody-loves-you-anyway hat. In other words, writers don’t pay enough attention to their villain.

Intrigued? Want to read more? For one week only, you can pick up 13 Steps for the special price of just £1.99. For more info and links, head over to Sacha’s blog. Happy villainous writing! Muahahaha….

Sacha Black Author Bio

 Sacha Black has five obsessions; words, expensive shoes, conspiracy theories, self-improvement, and breaking the rules. She also has the mind of a perpetual sixteen-year-old, only with slightly less drama and slightly more bills.

Sacha writes books about people with magical powers and other books about the art of writing. She lives in Hertfordshire, England, with her wife and genius, giant of a son.

When she’s not writing, she can be found laughing inappropriately loud, blogging, sniffing musty old books, fangirling film and TV soundtracks, or thinking up new ways to break the rules.

Contact Information

Non-fiction Website: www.sachablack.co.uk

Fiction Website: www.sachablackbooks.com

Twitter: @sacha_Black

Facebook: Sacha Black author page

Pinterest: Pinterest profile

Instagram: Sacha Black profile

Goodreads non-fiction: Sacha Black profile

Goodreads fiction: Sacha de Black profile

Tumblr: Sacha Black profile

Google+: Sacha black profile

Linkedin: Linkedin Profile

Amazon Author Page

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Smorgasbord Book Promotion – Air your Reviews – Allison D. Reid and Nicholas C. Rossis

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Meet Guest Author Pamela S. Canepa…

Chris The Story Reading Ape's avatarChris The Story Reading Ape's Blog

I’m Different and I Like it…But then again, aren’t we all?

I started writing when I was a kid. We moved to Florida from Virginia, and I wrote about some of the new, odd things I saw, like a lizard and palm trees. I seemed to have an imagination, too. At age eight, I wrote a story about finding a dinosaur in my uncle’s barn. He and everyone else in my family got quite a kick out of that. There was also a story about a talking horse that warned its owner about a man she was going to marry. I set up chapters, but never finished it.

Poetry was my outlet for venting through adolescence. I never showed most of those poems to anyone, until my friend asked to read one of my poems to her class as an assignment. She said it made one girl cry, and that’s…

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Powers of the Windemere Sky: Radical Riders

Pegasus and Kratos

I figured I should discuss the Windemere ‘air forces’ since I touched on land and sea already.  Pretty sure I have a bunch of people wanting me to get this whole thing over with, but I push for equality.  That and these might not be very long.  After all, there isn’t much up in the skies when it comes to combat and protection.  The first category alone might not take much.

Now, the ‘Riders’ are warriors that use a flying mount.  Griffin riders are the most common and are considered the special forces of Gaia.  This puts them with the army since the soldiers have guard duties and patrols.  Just so happens that they do a lot of that from among the clouds.  Special gear is included with this career, which is better than the handful of other rider-types.  There are some wild tribes that use rocs, wyverns, giant bats, and perytons for combat and traveling.  Most of these animals are difficult because they lack the friendly nature of the griffins.

You might be wondering about Pegasus and Dragons too.  Well, the first is a very rare animal that will only let certain people ride them.  It seems each one has a different preference too.  One Pegasus might only allow virgin girls on its back while another goes for veteran male warriors.  This is determined by their nature since they are attracted by hearts and spirits that are similar to their own.  Now, they might approach someone that is different, but they won’t give a ride.  As for Dragons . . . anyone riding one of those has typically been chosen and is involved in a special circumstance.  A dragon has to REALLY like you or consider you an equal or superior.  This is in regards to constant riding because they will help with a ride if asked politely.  (Note:  I only mean Nature Dragons.  Weapon Dragons will eat you no matter how nicely you ask for a ride.)

There will be griffin riders getting involved in events, but only if Gaia is part of the story.  A downside to these types of characters is that they’re on territorial beasts.  Very few riding animals wander outside of their comfort zone, which can be a city or a specific mountain range.  You need to give them a reason and they don’t care about adventure like their two-legged counterparts.  Perhaps the easiest way to have a flying mount that will travel with you is to raise one from birth and not let it interact with others of its species.  This will make it think you’re it’s family and negate some of the learned instincts.  It’s also a horrible thing to do to an animal.  If the baby was orphaned and you can’t find others then okay, but never do this for your own purposes.

A final tidbit on the flying forces.  Many tend to be at a disadvantage when it comes to navies.  They can handle armies, but once a battle goes out to sea, most winged animals tend to get nervous.  As mentioned in The Compass Key, griffins have learned that they can get tangled in the rigging of a ship.  The ropes can then break and they’ll fall into the water where they drown.  Wet wings also make it difficult to get back in the air, which leaves them vulnerable to sharks, the tide, and enemy fire.  This is why they try to stay away from even a docked ship, which means the rider has to be able to fight from afar if the battle goes away from the shore.

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Swift Six Character Interview – Spencer

eranamage's avatarLibrary of Erana

#Swiftsix #graphicnovel

Name: Spencer Abbot

CardSetTell us about yourself: (Name, race/species, etc.) Hello, there. My name is Dr. Spencer Abbot, and I (unlike most of the family I’ve married into) am mostly human. The only part of me that is not 100% natural is my lower left leg.

I’m an adventurer – why should I recruit you to accompany me? Never know when you’ll need a medic on some sort of adventure. Also, I’ve been learning magic lately, and it’s been going well. So, a mage might also be useful.

Tell us about your companions?  How do they see you? Starting with Travis, he seems to see me as a tall twig that walks and needs protection. I love the guy, but he has an even worse track record than I do in terms of staying out of trouble. Next is my wife. I’m sure she loves me, but I…

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A Perfect 10 with Ed Duncan

This gallery contains 6 photos.

Don Massenzio This week’s edition of A Perfect 10 features author Ed Duncan. He does a great job of handling the usual 10 questions. If you want to check out past interviews, you can find them in the following links: … Continue reading →

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This Just In

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Return of Super Earth

Well, it took a while to unravel all of the stories, but I think I got it.  Had to drop the one story that highlighted a supporting character since I realized he didn’t have the personality to cover his own tale.  Duets and supporting cast work for Borgard, but he just doesn’t flow right as the focus.  He shows up in enough tales to make an impact and earn a spot in the finale anyway.

That part aside, I’ve moved 12 of my 43 story ideas (42 if you don’t count Dawn Addison) to Super Earth.  5 are in their own worlds like Bedlam and Dawn, so that leaves 26 Windemere tales.  14 of those are one-shots/short story collections and the rest are series of various lengths.  Legends of Windemere still takes the top spot with 15 volumes and the only ones that might come close are Sin and Clyde with their 9-10 volumes.  Sin has it a bit easier since I’ll have to pause his series whenever I hit a point where another one has to go to explain the world changes.  His books each have contained tales with a faint meta-plot and it spans a few years, so Elysium and Ruins of the Zodiac Gods have to go either in the middle of his tales or alongside.  Just look at the quote and you’ll get an idea of the chaos in my head.

Anyway, this isn’t about Windemere . . . Well, it wasn’t supposed to.  Guess the last 200+ words say otherwise.  This is to show the split for Super Earth, which didn’t take as many stories away as I expected.  Clyde and the Dawn Fangs couldn’t go back since Mab is in The Mercenary Prince.  I’m leaving the super spy in Windemere because that type of character might benefit more from being in a non-standard spy setting.  So, here we go with the division:

  1. ‘Phoenix‘-  This is the core series of 6 books/story collections that shows the heroes being awoken and getting used to being back in action.  They were put to sleep when the half-demon went berserk and nearly wiped out humanity, so him being back as a hero is a fun plot point.  He went mad when a villain killed his son.  The books are divided as their Awakening, the villains returning, new heroes appearing, monsters appearing out of nowhere, a big enemy from space that they have been preparing for, and then a final book in the aftermath of that one to close up all of the Super Earth stories.  Thinking of having ‘Phoenix’ in each title too.
  2. Savior–  This is my street level hero who stumbles onto a suit and tries to clean up a city of villains.  He has 5 books/collections and he goes through a big evolution.  I’d like to explain more, but that might be spoiler territory.  All I can say is that Savior eventually becomes a symbol more than a hero, which changes his dynamic.
  3. Jack–  Not sure how to explain him.  He’s an unstoppable fighter with a love of ice cream or soda or something sweet.  Haven’t decided.  Nobody knows about his past, but he stumbles into a bodyguard career.  This rolls out of control for a trilogy where he tries his best to not to kill anybody.  Jack is based around the Kenshin and Vash hero type that is very powerful, but refuses to take a life.
  4. Child of the Hunt–  That space bounty hunter who I could never fit into Windemere.  She currently has 5 stories, but I might give her a 6th that involves Earth.  For the most part, she stays in deep space and wouldn’t be joining the other heroes until that final ‘Phoenix’ book.
  5. Protectors–  They were the X-Men type, but now I’m not sure what they are.  This is a single book that shows a bunch of superhumans who have been gathered to protect a psychic child.  It involves a villain who wants her as a vessel and you learn that there is more to these people and their connections than you realize.  I might make this one a trilogy or longer series since it used to have a lot more stories.  Gave it 1 right now because I expected there to be more series in this one.
  6. Starlets–  Another one-shot that involves a girl who has 6 alien warrior princesses in her head.  She transforms into them to fight monsters while they try to find a way to regain their bodies.  This was always a fun, silly one that I need to check my notes on.
  7. Sutyra–  An awakened half-demon, but you don’t want to know what the other half is.  She is out to have fun and enjoy life with her pet human in tow.  Too bad her waking up is an omen for the demonic and angelic forces of Earth.  Another one-shot, but I do really want to write this character.  She’s definitely one of my more confident characters.
  8. Gearhead Princess– I’m on the fence about this one.  Originally, this story was an origin for her, but now she’s in ‘Phoenix’.  Still, I always felt that she needed her own book to handle some personal issues.  Her whole thing is being a mechanical genius who was raised on another planet by sentient computers.  So, she uses a special gun, a battle suit, a high tech motorcycle, and a giant robot.  A lot of toys can come into play with this one, which I look forward to using.
  9. Zombie Girl–  This one forced me to rewrite a Sin ally, but having necromancers and zombies in a hidden society on Earth was too much fun to pass up.  Zombie Girl herself will still be in the same mess with her being a prodigy necromancer turned into a zombie by a cursed object.  I’ll streamline this to a single book since many of her stories were drawn out unnecessarily.
  10. Lords of Hyperscape–  Not really a superhero story since it involves a video game system that puts the players’ minds in the game.  Originally, I was going to have them trapped, but .hack//sign and Sword Art Online did that.  So, I ‘m thinking of doing the ‘rag tag’ team of misfits who are out to claim the championship.  It’ll be hard to do in one book since the game works with a central hub and then you have characters for each of the genre worlds.  Might not be necessary to go into details with their avatars though.
  11. Coven of the Gray–  Witches!  Maybe . . . This was something I came up with after watching Hellboy.  It’s a group that focuses on the mystical side of Earth and the new guy in charge has no idea what’s going on.  He has help from three witches, a seer, a ghost, and a zombie-like creature.  I’m not sure what the plot for this collection will be unless I stick to ‘him getting used to his new role’.  That might be all I need for this.
  12. N.N. W.–  This stands for ‘Ninja Never Wins’ and it’s a series that mocked fighting games, but was always fun to think about.  I’d pick fighters out of a hat to set up the brackets and roll dice to see who wins.  This way, I’d never know who was the winner until I reached the end.  There might still be 6 books to this comedy series with each tournament having different rules like normal, pendants to capture, lethal, women only, duos, and world championship.  For anyone wondering about how it could keep going after lethal, it’s called cloning.  There was going to be a lot of ridiculousness in this one.  Only problem is that I have no idea where the fighter list I had has gone to, so I’ll have to do some digging.

That’s really it for Super Earth.  Sorry about the long post.  I’m still thinking about moving Tome of the Fae here.  They work in Windemere, but maybe they’ll work better as a one shot that focuses on the fairies of Central Park, New York.  Guess it’s a good thing I’ll be thinking this week.

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