Questions 3: Setting Revisited

I’ve made many posts over the years about setting.  A reason for this is because I use a lot of descriptive exposition when writing.  I know many don’t like this method and start shouting ‘show don’t tell’.  Still, this works for my style and it isn’t like I’m selling books anyway.  Finding that it helps my son visual what’s going on as well since he started reading Beginning of a Hero.

A personal belief is that setting works as a hidden character.  The reason for that is because it evolves as you progress through the story.  It doesn’t stay the same because it grows with every added detail.  The setting also influences the characters and can force them to develop.  So, it can’t be taken for granted or ignored since it influences almost every aspect of the story.  This is why I want to get the thoughts of others:

  1. What is an important ‘rule of setting’ that you follow?
  2. How much has your setting usage or preferences changed over the years?
  3. What is an aspect of setting that most people don’t seem to acknowledge?  (Examples: time, various sense stimuli, stars, cultures, etc.)
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About Charles Yallowitz

Charles E. Yallowitz was born, raised, and educated in New York. Then he spent a few years in Florida, realized his fear of alligators, and moved back to the Empire State. When he isn't working hard on his epic fantasy stories, Charles can be found cooking or going on whatever adventure his son has planned for the day. 'Legends of Windemere' is his first series, but it certainly won't be his last.
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14 Responses to Questions 3: Setting Revisited

  1. noelleg44's avatar noelleg44 says:

    I am a fan of show, don’t tell, but it doesn’t often work. You need to put the reader in the scene, with light/dark, smells, textures. etc. I love reading authors who do this beautifully – Pat Conroy comes to mind.

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  2. L. Marie's avatar L. Marie says:
    1. As noelleg44 commented, put the reader in it. Make the setting vivid. I’m inspired by Tolkien’s descriptions of Middle-earth. But I have noticed some newer writers who barely mention the setting in their stories. So another rule might be to at least mention it.
    2. I used to be one of those writers who barely mentioned the setting or who used a very generic setting. Now I mention it. 😊
    3. I can’t say most people do this. But I have edited some books where the author barely kept track of the chronology of the story or barely showed anything about their setting. They just mentioned the name of the town but not much else–landmarks, history, etc.

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    • I wonder if minimal or non-existent setting is a new trend. Designing the world around the characters was always one of my favorite parts, so it’s something I can’t understand. Helps with action scenes too because you have scenery to work with.

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      • L. Marie's avatar L. Marie says:

        Agreed. Setting is important for action scenes. I wonder if some writers are so used to watching TV and movies that they are unsure of how to describe terrain. In a film, you see the scene. You don’t have to imagine it. I had to remind one writer that they were writing a novel and needed to set the scene.

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      • Funny. That’s what helps me write scenes. I picture everything as moving images instead of words.

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  3. I always try to work on it. I was accused of white room syndrome years ago, meaning there wasn’t enough setting in my stories.

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    1. What is an important ‘rule of setting’ that you follow? The setting has to be as unique as I can make it. So the reader thinks it is a cool place and they would like to go there.
    2. How much has your setting usage or preferences changed over the years? I seem to go through trends where a lot of my settings are the same. So first the stories were all in a dark forest, then in swamps, etc. I guess that I focus on the landscape when I begin planning stories. Culture, architecture, and food are based on the landscape, and then plot events can draw on these factors.
    3. What is an aspect of setting that most people don’t seem to acknowledge? Maybe transportation. We all take it for granted that you can drive places at a whim, when in many settings it is much more challenging to get places. But those challenges can bring plot turns along with them.

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