One of the greatest of the Windemere beasts, the griffin gets a lot of attention throughout the series. There are the griffin riders of Gaia who are shown in The Compass Key. One shows up in Beginning of a Hero as a pawn of the Lich. They even make appearances in all of the preceding books after one kind of joins the group. Somehow this one time monster became a recurring creature like the orcs, trolls, and dragons.
Where did my interest in griffins come from? Not really sure. I love the fact that it is a creature of both the land and sky. They always seem to have power, grace, and speed when they’re used. Yet they tend to be obstacles with foul tempers, which is how I used them the first time. I remade it in an edit to have the animal be mind-controlled, which brought a bit of sympathy to them. A funny thing with the griffins is that they have evolved along with the story. In fact, I see notes in future ideas that bring these guys back many times.
I’ve mentioned in the books that the griffin is the fastest aerial creature, which might seem strange. There are creatures with bigger wings or are more aerodynamic, so how could a griffin be faster than a drite? Because they kind of cheat. Griffins have several abilities such as immunity to natural poisons, immediate language understanding, and a few others that are spoilers. The one that they are most proud of is their control over wind. These beasts can fly through a storm and never lose speed because they create the perfect conditions for flight. They ride powerful winds of their own creation, which allows them to also do a very quick blast off.
This doesn’t even consider their skills at aerial combat since they are intelligent enough to create strategies. A common tactic is to spin their bodies and spiral toward an enemy to impale them with a twist. On bigger opponents, this can breaks bones and tears organs even if it is not a kill shot. Interestingly enough, the griffins of Gaia don’t use this tactic very often because they are protective of their riders. They are well aware that some of their abilities and tactics are too dangerous to use while being ridden.
There isn’t much to say about their physical design. Griffins have been around for centuries, so I didn’t change much. There are always design differences such as how much is eagle and how much is lion. I went with eagle head and wings and the rest is powerful lion. Like I said, not much else to say about them.





I love your Griffins. They’re like Griffin 2.0.
Of course, I only read the edited version, so I started off sympathetic towards them 🙂
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Honestly, I followed the game and that was how it went. Then I thought it was odd that such a creature was in league with the Lich, so that changed everything. Always happy to find a way to include them, which will be harder in other series.
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I’ve always loved Griffins. They’re so mighty and majestic.
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They definitely don’t get the credit that they deserve. 🙂
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Griffins are my favorite. They capture the imagination unlike any other. Nice job. Just started The Compass Key. Loving it.
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Good to hear. Griffins definitely play a big role in that book. I’ll always have Gaia to bring them into a story. 😀
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Great upgrade to have the griffins under mind control.
I love a beast that isn’t all one thing or another.
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Thanks. A bunch of the Windemere monsters are more than mindless creatures. At the very least they have unique hunting/defensive abilities like the Lumber Wasps in Curse of the Dark Wind or Ogres in The Compass Key.
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I’m glad you went the extra mile to make this creature more sympathetic. Still, I appreciate a mindless beast too. 🙂 They’re great for chase scenes.
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Chase scenes are always interesting to write. You have to keep it going and repeatedly give the sense that the ‘prey’ is about to get caught. A lot of careful balancing.
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