OVERLOOKED FANTASY SERIES (2017 EDITION)

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overlooked

We all have our own list of “overlooked” fantasy series. You know the ones which somehow, someway, did not turn into the next Harry Potter — even though you liked it better.

Okay, maybe, some of these fantasy series were not as amazing as novels penned by Tolkien or Abercrombie or Weeks or one of the other “it” writers, but you personally enjoyed them, have not forgotten about them.  In fact, whenever the opportunity presents itself, you recommend these forgotten series to your friends, argue that they are worth the trouble of finding at the local used book store or at Amazon.

Well, folks, this list is about just that: the fantasy series that I (and my friends) have enjoyed in our lifetime but not enough of you have given a try. While some of these novels aren’t the best of the best, they were good enough for us to…

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How to Write a Senryu Poem in English

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When Thieves Have to Work with Others

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Anyone who has played Dungeons & Dragons, read fantasy, or even heard of thieves know that it’s tough putting them in groups.  We seem to think they’re characters who will always be out for themselves.  They’ll steal from their allies, sell people out for the smallest of reasons, and repeatedly do things that prevent them from being fully trusted.  Now, some of this would make sense since many adventuring thieves require stealth and that’s not easy to do if you have a group.  Still, that isn’t a reason to repeatedly have the thief on the outskirts of the party and always looking for a way to trade them all in for their favorite type of mead.

First, you have to consider the type of thief and what’s important to being a successful criminal.  They won’t be exact criminals if they’re on the hero side, but some of the aspects jump over.  Most importantly, a talented thief doesn’t ACT like a thief.  This is where so many people go wrong in my opinion. Yes, it’s fun to have that character that can’t be trusted, but being seen as dishonest eliminates a lot of tricks that a thief needs.  Without stats and dice rolls, it doesn’t matter if they character has a lot of charm if they’re always blatantly plotting something.  There needs to be a subtlety to their antics because a real thief tries not to get caught.  For example, stealing all of the treasure and hording it results in very heavy pockets and suspicion.  Let the rest of the party keep their money and take from them when you need to.  This is what Sari does and the others have basically accepted this, but at least they have money to spend when they need it too.  No hard feelings there.  Heck, it’s oddly endearing in a way.

Since thieves depend a lot on stealth and being unseen in combat, they might have to go it alone in a story.  Not all the time, but slip away to scout for danger or use a battle to get in position for something else.  Thieves aren’t cowards, but they aren’t normally the types to do a frontal assault.  You may find them firing a bow or throwing daggers from the shadows or waiting for an opening to deliver a deathblow.  Other times they run off to take care of another problem like a trap or locked door.  Is this them using the fighters as distractions or bait?  Yes, but they’re working with what they have and, hopefully, still helping.  Again, this is an area where the betrayal is commonly used and it ignores the fact that the thief is on the good guy side.  Is really smart to get the barbarian and fighter killed, which leaves you to face the thirteen ogres alone?  Thieves need to be smart enough to work around all of the problems being in a group brings.  They truly are the brains over brawn characters.

Also, not many thieves openly admit to being a thief.  If they’re uncovered then they’ll fess up and make an excuse, but most use other terms.  Sari calls herself a gypsy, which are a people in Windemere known for having thief skills.  Nimby was calling himself a carpentry teacher until he was found out.  Some simply claim to be adventurers even when they’re proving to be more interested in treasure than helping others.  It’s all about the cover identity even among friends.  Sure, the group might know they’re working with a thief, but that doesn’t mean the character should openly talk about it.  More importantly, there should be an agreement or something where the rest of the party doesn’t out the thief all the time.  I’ve been in games where another character will introduce everyone and say ‘this is so-and-so and he’s a thief’.  That’s just rude and a reason why so many thieves probably do go for betrayal.

So, what do you think thieves in groups should do?

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10 Statements – Kirk Raeber

Karen's avatarMy train of thoughts on...

Kirk Raeber is an emergency room physician. He has always had a strong interest in World War II history and especially in the war in the Pacific. He served in the US Navy and was stationed in Japan for one year. Forgotten Letters is his first novel. He lives in California with his wife and his three Anatolian Shepherds.

Find me…

Website:  http://theforgottenletters.com/
Twitter:  https://twitter.com/KirkRaeber
Amazon:  Kirk Raeber
Facebook:  https://www.facebook.com/people/Kirk-Raeber/100015256728909
FB Forgotten Letters:  https://www.facebook.com/Forgotten-Letters-814455975239863/
Book trailer:  https://www.youtube.com/watch?v=z36V5Lqdjhk&feature=youtu.be
Goodreads:  https://www.goodreads.com/author/show/15419661.Kirk_Raeber
 

My personal motto:

“Be Prepared, Be Honest, and Be Kind.”

10 statements
  1. A typical (work) day begins with…  a greeting and pet to my three Anatolian Shepherds.
  2. I lose track of timewhen working in the yard.
  3. I have always… loved adventure.
  4. I have never…eaten Fugu.
  5. Home means to me…stability and security.
  6. I am inspired by…reading a new book.
  7. I would like to meet…Clint…

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Quantum Wanderlust, on #LisaBurtonRadio

coldhandboyack's avatarEntertaining Stories

Lisa BurtonWelcome to a very special edition of Lisa Burton Radio. I’m your host, Lisa the robot girl, and we have something fun going on today. Thirteen outstanding authors have teamed together to bring you an anthology of short stories called Quantum Wanderlust.

In the interest of full disclosure, Craig has a story in the collection too.

Today, we’re chatting with Alberta who is an aerospace engineer. “Welcome to the show, Alberta.”

“Thank you, Lisa. I’m excited to be on your show. I’ve never been on the radio before. And call me Abbi, please. Alberta makes me think of my mother when she is angry with me.”

“What led you to working in the aerospace industry?”

“I’ve always been quite the science geek. When my schoolmates were playing with Barbie and plastic jewelry, I was building spaceships with my brother’s Lego. I never really had to decide what to do after…

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#99Cents Alert: The Du Lac Chronicles Series on Sale for a Limited Time! #books #Medieval

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Special Guest Post: “Using Canva Like an Expert,” by Marsh Ingrao

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Introducing Kindle Scout Candidate – Blood Match – By Don Massenzio…

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7 Tips to Necrocasting

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Necrocasting is basically necromancy, but Windemere used slightly different terminology with their casters.  Now, this school of magic isn’t as easy as people think.  You don’t just snap your fingers and up pop zombies.  So, here are some tips for those looking to raise the dead.

  1. Make sure there are corpses around for you to work with.  Movies and TV shows make it look like you can raise the dead from any distance.  Only masters and deities can pull this off.  Even then, why would you want to?  Your army is now several miles away and starting to wander in random directions.  I don’t care what rating that Uber driver has, you’re not getting there in time to take control of the situation.
  2. If you’re just starting out then work with basic undead first.  Skeletons are easy and more obedient than ghasts, ghouls, and other unique species.  Zombies always depend on what they were in life.  A raised human is one thing, but raising a zombified dragon during your first week means you’re reading the book backwards.  Also, don’t raise vampires without permission.  They’re a little more complicated and have self-awareness, which means show your manners.
  3. Best to raise people that you didn’t kill in the first place.  Now, there are spells to wipe the memory of an undead servant, but those can be undone.  Safer to only mess with the corpses that you didn’t make in the first place.  There is a way around this though, so stop pouting.  Hire or raise somebody to do the killing for you.  See?  Now, go out there and claim that Paladin, who I’m sure won’t turn on you as soon as he remembers he was trained to smite the unclean.
  4. Get yourself a hidden lair and DO NOT put a sign on the front.  Don’t sign into Facebook from there either.  Necrocasting is a dark and disturbing art, which will terrify most people.  In other words, don’t try to raise skeleton at the local Starbucks because your sister is having a sleepover at the house.  Seriously, show some professional pride and lurk in the shadows like you’re supposed to.
  5. Learn some anatomy because just saying the spells and having the magic doesn’t guarantee a perfect creation.  Bodies rot and not everyone died peacefully, so you might have to do some repairs.  The internals aren’t important for most species, but know how to connect the bones to give some mobility.  Kind of embarrassing when your entire zombie army is flopping around like fish out of water or can only move by doing The Worm.
  6. Stock up on sewing needles and strong thread.  Like I said before, repairs might need to be made.
  7. Whatever the shadowy creature in the corner tells you, it isn’t always necessary to make a demonic pact to create the undead.  It will make things easier, but the trade off is that you’ll eventually be forced into servitude and probably become a zombie yourself.  Freelancing as a necrocaster is lonelier and tougher, but you’re your own boss and the undead know that there’s nothing stronger behind you.  There’s also much less of a chance of the inevitable betrayal and many who take this path eventually turn into the ultimate corpse worker: A Lich.  Doesn’t that sound nice?  Let’s see that shadowy monster of evil promise you that.  Well, I guess he could, but there are still strings attached.
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Casting Horses in Fictional Worlds

Nicholas C. Rossis's avatarNicholas C. Rossis

I found this excellent post on horses on Dan Koboldt’s blog. It is part of his weekly Science in Sci-fi, Fact in Fantasy blog series, where he tackles one of the scientific or technological concepts pervasive in sci-fi (space travel, genetic engineering, artificial intelligence, etc.) with input from an expert. Be sure to join his mailing list to be notified every time new content is posted.

His post on horses was actually a guest post, written by Rachel Annelise Chaney; a woman who spent her childhood inhaling every scrap of horse information she could find and riding every equine she could climb on. Since adopting an ex-racehorse, she’s ridden, trained or cared for everything from Thoroughbreds to Quarter Horses, Drafts to Arabians, Warmblood jumpers to Paint barrel racers. A reader and writer of SFF, Rachel currently languishes in the Eternal Pit of Revision. You should follow her on Twitter

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