The Bludgeoning Blunt Weapon Store


Welcome to our shop where we hope to meet all of your bashing, smashing, smooshing, bludgeoning, and banging needs.  Take this list of most of our weapons.  Each one has a special ability that we semi-guarantee will be helpful.  We don’t provide any improvised weapons like chairs, bicycles, stone coasters, and mother-in-laws.  You have to get those on your own and find an enchanter.  So, what would you like?

  • Wooden Club– The most basic of weapons that provides enhanced strength.
  • Metal Club–  An upgrade to the previous model, which provides metal armor form.
  • Spiked Club– The basic option with spikes, which can deliver one of our many poisons.
  • Staff–  Spinning this weapon creates a tornado that goes outwards.  Speed of the spin determines the strength.
  • Two-Section Staff– The smaller end can deliver a stamp that saps enemy strength, but must hit flesh.
  • Three-Section Staff– Summon a dragon if the correct motions are completed without interruption. No promises that dragon will be friendly or controllable since it won’t always be the same one.
  • Nunchuks– Delivers an explosion on impact.  Not recommended for amateurs who enjoy having a face.
  • Flanged Mace– Strike the ground to create a fissure that goes for ten feet.
  • Studded Mace– Increased the attractiveness of the wielder and causes those around them to become enamored.
  • Morning Star/Spiked Mace– Emit a bright light when held over the head.  Power turns on if weapon is placed on a wall.
  • Tonfa– Comes in pairs and can create a force field if crossed in front of you.
  • Flail– Chain stretches to six feet, but will snap back with force.
  • Double-Flail– Spin overhead to use as a helicopter and fly.  Only goes in direction weapon is facing.
  • Whip– Unleashes a sonic blast.  You will be eternally hunted by vampires.
  • Maul– Choose from a variety of elements that will cover the head of this hammer.  Lightning is triple the price due to popularity.
  • Throwing Hammer– Always returns, but at the same speed you threw it.
  • Horseman’s Pick– Can turn the wielder into a centaur.  Change lasts for an hour and needs a day to recharge.
  • Brass Knuckles– Enlarge hands to three times their normal size and weight.

About Charles Yallowitz

Charles E. Yallowitz was born, raised, and educated in New York. Then he spent a few years in Florida, realized his fear of alligators, and moved back to the Empire State. When he isn't working hard on his epic fantasy stories, Charles can be found cooking or going on whatever adventure his son has planned for the day. 'Legends of Windemere' is his first series, but it certainly won't be his last.
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12 Responses to The Bludgeoning Blunt Weapon Store

  1. Fun stuff. I had to laugh out loud at “Not recommended for amateurs who enjoy having a face.”


  2. L. Marie says:

    Yikes on the return of that throwing hammer!! 😆I might stick with the maul despite the price and the morning star. The three-section staff has its charms, however.

    Liked by 1 person

  3. V.M.Sang says:

    I think a simple wooden club would suit me best. Increased strength would be useful.


  4. I’ll take the maul covered with dough. Bury my enemies in waves of hot pies.

    Liked by 2 people

  5. These all sound like so much fun! I would be tempted to summon the dragon so much, even if I wasn’t fighting anything. But, since I would be a defensive fighter rather than the aggressor, the tonfa with the force field would probably be a better choice.


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