So You Want to Be a Dawn Fang: Tips By Mab

Brujah from Vampire: The Masquerade

Is that supposed to be me?  I’m not nearly that pale and that clunky necklace would get in the way when I’m stealing stuff.  That woman ever hear of a comb or brush?  Whatever, I’m in a mood because this shouldn’t be done by me.  Clyde is the first Dawn Fang and the one who made the rest of us, so he should be here.  I don’t care if you can’t find him.  Put this off until he peeks out from wherever he’s . . . That’s not my signature.  I mean, it looks like it, but I never signed that contract.  Oh, that bastard.  Fine, but everyone involved owes me a favor.

  1. Just because you have the strength and powers of a Dawn Fang doesn’t mean you can do whatever you want.  We survive by living within our strict rules.  This prevents us from being discovered by mortals and targeted by the gods.  Last thing we want is a group of heroes being chosen to wipe us out.  So, be on your best behavior, don’t make any scenes, and you won’t have to be eliminated.
  2. Never believe that there isn’t someone stronger than you.  Sure, we have plenty of advantages, but that only means we have a higher risk of getting too comfortable.  A Dawn Fang can still be killed, so keep that in mind.  We’re probably more at risk of getting ourselves killed through egotism than any other creature on Windemere.  I know it doesn’t feel right, but it’s true.
  3. Practice with your powers to make sure you know what you’re doing.  We have places where new turns can live and hone their skills without drawing attention.  This is an important rule for three reasons.  One is that you reduce the risk of getting yourself killed in a crowd because you tried a stunt under pressure.  Second is that you enter the world outside with a better understanding of your abilities and that means you have a survival plan.  Third . . . Clyde and I won’t have to kill you for being stupid.
  4. If you have a partner who has a long list of targ . . . personal projects, don’t trick her into hosting a Q&A session.  Not unless you want to spend a week without your kidneys.
  5. Blending in with mortals is essential to society.  You might think our predatory instinct is the biggest danger, but we have pretty good control over that.  After all, we don’t have to kill the ones we bite and can get away with a quick nip off a few people.  No, the real challenge is not overcompensating.  We expose ourselves more by trying to act ‘too mortal’, which makes us stand out.  Just relax and act casual.  Laugh at jokes, treat people to drinks, and watch for cues from those around you if you feel like you’re missing something.
  6. Floss and brush your teeth.  This is more to maintain fresh breath since we can eat mortal food now.  Is it possible for fangs to get a cavity?  Yes, but you just yank it out and wait a day for a new one to grow in.  Still, it’s kind of embarrassing to be walking around like that, so try to avoid the situation.  (For those wondering, Windemere does have toothbrushes, but most people chew leaves and herbs that clean the teeth.)
  7. Never betray the Dawn Fang nation or whatever we’re calling ourselves.  This means, you do not reveal our existence, side with our enemies, attempt to take control, or simply piss us off.  Being one of us is a gift and we don’t want to think we made a mistake turning you.  Clyde and I are not beneath destroying those who . . . Of course, our friends have more leeway.  We’ve known them since before Clyde changed.  Don’t go thinking you’re at that level.  It’s called favoritism.  Want to get there then work for it.

Okay, I’m done here.  So this isn’t a total loss of time and patience, please leave whatever shiny things you have in this basket and I’ll unlock the door.  Thanks and check us out in War of Nytefall.

Posted in War of Nytefall | Tagged , , , , , , , , , , , | 29 Comments

How to Write Effectively While You Are Traveling

Nicholas C. Rossis's avatarNicholas C. Rossis

Cal Bailey | From the blog of Nicholas C. Rossis, author of science fiction, the Pearseus epic fantasy series and children's bookThis is a guest post by Cal Bailey. Cal runs MountainLeon.com – a travel blog he started after two years of backpacking around the world. If you want to learn more about life on the road or his blogging, you can read his latest post here.

I had hosted a guest post about travel writing in the past, as the subject fascinates me. To get paid to travel–that’s the dream for many writers, right? If only it were that easy…

How to Write Effectively While You Are Traveling

Travel writing | From the blog of Nicholas C. Rossis, author of science fiction, the Pearseus epic fantasy series and children's book Image: Pixabay

One of the best perks of writing is that you can pretty much do it anywhere. All you need is your laptop or pen and paper plus your creativity, and you can write wherever you are.

Right?

Well, not exactly. Writing, like all skills, demands discipline. Effective writing is more than just scribbling a few words to produce good quality…

View original post 738 more words

Posted in Uncategorized | Leave a comment

GIVEAWAY! $50 Amazon Voucher – Celebrating 1,000 Followers!

Unknown's avatarFirst Everything, Now This

Screen Shot 2018-05-07 at 9.22.48 pm

Thank you to everyone for accessing the stories! To give back to the WordPress community and to say thank you for reaching 1,000 followers, I’m giving away a US$50 Amazon Voucher!

To enter, simply:

  1. Reblog this post!
  2. Leave me a comment below telling me which tale you have enjoyed and why!

The competition will close at midnight (Sydney Time) on Wednesday, May 6, 2018. I will select the winner by random draw on Thursday, May 7 and notify you via the comments below.

Best of luck, and, in the meantime, here are a few of the awesome comments I’ve received in the past few days alone! Happy reading and thank you!

Gregg

Screen Shot 2018-05-23 at 12.23.55 pmScreen Shot 2018-05-23 at 12.22.03 pmScreen Shot 2018-05-23 at 12.20.04 pmScreen Shot 2018-05-23 at 12.18.16 pmScreen Shot 2018-05-23 at 12.16.29 pm

View original post

Posted in Uncategorized | Leave a comment

This Week in Indie Publishing

Unknown's avatarDon Massenzio

Traditional publishers’ ebook sales drop as indie authors and Amazon take off

BigStock Photo

Ebook sales are dying. Ebooks are insanely popular.

If the short definition of cognitive dissonance is holding two contradictory ideas to be true, ebooks are about as dissonant as digital content gets.

Yet ebooks may also represent a chapter in the still-being-written story of how keeping track of what’s happening with content hasn’t always kept pace with the technology that’s transformed it.

Read the rest of this story HERE.


For Publishers, 2018 Is Off to a Decent Start

Photo by Kristin Klein

The four large publicly traded consumer publishers that recently reported their financial results for the quarter ended March 31 were all able to point to some good financial news.

HarperCollins had the best results, with sales up 6.4% compared to the same quarter last year and profits rising 16.2%. In a conference call…

View original post 370 more words

Posted in Uncategorized | 2 Comments

Swift Six Author Interview -Kristal McKerrington – Romance

eranamage's avatarLibrary of Erana

Name: Kristal McKerrington

What attracts you to the genre in which you write?

Wrestling has had a big influence on me my entire life. I have longed to make their lives better just like I did when I was a dancer for other dancers. I love dance, romance and this was the only chance my friends who have passed on could have their dance characters finish a great adventure. An ending they would be proud of.

What piece of writing advice do you wish you’d known when you started your writing adventures?

Write every single day, you’ll get better with practice and don’t let whatever publishers stop you for having your story out there. Read every day, watch something like TV or a movie at least four times a week. These are the tricks that will improve your writing. Keep notes, ask your characters questions and keep a notebook where…

View original post 402 more words

Posted in Uncategorized | Leave a comment

Vote for My Book in Authorsdb #firstlines Semi-Finals Contest

Tina Frisco's avatarTINA FRISCO

I’ve entered my book, Vampyrie, in the AUTHORSdb First Lines Contest and would very much appreciate your vote.

Vampyrie by Tina Frisco

Go to AUTHORSdb and scroll down to Submit your Vote/ Review. Voting ends May 28, 2018.

Judging is based on three questions:

Do these first lines pull you into the story?
As a reader are you invested in reading more?
Do you feel involved in the story quickly?

These are the first lines in Vampyrie:

“Where in the blazes am I?” Phoebe mumbled under her breath, afraid someone might be listening. “And how in the world did I get here?” She crept along the cold stone wall, carefully placing one foot in front of the other.

AUTHORSdb is a wonderful place to meet fellow authors and showcase our work.

I usually don’t enter contests and don’t quite remember why I entered this one! But now that I’m invested, I…

View original post 15 more words

Posted in Uncategorized | 2 Comments

The Lords of Monsters

Curse of the Vampire from Magic: The Gathering

Image of human
Power of a monster
Soul of a demon
The vampires rule all
Who live in the shadows
And feed on the edges
Of the society they once knew

Sitting upon a throne
Polished to a shine
The drinkers of life
Act as nobles
Within the ranks of beasts
A glimmer of their past
Fueled by ego

A key to their strength
Hiding in plain sight
No fur or scales
That would reveal their presence
Standing next to their prey
Who is none the wiser
And not much longer for this world

Few can challenge the vampire
Strong and fast
A force of rage-fueled destruction
Leading armies
Of vermin and mortals
A legend among myths
That will last until the end of time

____________________________________________________________

This was inspired by the idea that vampires are the lords of all monsters.  It really depends on the breed, but they do seem to be the most popular and infamous.

Posted in Poems | Tagged , , , , , , , , | 16 Comments

Fantasy Authors Unplugged: New Release The Yak Guy Project by C. S. Boyack

Unknown's avatarArcher's Aim

I am pleased to host C. S. Boyack on today’s edition of Fantasy Authors Unplugged. He has a new book out named Yak Guy which I’m thoroughly enjoying. I turn it over to Craig.

Thanks for having me over today to talk about my newest book, The Yak Guy Project. This is an alternate world kind of story about a spoiled and dysfunctional young man who gets placed in an environment where nobody is going to put up with his crap.

As a fantasy author, I thought P.H. Might appreciate a small part of the world building in this story.

Part of the world building here is the warring factions. Yak Guy starts off in the wilderness, and has to pick up some basic survival skill, and fast. Fortunately, he has a guide in the form of a talking yak.

Once Yak Guy learns to take care of himself, the…

View original post 514 more words

Posted in Uncategorized | Leave a comment

Cover Reveal and Pre-Order for The Alternative by S. Burke

John W. Howell's avatarFiction Favorites

I am so pleased to have Suzanne Burke join my blog today to announce the cover reveal and pre-order period for her new book, The Alternative. I was lucky enough to have done a beta read for this story collection and I can tell you it is a five-star read. So Suzanne the blog is yours.

Hello, and welcome to the Cover Reveal of my New Thriller Anthology

“The Alternative”

The ALTERNATIVE BANNER HEADLINE FOR COVER REVEAL BEST

The Alternative

The Alternative
by S.Burke

Available to Pre-Order NOW.
Release Date: Monday June 18th 2018
Mystery> Thriller & Suspense > Anthology.

It is such an exciting time for an author when releasing a new book! I would be remiss in not sharing my heartfelt thanks to the marvelous people who gave of their time so readily to beta read my latest book. Their valuable insights helped me enormously when crafting “The Alternative”

At long last, I’m able to share…

View original post 714 more words

Posted in Uncategorized | 2 Comments

Legends of Windemere: Book Champions vs Game Champions

 

Legends of Windemere
CLICK FOR AMAZON PAGE

On Tuesday, I wrote a post about adapting an RPG (role-playing game) into a book and how changes have to be made.  I mentioned writing another post showing how I had to alter the 6 champions.  Let’s get right into it then.

Luke Callindor

By Kayla Matt

Luke stayed fairly close to his game self in terms of appearance and gear.  I gave him some scars over time and his powers changed to make him more shamanistic, but the biggest change to him was personality.  Even though I’d been playing D&D since I was 13, I never played a deep character until 18.  I went from hack-and-slasher to Luke the young warrior who wants to be a hero.  He wasn’t arrogant in the game and I played him closer to my milder personality.  This didn’t work out in the book because I wanted him to be wilder, less cautious, and more ego-driven.  There weren’t any levels or experience points in the book, so why would he act like there was?  So, I started him at a higher skill level and with a habit of diving into dangerous situations without thinking.

Unlike the other champions, Luke benefited the most from not having to rely on dice.  In a game, you can only do a stunt if the dice roll correctly.  This meant Luke was held back a lot because I didn’t want to risk a bad roll.  In the book, he just had to do it and work hard to succeed.  He had much more control over events than in the game, which is also what amplified his arrogance.  Oddly enough, he retained his obliviousness and short-sighted behavior that plagued him throughout both the game and books.  You’d think I’d remove that one, but nope.

Nyx

By Kayla Matt

Nyx stuck to her personality and habits when she switched over.  I made her a more successful brawler and took away her magic items, but she had the same progression from temperamental amateur to a the matriarch of the champions.  Although, she never really hit that final point in the game because it ended around the time of Tribe of the Snow Tiger.  Not to mention I had to alter her magic a lot and that’s where the channeler concept came from.

The problem with wizards in D&D is that they start off really weak.  Attack spells are very tame and they can’t use much in the way of weapons and armor.  It’s assumed they’re bookworms too, so they have really bad hit points.  In earlier versions, making a Fighter/Wizard doesn’t fix this, which is what Nyx learned the hard way.  She continued running into battle and getting knocked out since she lacked any decent attack spells or was scared to waste them.  To remedy this, I had two choices.  One was to alter her personality, which I obviously didn’t do.  The other was to start her off as a powerful prodigy and make her real issue about self-control.  I had to explain her ability to use magic without words and gestures, which is why I designed the channelers.  This also cleared up the problem of Nyx having limited spells, having to learn them by doing weeks of research, and only have a certain amount of specific spells a day.  All of these work for game limiters, but not good for a book.

Sari

By Kayla Matt

We’re getting into some of the simpler changes now.  Sari is fairly close to what she was in the game.  All of her powers and her personality remained, but the changes happened in terms of her story.  Sari and Luke were a couple in the game, which didn’t have Kira Grasdon, who made for a great rival.  This changed her romantic storyline.  Yet, the biggest difference is that she was actually in the book.  In the game, the player behind Sari left about halfway through Family of the Tri-Rune.  This caused a problem because Luke and her were serious.  Without Kira, he was fully dedicated to Sari and I couldn’t rationalize him continuing on without a care if Sari was killed.  That was what the game master wanted to do.  I convinced him to keep her in the story in case the player came back or we found someone else.  Didn’t happen, so Sari was kidnapped, comatose, and then an NPC that we tended to forget about.  This means everything she does for 2/3’s of the series never happened in the game.

Timoran Wrath

By Kayla Matt

This was a tough one because he began as an NPC and then was handed to a player.  As an NPC, he was the wise and noble barbarian that you see in the books.  He wasn’t afraid of magic, but had a great respect for it and thought that someone like Nyx should be treated like a shaman.  This also allowed him to gladly accept a variety of magic items and champion powers, which were changed.  I made him a lot more apprehensive about magical things.  It’s really just the reflector axe, the Ifrit vest, and the Ring of Aintaranurh that he has in the books, which is really enough.

Now, here are where the changes happened.  When he was handed off to a new player, Timoran turned into your standard barbarian.  Rather simplistic in thought, but he could still come up with insight.  Quicker to jump into battle than Nyx, which meant both of them had to be restrained at times.  The biggest change that I didn’t include in the books is the drinking.  Timoran does drink a lot, but not to the point where he’s guzzling all of the booze and breaking into a temple’s wine cellar.  As the game progressed, this became borderline comical and I made a note to ignore those events.  This shows that you can’t always include what a player does.  They care about the game while the author is focused more on the books.

Delvin Cunningham

By Kayla Matt

Winner of ‘The Least Altered’ award is Delvin who stayed fairly true to part.  He never went back home like in The Mercenary Prince, but bullies putting him on an ice floe and pushing him out to see was true.  He was the protege of Selenia Hamilton as well, but I did add his experience as a mercenary once I changed her history.  In the game, we only knew that he was a warrior with a lot of battles under his belt.  Book Delvin was more of a strategist than the game one who would occasionally join Luke in his crazy stunts.  A few times there was almost like a contest to see who could make the biggest splash in a battle.  The romance with Nyx was established in the game too, but everything stopped just as that was leaving the flirting level.

Perhaps the biggest change to Delvin was that I gave him actual powers at one point.  In the game, a full warrior can only gain magic by dual-classing or magic items.  I had to make Delvin something else because he didn’t have the time to train as a caster and there were only so many relics that I could give him before it got silly.  That and relics can be lost while powers can be used even after you’re disarmed.  I never knew what the full plan for Delvin was too, so I had to go by hints that the game master gave me.

Dariana Kernaghan

By Kayla Matt

This was another change more of background than abilities and personality.  Dariana was played by a first time gamer, so she had a mild personality.  That is until Timoran taught her the art of drinking, which isn’t a good idea with a telepath.  She would go along with a lot of stuff since she was learning the game, which is where the character’s apologies and near timidness stems from.  Psychic powers also worked off points, so she was very limited in using them in a similar fashion as Nyx and Sari with their magic.  Dariana being a martial artist made things complicated for battle too because dice rarely favored the person without a sword.  Anyone with strong armor was a problem, which is why I made her immortal and superhuman strong in the book.

Now, the other change here was that the game Dariana had a different origin.  In the game, she was a half-angel who had issues with her father casting her out of the angel city and not caring that her mom died.  We ran into this guy a few times and his actions were adopted by Isaiah in the book.  Not that the relation stuck because I wanted to put more drama into Dariana.  I know it was kind of cliche, but having her be the daughter of Baron Kernaghan caught my attention.  Then, I had her mother be Zaria the Purity Goddess, which is what caused those two to have a more complicated history.  Originally, Dariana was going to learn about her origin or reveal it during a betrayal, but I went in another direction.  Stephen Kernaghan flat out says it when she appears, which is a tactic designed to cause suspicion and hurt the champions as a team.  This is the biggest change to Dariana that one couldn’t really do in the game.  Players can be awfully suspicious and a fight would inevitably break out.  In a book, I can control their reactions and make sure it doesn’t send everything into the gutter.

Posted in Legends of Windemere | Tagged , , , , , , , , , , , , , , , , , , , , | 8 Comments