If you haven’t guessed, I’m doing the Vengeance Hounds starting with Titus and moving on to Bob. Yes, this is an elf named Bob and takes a role that I always love to have in my stories. The comical, yet effective, mad character. He isn’t as powerful as Yola Biggs and Dawn Addison or as random as Lloyd Tenay, but it’s always a joy to write unpredictable characters. Unfortunately, this does make it more difficult to write a profile on him beyond what he was and what he is now.
Bob was a crazy character back in the original game, but it wasn’t off the wall as much as one would imagine. It was more that he had some obsessions and very little impulse control. Then again, he’s fighting specialty was using a car, which was actually written on the character sheet. He loved cars and even robbed a toy store specifically for all of the Micro-Machines. That should tell you how long ago we were playing this game. One could say he was the getaway driver, but I’ll admit I didn’t get a great feel for Bob due to the player also being the one who ran the game. That limited what he could do because he didn’t want to solve all of our problems.
When it came to the books, I decided to make Bob an elf and that was where he stayed for a bit. I wanted him crazy, but effective. This led to a personality that could get hung up on certain topics, randomly bring things up, and still add to a conversation. He never goes to the point where he’s idiotic and a problem, but he can be the comic relief. At worst, he is honest when he shouldn’t be and gets into ‘fights’ with the third member of the Vengeance Hunters. Overall, I liked how he came out because there’s an odd innocence and kindness to the character that the others lack. Crazy antics aside, he strikes me as the most mortal of the crew, which might be an insult.
Still, I had to make Bob quirky and I had that car issue. There aren’t any cars in Windemere . . . but there were horses. I’m always afraid that his horse obsession gets taken the wrong way. It’s more that he likes talking to them and gets sad when they are killed. This includes camels and other living mounts too. I made his weapon of choice a lance as well to fit his interests and there was a point where his armor was made out of old saddles. I scrapped that idea and gave him battered leather armor with polished riding boots. Bob is going to be a long evolution too because of this horse thing. I established that vampires frown upon turning animals, but he could simply use his magic to make up for that. Yet, this could all change with his powers. Making a character’s powers based around his obsession with horses is tough to some extent. Then again, having a character as crazy as Bob means he will find a way. Not that he’ll be the only one, but that’s an introduction far into the future.
The strangest game event with Bob revolved around us sneaking around until he sent a ‘warning’ to another character. We were trying to escape hunters, but got separated. As we were gathering, the stealthiest of the group was at a nearby building. The suggestions were a flare, whistling, and other normal things that my artist and Titus/Lurch were arguing over. We waited too long and Bob pumped up his strength to hurl a shopping cart across the street. It slammed into the wall in front of the other vampire and the chase was back on. On the plus side for Bob, we got to spend more time in his car.