No matter what I looked for, I could only find Godzilla creatures under the ‘Monster Size Chart’ search. Most of them had the Cloverfield monster, which I didn’t take because I remember getting in a debate with a fan of that movie. I asked if it was bigger than Godzilla and all I got was ‘Cloverfield would kick Godzilla’s ass!’. Needless to say I disagreed and wasn’t a fan of the shaky camera movie anyway. That’s besides the point here because I’m going to talk a little about how the size of a monster can determine the use of it. After all, a solitary Gremlin can’t go stomping through New York City and having a swarm of King Kongs is what you might call overkill.
- Microscopic– Let’s start at the monsters that you don’t see. These are your parasitic beasts that you don’t actually see beyond a microscope. Using these usually involves having a scientist among the heroes and the creatures take over the host to have them do something. I’m not 100% sure of an example here. There was ‘Invasion’, which is a movie that I never saw. You get a lot of tension out of an ‘invisible’ enemy too because you can’t beat it with a standard weapon or even see it coming.
- Golf Ball to Basketball Sized– I admit right now that I don’t know how to categorize these things. I’m thinking of the Facehuggers and other smaller monsters that you see in a lot of science fiction films. These are great for swarming threats, young stages of a bigger monster, and a stealth killer. They might not have the power and presence of the larger monsters, but they have the jump scare ability if you’re using them for horror or at least startling your heroes.
- Child to Large Dog Sized– Another category that ends up involving more stealth and speed than brute strength. After all, can you imagine Chucky hurling large man through a window? One thing that can be done with these monsters with more ease than Category 2 is having them go solo. I can see this being even scarier than a swarm because there’s less chance of hearing a solitary creature than multiples. This definitely gives this category more versatility and that isn’t even counting that here is where you can start making them humanoid. Something about monsters being bipedal and symmetrical makes them freakier, which might be because they’re more relatable.
- Adult Sized– You can figure this one out pretty easily because it’s so common. From Jason Voorhes to American Werewolf, there’s a lot of normal-sized monsters out there and they tend to be incredibly human. Many of them have some type of motivation beyond the primal survive/eat. The size of the body allows you to do more alterations because of more mass too and they can handle bigger ‘prey’. This might be why you find them more often than other categories.
- Van to Airplane Sized– Here is where we get into monsters that always possess incredible strength and not the stealthiest creatures. They can still hide in certain environments like large cities, jungles, and thick forests. You have to do some major explanations for them hiding in open areas like how the Graboids in Tremors can burrow. You get back into a primal mentality with these monsters too. They predominantly attack for food, protection, or because they’re simply creatures of pure destruction. It’s rather easy to make humans scared of these monsters considering they jack into the ‘fear of big predators’. Then again, these creatures don’t even have to eat people. They can just as easily be a herbivore and kill to protect itself.
- Building and Beyond Size– Godzilla, King Kong, Stay Puft Marshmallow Man, Galactus, and do I really have to keep going? Extreme destruction, massive fear, normal weapons don’t work without overuse, high body count, and possibly another giant creature for them to fight. Uses for this is either a mega weapon being used by the main villain or the main threat that mankind is struggling to find a way to defeat before it destroys a single city that the monster randomly chose by throwing a dart at a map off-camera.