Moving on to the land powers of Windemere, this category is easier to divide and explain than sea and air. The reason is because they get involved in a lot more events and they’ve been around for longer than the other two. Sky travel is fairly new and naval battles came after people had been fighting on the land. So there has been a longer time to fine tune the various systems and establish similarities between them. For example, there is a similar hierarchy in every army even if the titles and duties differ.
Another reason an army will come up more often than the others is because of the protagonist connections. Many warriors were soldiers or guards, so they have that kind of training. There is the fairly common ‘savant’ hero who appears after training alone or with an elder. Yet, that elder might be a former soldier and you get a sense of the military system by how they operate and talk. As long as they have a personality that is. Even if a hero isn’t from that world, fantasy authors always use guards for something when a city is introduced. It could be as innocuous as talking to the guy at the gate or more complicated like getting arrested for a bar fight. The army, which tends to include guards who could be considered the reserves, is around in some fashion when the navy or air forces might never come up.
In Windemere specifically, most armies are similar and differ mostly on tactics, weapons, and special forces. A reason for this is because there have been numerous global events that caused a global unification of military might. So the various races learned from each other and adopted ideas that they liked. Barbarians still charge in screaming, but now they have javelin throwers and use a squad system in some battles. Dwarves open a battle the same way, but many of them use an armored wall technique or boulders that they can send down a hill. These tactics aren’t all that is used, but it shows that the races have learned from each other. In fact, the armies that use basic and straightforward strategies tend to be those of warlords or anyone trying to conquer. I guess after so many events nearly wiped every one out, the races of Windemere have a great love of defense. Although there is one group that goes against that, but they’re tomorrow.
Now, I did mention special forces, which is a big variable. These would include your casters, battle priests, paladins, griffin riders, shock troops, and whatever else would be more than your average soldier. Many times these are area or racial specific. For example, halfling armies tend to have a small squad of thieves who sneak around to take weapons from enemies and sabotage things. They are the only people who do this because it suits their natural abilities. As far as area, you don’t have to look further than the Gaian griffin riders. Without the mountain, they wouldn’t have those because the griffins wouldn’t have anywhere to stay.
So, armies definitely have an influence and role in Windemere stories. Nearly every civilized race and society has one. There is one exception to this. The elves don’t have their own army. One can find them in the military of other kingdoms and even species if they live there. The reason for this is because the elves have no central government, so they wouldn’t have their own military. It’s a small wrinkle in the world that nobody really pays attention to. It all comes from them starting as a demon-corrupted species that conquered the world. They refuse to create their own central government out of fear of being a threat once again. In fact, one could say the Hejinn (first elves) are the ones responsible for the current army systems.