The Power Of Six Is Featured On The Readers In The Know Podcast

Source: The Power Of Six Is Featured On The Readers In The Know Podcast

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The Frank Rozinni Detective Agency, on Lisa Burton Radio

coldhandboyack's avatarEntertaining Stories

Don’t touch that dial. You’ve found Lisa Burton Radio, the only show that brings you the characters from the books you love to read. This episode is for you amateur detectives, the mystery solving maniacs among you, and those who crave a big puzzle as part of your reading regimen.

I’m your host, Lisa the robot girl, and with me in the studio today is Frank Rozinni and Clifford Jones the third. “Welcome to the show, fellas.”

“Please call me Jonesy. Clifford is the horrible name my parents gave me. My mom was so embarrassed, she called me Trey for the third.”

“Alright, Jonesy. You two boys team up in a kind of private detective agency. That’s kind of an unusual profession, or is it more of a hobby?”

“Well, for Jonesy, it’s a hobby. For me, it’s turning into a profession although I get paid like it’s a…

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Seven Quick Indie-Publishing Tips

Some great indie tips.

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Some great indie tips.

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7 Tips to Stopping a Rescue Mission

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Last September, Nyx wrote a list of tips for mounting a rescue mission.  To give the opposing view on this and in the name of equality, we’re going to make a list of ways to stop the good guys.  This isn’t because I forgot about the previous post, went hunting for a funny pic, and am currently too lazy to think of another topic.  Nope.  Well, maybe that started it, but this should be fun.  Not that I could get any of the characters to host it since they’re all busy.  Jerks.

  1. Remember to lock the door and keep the keys on you.  I can’t tell you how many times a rescue succeeds because somebody didn’t check the door.  Not to mention the problem with giving it to a lackey who hasn’t slept well in days.  Do we really need to see another rescue made by stealing the keys off a guard who mistook Nyquil for Dayquil?  This is the easiest way to stop a rescue.
  2. You can always have too many decoys, but you can also have too few.  I’m not talking about prisoners that your enemies might mistake for their friend.  Fake prisoners really only work if the rescuers have never seen their target, which doesn’t happen as often as one would think.  Not with the Internet and smartphones.  I’m talking fake guards and gun posts.  Your enemies will move slower and be more cautious if they don’t know what’s real and what’s a trap.  This gives you plenty of time to catch them.
  3. Traps are a great way to kill, injure, or slow down potential rescues.  Don’t only have them for the way in, but try to set up a few that are activated when people are trying to escape.  Possibly have it that opening the cell door a certain way turns them on.  I’ll leave that up to you.  One thing you REALLY need to remember is that your guards need to know where all the traps are.  Nothing is more embarrassing than your own men setting off the traps and clearing a path for your enemies.
  4. Run drills to keep yourself and your guards aware of how a rescue can happen.  This will help you learn the entry and exit routes that you can’t afford to cover because budget cuts are hitting everyone.  There are some dangers here.  Make sure you don’t assign a team that turns out to be the heroes in disguise.  Also, do something to stop the guards from shooting the testers.  Unless you use those that have displeased you and they can get back on your good side if they survive the test.  Just throwing some HR ideas out there.
  5. Misinformation can make the difference in a successful rescue operation and a disaster.  No idea how heroes manage to find maps to the villain headquarters.  It just falls into their laps even if you’ve done all you can to stop leaks.  Might as well use this to your advantage and have some fake dungeons or dead end passages.  Tell the guards that there are secret passages in case they’re the moles.  Easiest way to do this is to hire an expert that knows how to spread misinformation.  That’s what I did and I’ve cut my rescuer intrusions in half.
  6. Get some pets that roam around the castle.  These can be mundane animals or exotic monsters, but the main point is that they move around and obey you.  One of the hardest things to plan for is a danger that can be anywhere and do anything.  Humans do patrols while an animal simply wanders.  Sure, a hero can plan to run into them, but that doesn’t mean it will be on their terms.  Probably a good idea to make sure they don’t eat the guards too.
  7. Don’t capture people in the first place.  No reason to deal with irritating rescuers if there’s nobody to be rescued.  Sieges are so much easier to handle.  They’re only coming to kill you, which means you can hide or leave a decoy.  Just make life easier for yourself and avoid the headache.
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INDIE WEDNESDAY: GLEN CRANEY

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Indie-WednesdayAlong my reading journey, I’ve made a conscious decision to include self-published, indie, and small press works in my reading schedule.  But it is difficult to know where to start: So many new authors and books to examine to find the perfect fit for my tastes.  And to help others with this same problem, I’ve decided to turn my Indie Wednesday feature into a day where writers can introduce themselves and their work to everyone.

With this in mind, I’m turn over the blog to Glen Craney, author of the The Spider and the Stone.

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The Dark Art of Conjuring Historical Dialogue

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John Fowles lamented that getting the Victorian language right in The French Lieutenant’s Woman was the most difficult technical problem he’d confronted in his writing.

Successful dialogue in historical fiction depends on navigating the treacherous channel between sounding contrived and coming off too modern…

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Sally’s Cafe and Bookstore – Book Reading and Interview with Matthew Drzymala

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Opening Scene: Ichabod Brooks & the Resurrection Bowl

Ichabod Brooks

“Thank you for meeting with me, Mr. Brooks,” the lean nobleman says as he steps out of his large tent. Waving his servants away, the brown-haired man adjusts his shirt collar and pats down his long, button-covered coat. “My name is Lord Orson Bailles and I am the one who has requested your services. It is impressive that you made it here in such a short time considering how far from your home we are. Did you have a nice journey?”

Ichabod drops his backpack and glares at the man, the seasoned adventurer fighting the temptation to strike. Letting out a calming breath, he picks a few leaves out of his hair and takes in his surroundings. The small, but extravagant campsite is on the edge of a forest and there are signs that there were once more people staying in the area. He gets the sense that Lord Bailles is the type of person who would drive others away if they are from any class lower than the nobility. Although, it could be the way his servants scowl at his backside and the pale-skinned man’s pompous smirk that gives him that impression. Ichabod flexes his fingers as the urge to throttle his new employer rises, but years of professionalism helps him ignore the sense of disgust he feels from the man. Taking the signed contract out of his bag, he resigns himself that he cannot leave just because he hates the noble.

“I must point out that this is unorthodox and fairly rude. You sent me a signed contract and spread word that I had agreed to it. That puts my reputation at risk,” Ichabod explains as he hands the scroll to Orson. He winces when the man violently shakes his hand, a brief shock of pain running through his fingers. “If you wanted me to be impressed with your grip then you failed. Break my fingers and I’m off the job. Now, you’re lucky that I still need to work and don’t care if I like my employer. As long as you aren’t having me doing anything that crosses a personal line with me. Can’t really say evil since I’ve taken an assassination job or two. That’s something to keep in mind. What’s the job?”

“Have you ever heard of the Resurrection Bowl?” Orson responds, turning his back before getting an answer. Snapping his fingers at a boy, he impatiently waits for the servant to bring him a wooden plaque. “Created long ago by an immortal father who refused to let his loved ones die, it was lost when his family turned on him. They found a way to kill him and all of that nonsense, which does not concern me. Before they died, his loved ones hid the Resurrection Bowl in a city that has since lost its name. You have certainly heard about the rumors that very few people made it through the front door. Those that have are never seen again or return on the verge of death. The problem is that even if you get inside, the city is a maze of traps and monsters. One needs to know exactly where to go to succeed and I have found a legend that reveals the artifact’s location.”

Ichabod nods his head a few times before saying, “Not interested. Take my reputation, but I’m not going into this nameless city with somebody like you. Yes, I noticed that you changed a part of my contract to make sure I take you along. Still doesn’t mean I agree. I’ve known people who have taken on the Resurrection Bowl challenge. It ended exactly as you heard. No amount of money is worth the risk. So, you either find someone else or do it yourself.”

“Do you still refuse if it means your death?”

“Give me your best shot.”

“I already have.”

“What are you talking about?”

A slight tremor runs up Ichabod’s arm and he notices that his mouth is slightly dry. He takes a quick drink of water, but nearly spits the sip out when the taste turns sour. Glancing at the grinning noble, his eyes fall on the man’s pointer finger, which is adorned with a jade ring. The glint of metal is on the underside, revealing the thin needle that stabbed his palm during the rough handshake. Ichabod checks himself to make sure he is not imagining things, but finds that there is a sore spot near his thumb. Sniffing at his skin, he can barely make out the acrid scent of an unfamiliar poison.

“A man with a family would be inclined to deny my request,” Orson states as he slips the ring off. He tosses it to a passing servant, who yelps when the needle gets her in the finger. “I am the only one who knows where the antidote is. You could run to town to ask for healing, but I know they lack a healer who can undo magical poisons. By the way, how much do you love your wife? You see, when this poison kills you, it does the same to your soulmate. Such an interesting curse since you have nothing to fear if she is not your soulmate. Then again, do you want to risk her life and make your son an orphan?”

“Whoever you plan on bringing back better be worth breaking my seventh rule,” Ichabod growls while drawing an ivory arrow. He aims at the noble’s shoulder, but his arms jerk at the last moment and the projectile sails far into the distance. “Damn it! That arrow would have made you feel the same suffering that I do. Beating you up until I get the antidote doesn’t fall under my promise of creative punishment.”

“Yes, I’ve heard that you can be quite sadistic when your family is threatened,” Lord Bailles casually replies, the sweat on his brow betraying his fear. Clearing his throat, he claps his hands to get his servants to break camp. “My sister recently died from an incurable disease. She was beautiful, smart, and kind, which is why Windemere deserves to have her back. Unlike modern spells and rituals, the Resurrection Bowl has no risk. One need only find it and ask for the dead to be revived. I don’t even need her body to bring my dear Ruth back.”

“Sounds like she would hate what you’re doing to me,” the adventurer mentions, his right eye twitching. Before Orson can stop him, Ichabod snatches the plaque out of his hands and looks at the legend. “Thou can see the dead again. By sitting in the throne. That will show the path. A reunion in the palace. Well, this seems rather simple and clear. The Resurrection Bowl is in the central palace and you sit on the throne to find it. Where did you get this?”

Thrilled that Ichabod is willing to work with him, the noble smiles wide and takes the heavy slab back. “I bought it from a merchant who was passing through Gaia. He said that he had no loved ones worth the risk, but saw that I was in need. Only cost me a thumb-sized ruby, which is nothing compared to the value of my sister’s life. By the way, I was told that the poison kills within seventy-two hours. More than enough time to walk over the city, get inside, revive my sister, and come back. Before you get any ideas, I’ll be giving the antidote to a servant that I will send back to you once I’m a few miles away. Don’t want you coming after me.”

“If you think distance will stop me from making you pay then-” Ichabod starts to say before he violently coughs. He can feel blood on his tongue and wonders if the poison is working faster than Orson planned. “Lead the way since you have the legend and I assume already know where the city is. I want to get this over with as soon as possible.”

“We should really be friendly to each other on this journey.”

“You poisoned me and threatened my family.”

“Only because I feared you would say no.”

“When this is done, I will hunt you down and kill you.”

“My guards-”

“Will not stop me.”

The icy glare from Ichabod makes Orson struggle to swallow his next breath. He pulls at his collar and tries his best to maintain eye contact, but the pure hate and anger that he sees sends a chill down his spine. As his arrogant façade crumbles, the noble takes a sip from his jewel-encrusted flask and regains his composure. Snapping his fingers at the adventurer, he turns on his heels and heads into the forest with his servants only a few steps behind. Gripping his longbow and taking up the rear, Ichabod licks his lips and steadies his heartbeat through the few meditation techniques that he remembers from his training days. The thought that his own anger is killing him and wife helps to temper his rage, which he holds just enough of to make sure he can call upon it when the time is right.

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Smorgasbord Book Promotion – Air Your Reviews – Seumas Gallacher and John W. Howell

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Nyder Fortune the Loyal Assistant

Art by Kayla Matt

Nyder Fortune Art by Kayla Matt

One character that doesn’t get a lot of attention on the blog is Nyder Fortune.  He’s an agent of Baron Kernaghan, but he isn’t the type to go into the field.  He isn’t a warrior like General Vile, a caster like Queen Trinity, a goddess like Yola Biggs, or a psychopath like Stephen Kernaghan.  Nyder is nothing more than a gnome who wants to invent and experiment without limitations.  This means he doesn’t leave Shayd and only shows up during the villain scenes.  There are times he’s only made one appearance in a book, but he does hold an important role in the series.

First, I should point out what Nyder wants and where he comes from.  His family has been working for the Baron since the Great Cataclysm.  They created the Weapon Dragons and design various magi-tech weapons.  The reason they didn’t stay with the other gnomes is because the Fortune family wanted to work without ethics.  Because the Baron gave them this gift of freedom, they have always been incredibly loyal to him.  This isn’t to say that the rest of the world doesn’t know about them since they’ve interacted with other gnomes at times.  Mostly to see what their fellow inventors are doing and perhaps push it to a level that the restrained inventor refuses to attempt.  Nyder has mentioned taking a lot of interest in Fritz Warrenberg’s creations, but it’s unclear how much he’s stolen and changed to meet his own needs.  One reason is because the Baron isn’t a big fan of inventions and is more focused on constant upgrades to the Weapon Dragons.

Now, what is the role that Nyder holds in the series besides evil inventor?  He acts as the adviser to the Baron and proves to be one of the few who can be honest without getting killed.  He is respectful and always points out that his wisdom can be ignored without his feeling getting hurt.  Nyder simply wants to voice his opinion in case it is enough to help his master.  Because of his desire to only be heard instead of obeyed, the Baron is more inclined to listen to him.  It proves that Nyder only has his best interests in mind and isn’t trying to push a personal agenda.

One of the interesting evolutions of this relationship is that they sometimes come off as close friends.  Originally, the Baron being a great source of evil didn’t strike me as a character that would have casual conversations.  He certainly wouldn’t come to a subordinate with a personal problems like what happened at the beginning of Charms of the Feykin.  Yet there it was and Nyder calmly gave his honest opinion along with suggestions to fix the issue.  This is what really brought him into a new realm even though he was acting like an adviser and messenger before.  It was Book 11 where the Baron suddenly had some kind of friend.  In a way, it reminds me a little of the Mr. Burns and Smithers relationship in The Simpsons.

So, what will happen when Nyder has to actually face a champion?  Well, a plus side in Ritual of the Lost Lamb is that it’s only Luke who is being tortured and not much of a threat.  I’m sure Nyder will be itching to experiment or at least observe while the Baron pokes and prods.  The problem with champions is that pushing too hard into their auras causes them to explode, so they’ve never been able to do a thorough examination.  Nyder might not let this opportunity get away, but it all depends on what his dark master wants to do.

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Vote for Princess of the Light in Cover Wars and Help Us Win! #ASMSG #IARTG #Books

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